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Project M Social Thread

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GP&B

Ike 'n' Ike
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brb dying my hair blond and cutting it to look more like Guy. Then I'm going to learn the sword fighting style that incorporates the use of your scabbard.
 

RaphaelRobo

Smash Champion
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That sounds accurate to me.

Have you gotten past the fear of girls, or did you not have to deal with that?
 

metroid1117

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Anyway, the Fullbring arc is over for the anime. IIRC, Bleach will just be aired on another station, which only tacks time onto the already expected break. Be sure to expect more filler, though, because the anime managed to catch up with the manga rather quickly.
I don't think the anime is going to continue, a Google search has multiple sites saying that the conclusion to the Fullbring Arc was the last episode of the anime. I hope they at least make a movie or some sort of special to cover the current arc in the manga though.

As for PM, that Snake FSmash video was cool. Good stuff, Vigilante.

Also, I couldn't help but think of lulzy Ike combos I intend to try in Training Mode when Demo 2 comes out... On Warioware, if the opponent is on the lowest platform, I'm totally going to try edgecancel DAir -> UAir (land on ground) -> jump UAir (land on platform) -> BAir.

Lastly, I'm looking forward to using my sig again... I haven't intentionally used it since the last time I made a post in the Ike forums.
 

Shadic

Alakadoof?
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Warioware allows Ike to do some silly things. Quickdraw into JC Usmash is hilarious for people unfamiliar with the character.
 

Jonny Westside

S4mus Fiend
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For the love of God Vigilante, fix the dang title of your video. My OCD is freakin' killing me...

Also, did the PMBR use your movement to shape Snake's new Fsmash? Like, did you invent it or something?
 

metroid1117

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Warioware allows Ike to do some silly things. Quickdraw into JC Usmash is hilarious for people unfamiliar with the character.
Speaking of QD, I completely forgot about Scar Jumping on Warioware/Yoshi's. I haven't seen any playtester mess around with this option, so I'm going to flesh it out as much as possible. For edgeguarding, Scar Jump -> double-jump FAir seems like it can hit much farther out than edge-jump BAir. I doubt it'll work, but I also want to check if a quick Scar Jump -> double-jump DAir onto the stage will get the spike hitbox to punish people who try to land on the platform above those stages.
 

Vigilante

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They like that to all of us. I still don't understand why I get turned down when I offer to teach them how to wavedash.
Where are the women who fall for masterpiece lines such as "Are you Captain Falcon? Because you just dropzoned my heart right out of the boundary, babe"?
 

RaphaelRobo

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I haven't heard that one before. I usually go with "Are you Captain Falcon? Because I'd like to show you my moves" or "Wavedashing is like Masturbation, except we get to do it together".
 

RaphaelRobo

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You mean most 13 year olds don't know what that is?

I'll stick to innuendos, then, and I'll put them in spoilers.
"Do you know how much you can fit? Becayse I want to give you a taste of my Gerudo Fist."

Or I could not use innuendos at all. "You're so foxy, you multishine."
 

Ecks

Smash Lord
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It's barely monday and my whole week is made. Well done.


And cool stuff Vigilante. Too bad the cam wasn't that good.
 

Couch

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Quick question for the pmbr, after wolf sweetspots an enemy with his side b, does he get his jump back too, or just the ability to use another recovery?

:phone:
 

TeiunBomb

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It's barely monday and my whole week is made. Well done.
Likewise. I can now start my work week on a high note. :laugh:

@ Couch: Wolf gets his second jump back if he sweetspots with his Side B. The move wouldn't be nearly as useful without it, as there would be many a time where I imagine the situation would pop up, "Man, killing with Wolf Flash would be perfect; shame that I would SD by doing so. :/"
 

Revven

FrankerZ
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Likewise. I can now start my work week on a high note. :laugh:

@ Couch: Wolf gets his second jump back if he sweetspots with his Side B. The move wouldn't be nearly as useful without it, as there would be many a time where I imagine the situation would pop up, "Man, killing with Wolf Flash would be perfect; shame that I would SD by doing so. :/"
Um, no he definitely doesn't get his second jump back.

If you double jump and side b sweetspot someone, all you can do after that is Up B. He just goes into his normal fall. It does not restore a jump. So if you just do 1 jump (from the ground) and side b sweetspot, then you could jump after the side b.
 

jalued

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Um, no he definitely doesn't get his second jump back.

If you double jump and side b sweetspot someone, all you can do after that is Up B. He just goes into his normal fall. It does not restore a jump. So if you just do 1 jump (from the ground) and side b sweetspot, then you could jump after the side b.
that's good to hear :)
 

Vigilante

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SUpremeDirt and Rikana manifested some interest inc oming to Smash till you crash 3, so just saying it will be on June 2-3, so they might want to start manifesting their interest in the thread. I'm too lazy to PM them.
 

Yeroc

Theory Coder
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When the trailer said there were 41 stages, I just assumed they would all be playable. I didn't realize you guys would include other stages.

And I support what Yeroc said. TOs have brains, let them use them. Both BFs are awesome, and I'd love to have both in the game. Especially if you have noncompetitive stages (like Hanenbow) that you could easily get rid of. I never liked Hanenbow, anyway.
Can you make the brawl BF the default one and have the melee BF as a bonus by holding a button while selecting brawl BF?
If stage rosters are a strictly or ordinarily TO-controlled factor, I don't think the crew needs to really worry about it.
I vote 2 BFs, TO's choose.

It's only fair.
Trying to drum up more support for such an obviously good idea. This is a simple thing to implement (will take about 10 minutes to completely finalize), and if you guys want to see it, let us know.
 

Giygacoal

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Absolutely, as long as the TO-decision clause is explicitly stated on the recommended ruleset.

Do you have an idea on which stage Melee Battlefield would go over? I'm getting my .brstms ready.
 

kaizo13

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Trying to drum up more support for such an obviously good idea. This is a simple thing to implement (will take about 10 minutes to completely finalize), and if you guys want to see it, let us know.
I support this
 

Yeroc

Theory Coder
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Current recommendations voiced have been Summit and Mario Circuit. I could see a fair number of other candidates, so we will let you know in advance what stage it will be, assuming those against the idea can be brought around.
 

Comeback Kid

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Current recommendations voiced have been Summit and Mario Circuit. I could see a fair number of other candidates, so we will let you know in advance what stage it will be, assuming those against the idea can be brought around.
I'm down with replacing all the leftover bad stages with better ones. Can you get some other classic stages like Peach's Castle 64 in the mix?
 
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