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Correct. Only difference between Battlefield: M(brawl bf) and Melee Battlefield are the aesthetics and ledges.Even the Brawl BF in the demo had edited platforms that made them the same size and position as Melee. IIRC the blast zones were Melee sized too. I thought that the whole recent discussion about which BF to use was about the ledges, because that's really the only difference between the two.
yeah, I was thinking about that. BF is really good for movement, but I don't think that it polarizes things enough in but a few matchups to matter.also, genkaku, wouldn't it be fair to argue that because bf has those extra movement options that it is less neutral because of the extra advantage it provides those characters? smashville gives and takes away the advantages to movement and recovery in a predictable way, which in my eyes is the best of all worlds.
Yoshi can instant ledge snap just like he can in Melee. Dunno what that guy was doing wrong.
Maybe this was the problem?It was a build from like early october, but they seemed to have some fun.
Hmm... Don't know how helpful he would be considering how old my build was.I'll have to ask Jack if he has any advice for us.
Guess I can let yoshiiscool know that. Unless yoshi is in the demo.Yoshi can instant ledge snap just like he can in Melee. Dunno what that guy was doing wrong.
Sorry, we've been busy making a game.Good to know BF's platforms were also fixed, I'd have known that if THE STAGE SCREEN ON DANT'S SITE EVER GOT FINISHED.
BF's platforms were already in the same locations, sizes, etc. of Melee in the demo. The entire stage had everything about Melee BF ported except for having Melee's underside.Good to know BF's platforms were also fixed, I'd have known that if THE STAGE SCREEN ON DANT'S SITE EVER GOT FINISHED.
what the hell does this even mean LMAOi'm just saying it looks bad since the animations during these moves are mostly still animations
http://www.youtube.com/watch?v=mewK0QIbd6swhat the hell does this even mean LMAO