L7Junkie
Smash Apprentice
Aw, he beat me to it. But yeah, come and watch my awesome Wario!
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I strongly disagree with this statement. first off I thought the idea of this project was to keep the top tiers as they are and then improving everyone else to make them at least viable, this nerf on sheik without a buff to make up for it goes against that basic idea of the project. Further more you r taking a character who is not even considered the best in the game and weakening them while keeping better characters the same as they were. I dont think anyone would argue the fact that sheiks d-throw is a major part of her game, so taken this away while improving everyone else is unfair to the character and the people who play her.people need to stop thinking a character needs compensation for being nerfed lol
She WAS compensated, it is just nothing that is incredibly noteworthy. Sheik is still Sheik and will always be Sheik and by that will always be better than most characters even with PAL Dthrow.I strongly disagree with this statement. first off I thought the idea of this project was to keep the top tiers as they are and then improving everyone else to make them at least viable, this nerf on sheik without a buff to make up for it goes against that basic idea of the project. Further more you r taking a character who is not even considered the best in the game and weakening them while keeping better characters the same as they were. I dont think anyone would argue the fact that sheiks d-throw is a major part of her game, so taken this away while improving everyone else is unfair to the character and the people who play her.
Now i am not going to go as far as to say this is a arbitrary nerf b/c as I said b4 her d-throw was somewhat fundamentally bad, but the idea that u guys r willing to just nerf characters without making up for it sets a bad precedent. Also the idea that u r willing to nerf any non space animal also sets a bad precedent and to me shows a biased (I dont think it is meant to show biased but as a non spacie main its a feeling it gives off). So in conclusion it seems unfair to nerf something as major as sheiks d-throw without helping her make up for what she lost, and the statement I quoted it ridicules unless the character in question is the best in the game both before and after the nerf.
lol what is this ****? DK has trouble sweetspotting?from all the experience that the majority of us have?
Taking a swing, ike 60-40 v DK, maybe worse. He can outspace, edgeguard (with almost everything) and DK has a hard time sweetspotting. He pretty much outmatches him in everything
Well in my original post i did ask if something was added and no one said anything besides crawl and wall cling, so what else was added? or is this one of those secrets the public is not privy to atmShe WAS compensated, it is just nothing that is incredibly noteworthy. Sheik is still Sheik and will always be Sheik and by that will always be better than most characters even with PAL Dthrow.
NTSC Dthrow with a KBG nerf was in the game for over the last 2 years. Do you think we carelessly made this decision? Much less, put PAL Dthrow without putting something in to somewhat offset it? (Note: somewhat).
However, do realize that trading off buffs/nerfs is something that was practiced in B+ and was not, at all, 100% foolproof. It was an overused practice on every character and got way out of hand. Thinking that trading off buffs/nerfs is 100% failsafe is naive as it is not at all the perfect way to balance a single character.
I thought Melee was the game that was rushed?On the gamecube, the character files are loaded together, resulting in a static switch time. In Brawl, alternate characters aren't loaded until they're switched to. A symptom of a rushed game, without focus on such details or their inherent implications on gameplay.
If this is true, then perhaps the public builds should include all of the outfits on pacs by default.But the more Zelda/Sheik files you have on the SD card, the closer to static it seems to become. Using moveset/animation/model files for all the costumes seems to help a lot, so that's the recommended recourse.
You can't make a code that would allow both characters to be loaded together like in Melee?On the gamecube, the character files are loaded together, resulting in a static switch time. In Brawl, alternate characters aren't loaded until they're switched to. A symptom of a rushed game, without focus on such details or their inherent implications on gameplay. Personally I find it annoying to the point of infuriating. But the more Zelda/Sheik files you have on the SD card, the closer to static it seems to become. Using moveset/animation/model files for all the costumes seems to help a lot, so that's the recommended recourse.
SD loading those files is faster than loading them from the disc, and even USB loading. It just is.You can't make a code that would allow both characters to be loaded together like in Melee?
... It's probably hard-coded or something.
Oh, and I'm sorry if this may seem obvious to some but I have to ask. Why does putting more files for Sheik and Zelda on the SD card remedy the transformation times?
They were both rushed (and no arguments please; there's evidence in both games for things that were rushed/unfinished due to time constraints).I thought Melee was the game that was rushed?
Oh, okay. That makes sense.SD loading those files is faster than loading them from the disc, and even USB loading. It just is.
Not a dumb question at all.I have a question about how you(The BR team) operates. What exactly is the routine for making changes, testing, and feedback? Weird/dumb question I know.
That makes sense then. Thanks for the clarification.They were both rushed (and no arguments please; there's evidence in both games for things that were rushed/unfinished due to time constraints).
Although Melee's release was never delayed; they just rushed to finish everything by the release date. Brawl was delayed several times because they had so much stuff to add, and they STILL didn't finish in time.
I first played him at a tournament in Massachusetts a couple months ago and I swear everyone was saying the same thing about him.So im here at rom 4 and im kinda surprised to say that crush is actually pretty good lol
Fix'dHe got his fair did
Crush is the future of smash.So im here at rom 4 and im kinda surprised to say that crush is actually pretty good lol
You mean make him instantly going into specialfall by pressing the shield button, but the PK Thunder keeps moving even while you're falling?i have a suggestion for lucas's up b. Make him go into helpless if L is pressed in the air, but dont cancel his Pk thunder.
Ugh engrish, let me upload a video to show what i am talking about xD