Oh my god I'm so sick of the ****ing diddy salt. Its so frustrating.
Its one of those things in games that get up-dated where you're afraid to try to bring out a characters full potential because it would be seen as op and then nerfed.
Diddy was one of the most actively developed characters since 2.6 because we had like 12 people constantly labbing and meta-gaming and discussing what his game plan and objectives should be and how to control neutral and optimize punishes on specific characters. Even in 2.5-2.6 when people thought he was bad, he was still one of the most developed characters. for months we had Disqo, guru, Abstract Logic, Bamsey/Nausicca, Guy, Me, spider mad, Arcalyth, Luck, and then oracle and player 1 sometimes, just constantly discussing and optimizing EVERYTHING. like just ****ing read
this thread, even a bit, its 30+ pages of dense posts and labwork. We had a fantastic metagame baseline, then 2.6b and then 3.0 dropped and diddy got some buffs in the places where he needed them, and
then some more where he didn't, and more players like Seagul joe and Junebug picked him up and advanced him even further, and put this well developed character into a metagame full of undeveloped jank, showcased on the most popular PM stream, VGBC.
yeah he's a simple character which is why he was easy to figure out and optimize, but the amount of lab-work and discussion done on Diddy makes other character's forums pale in comparison.
Ive long since dropped Diddy, mostly because his punish game didn't interest me enough, but partially because all the salt towards the character and it's players was getting to me. Its still horribly frustrating that because of the mind-set that most gamers have now adays in the environment where they can just cry OP and get it nerfed ( I blame MMORPGS, mostly WoW, and Moba's for this mindset mostly), diddy takes the brunt of complaints.
The worst is when people on these boards use the fact that someone plays diddy as "proof" that the player is bad and only gets by using a broken and easy character, and **** like that. I dont get angry very often but **** like this makes my blood boil. Yeah he's a strong character, but he's strong because he is well developed on a fundamentals level, and his advanced techs are for more minute situations and traps.
It kills me when I see people suggesting to take away a banana, make them dissapear on shield (like smash 4, but unlike every other item in the game) AND nerf his killing options, because who needs a neutral game or kill potential, right? I just want to scream "get better, learn the counterplay, and just play the ****ing game instead of complaining."
I'll probably get some flak for this but I'm not denying that diddy has more than he needs. I just want the saltly people to shut up and stop trying to make him un-playable. I'm glad we never got to show how stupid non-tripping bananas were as a concept, when they sent at semi-spike angles and you could kill falco with only one near the ledge at low percents. those bananas were far more toxic for both diddy and the game (he couldn't follow up because they got sent so far away when they teched, but it also gave him the most ******** keep-away game. in that patch, his dair, fair, uair, dash attack, and f-smash were all worse so to win he actually just had to camp and tech chase to wrack up %, then land a grab and go for the up-throw kill throw which was stronger then than now)