Bryonato
Green Hat
LOL srsly? That's why I've never been able to figure that out. fkkkkkkkk
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oh dammit, sorry, I will change it just for you next time :3uses old pm logo
pls
This doesn't exist. The only good combo decks are generally in the turn 4-5 range.I don't have a Legacy deck yet - but I've considered building a Black two-turn win deck.
There is super armor actuallyThere's no Super Armor in this game. What we use is knockback threshold based armor.
Toaster's values are correct. It's 80 for light armor, 120 for medium armor, and 200 for heavy armor.
That's what I've been rocking for a while now. Maybe I'm just getting tired of it, but it doesn't really pop the way the other combinations do. The colors are both dark and look too similar.Why not purple top black bottom?
I think I am going to go purple top white bottom. It looks really really good.I really like the purple/white combo, I have white top purple bottom on my back up controller.
White/clear looks the slickest though. I have clear front/white bottom and Tai has the reverse and they look sick.
Pissed lava? I imagine pooping a fireball is gonna be fun too Kappacoming back from the pepper
First it looked like Satan's shriveled up testicle
Upon eating here's what I can say
It was hot, no taste, just burning
It burned all the way down.
so many tears, so much sweat
It was fine after like an hour but then
You feel it in your stomach
And it burns
I still feel it, too. I ate it 8 hours ago
I just pissed lava tho
I give the Trinidad Moruga Scorpion Chili Pepper a 10/10
It's not.So why is it so hard to change G&W's costumes/colors?
then why is he the one character i never see people make texture hacks for?It's not.
There are a lack of guides, and there isn't much you can do him... Any complex texture that uses some crazy pattern or a bunch of colours is applied to every single slot he has.then why is he the one character i never see people make texture hacks for?
too obviouswhy does my trollbaiting never work
oh alrighty then. le thanks le answer.There are a lack of guides, and there isn't much you can do him... Any complex texture that uses some crazy pattern or a bunch of colours is applied to every single slot he has.
That being said, glow&watch is really cool, and I think he still has potential for some great textures.
Because there's not a lot of creativity that you can use with him, since he only has 2 colors.then why is he the one character i never see people make texture hacks for?
it makes me mad tho, there is super armor in P:M and he talks like a project m back roomer and it makes me want to Zelda Up Smash him.too obvious
trolling is based on inspiring an emotional response while you yourself do not have any emotional investment into the conversation. just be really condescending and dismissive and it should come naturally.why does my trollbaiting never work
Man, yer killin' me. Man. Dat Tron mod tho... http://img.gawkerassets.com/img/190s1kgy175rtpng/ku-xlarge.pngcontroller's/system's yall wish we had.
pictures.jpg
Happy birthdaaaaaaaay. Yay for you.Happy b-day to me
You can still do this in Melee, but I think it's a bit more difficult due to something about how the game reads the minimum tilt input (I could be wrong, though).So after talking to some Melee guys, the method I've been using to do pivots all along doesn't seem to be in Melee.
I wanted to know, is this method known already, or is this new PM technology ?
The way I do it is, I dash in one direction, then I very slightly tilt the control stick in the opposite direction when I want to pivot. It cancels the dashing animation with the standing turnaround animation, so there is no one frame window to be worried about. And, just like the true pivot, you can do it at any point of your dash, and use any move you desire. You can even cancel your dash into a walk which I don't think was possible with the pivot I was told about. Provided you know how to do light inputs, it's very easy to do.
I want to do this to a Gamecube controller now.. Brb gotta buy a clear controller.Man, yer killin' me. Man. Dat Tron mod tho... http://img.gawkerassets.com/img/190s1kgy175rtpng/ku-xlarge.png
I've been doing this for ages, are there still people who don't know about it? I've just taken to calling it tilt pivoting.So after talking to some Melee guys, the method I've been using to do pivots all along doesn't seem to be in Melee.
I wanted to know, is this method known already, or is this new PM technology ?
The way I do it is, I dash in one direction, then I very slightly tilt the control stick in the opposite direction when I want to pivot. It cancels the dashing animation with the standing turnaround animation, so there is no one frame window to be worried about. And, just like the true pivot, you can do it at any point of your dash, and use any move you desire. You can even cancel your dash into a walk which I don't think was possible with the pivot I was told about. Provided you know how to do light inputs, it's very easy to do.
You can definitely cancel an initial dash with a standing turnaround in Melee. I tend to do it on accident occasionally when I decide to stop a dashdance and am slow to stop the input, and I can reproduce it given a few tries. Would this just be an instance of letting the control stick go to neutral on the turnaround frame, then?@ P PsionicSabreur no tilt pivots cannot be done in melee only dash pivots/flicker pivots with the one frame window