actually with regards to this video, I'm going to say something that I've heard about melee luigis, that none of them play the same
otek seems to play a lot more read/reaction based, coming in with pokes to capitalize on mistakes and getting lots of his combos either off of that or off of rising down bs
this is a bit different than dong, who really likes to force his way in with fireballs and then jab to up-b
more generally, luigis fall into two camps: those that fish for shoryukens and those that don't
dong is clearly in the first camp while otek is in the second
while I watch dong I generally go "why the **** did you try to shoryuken there" and while I watch otek I go "why didn't you shoryuken there"
but they're winning while I'm doing jack**** and posting on smashboards so whatever works for them
beware the little green men, smashboards, beware
lol after reading this thread, NOW I know what you're talking about with this whole Luigi-re-hype thing.
Down-B used to alter momentum for hits out of tight spots in melee is functional just the way he's doing it too. Very juicy against range that tries to juggle you outside of your air game while landing. Tiny air stall into great ground speed is juicy, it's a lot more offensively-spammable in PM and otek is abusing it loads. Replace a good chunk of those other Down-Bs (like half at least lol) with U-Smash (mostly) or other, and he wouldn't have been getting unecessarily punished for being over-zealous with it.
It reminds me of Axe when it took him 9 months of N-Air > U-Air against shields as Pika, and me (and others a bit) telling him to stop because he'll get punished, and 3 of those months with people like Forward starting to B-Air him OOS over and over before he finally stopped.
It's REALLY obvious when it's GOOD and when it's a complete risk/hope and hail-mary Down-B attempt.
When that starts to work into place for him, he'll be more montrous than ever. Right now, there's just a lot of counter-play hitting him and neither party is overly optimizing it to really show how effective it is/isn't (obviously, this is PM, we all suck)
Dong had the Up-B thing for the same purpose. Switch those into U-Smashes, or essentially any other option, and the counter-play from both sides of player-vs-player things at a top-end in the public eye will make a LOT more sense.
On a really SIMPLE note...
Half of those down-Bs should NOT have been mashed, and simply moved away from the opponent + raised a bit at the end to WL out.
That's the typical 'Melee-way' and it seems completely abandoned for high-risk options like getting REALLY HIGH and taking aerials to the butt (Axe Pika-getting-B-Air'd OOS style)
Game is fun
Luigi is funny
Edit: Scuttling may show up one day too.
PM exclusive though.