Saito
Pranked!
I just want a nice functional dash dance in smash 4.
And a crouch out of a full run.
And a crouch out of a full run.
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OOoooooh you speak dat truth brudda.I just want a nice functional dash dance in smash 4.
And a crouch out of a full run.
I'm starting to work out too.So I spent Smash n Splash shirtless and I've been going to the gym all week, started benching.
@Old Man Grey I hope you're proud of me. I may be a stick now but I'm working on getting strong.
wowwwOh and update on that girl I met at Smash n Splash:
I'm meeting up with her at WDW tonight, and then instead of going back with her carpool she's going to come with me, crash at my apartment, and we'll spend Thursday together.
It's looking good.
I GOT HIRED AT KOHL'S! ALRIGHT!! XD
Why does everyone suddenly suck at diing squirtle
that combo won me 2nd place at the monthly and got me 15 bucks
gonna buy a 20XXTE memory card
because I'm also this clutch in melee and it needs to be recorded and analyzed for the sake of the game
analysis complete, the results are in
err... I meant, DI in
I put the fear in themWhy does everyone suddenly suck at diing squirtle
jetpack+shotgunHoly crap, Spelunky is actually hard.
I thought it was going to be "hard" (TM), but the thing is legit kicking my ***. Want to beat it without any use of guides whatsoever
Also maybe using the GCC is a mistake? WHO KNOWS
I actually have some hella embarassing youtube vids, but I have to be convinced to share them
Whatever, they'll just do a direct whenever they feel like it. It's not like you have to wait until next year's E3. Or something.
if you don't care much for combos in your fighting game, sure.lower hitstun and shieldstun are good things
I heard the guy who got first won $30 and is a decent G&W Main!i havent competed in months and i got third yesterday at a tourney i entered on a whim rofl
And you really shouldn't, because combos aren't the end all/be all in a fighting game.if you don't care much for combos in your fighting game, sure.
combos are the antithesis to healthy competition; games that too-heavily feature combos tend to be less about outplaying your opponent and more about pulling off complicated series of inputs that minimize your opponents ability to actually play the game in response (see; marvel)if you don't care much for combos in your fighting game, sure.
Whereas Ultra Street Fighter 4 is all about garbage characters like shotos, mashing DP, ZERO footsies, and getting 50/50s off of hard knockdowns on laggy online play like a scrub.*points to his avatar.* Super Turbo was never really about THE COMBOS, it was all about the fundamentals and outplaying your opponent.
a scrub if there ever was oneLow Tier God
If anything combos in Melee are more competitively interesting since they are dynamic and interactive. Smash is the only game where you have to adapt your combo to the movements of your opponent, being DI, SDI and/or techs.combos are cool and fancy and stuff but they ultimately don't represent any meaningful form of competition, which is why Melee is kind of a joke in the FGC
bla bla bla check your fallacies mateIf we follow this way of thinking
-Combos have little to no competitive value as they don't allow interaction between players and just come down to "can the comboing player pull out his chain of inputs without screwing up ?", making the game temporarily one playerbla bla bla check your fallacies mate
So what you're saying is Dedede's CG in Brawl is good game design ?But I can make couple points as to why having combos (even long ones) that are mostly guaranteed and last a certain amount of time and deal X damage are actually better design-wise (including for competition) than single hits that deal X damage starting from the same scenario and lead to the same situation.[...] But a hint: it doesn't have anything to do with inputs being "impressive" or technical skill being inherently "valuable".
omfg beowulf's three wolf moonsault is the dankest thing I've ever seen in like any game ever
like I knew it existed before but oh my god I love using it
beowulf is my favorite character in any fighting game omfg
Yes it is, but one should not go to extremes either.That's my boy. They all look strong so fast.
And don't worry about your current body progress. We all start somewhere. Just be sure to keep at it. Consistency is key!
...At least that disease ain't terminal.good afternoon, threadso I've been diagnosed with fibromyalgia
I was kinda hoping that my constant pain and inability to focus was because of something I could actually fix, but I guess I'll just deal
So what you're saying is Dedede's CG in Brawl is good game design ?