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Project Jin from blazblue.

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Marth175

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Lmao where have you been these past 3-4 weeks? xD its PSA, a program that lets you change almost everything about a character.

@marth: cool, im going to a friends today, and ima be using jin over there alot. kickin arse and what not.
awesome :), youll probably like the new changes, the combos are amazing and amazingly fun, in a balanced way ofcourse :laugh:
 

droughboi

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awesome :), youll probably like the new changes, the combos are amazing and amazingly fun, in a balanced way ofcourse :laugh:
Yea, I played the old one alot. only problem for me is, I cant find a texture I like. I just might make my own just for jin. Im pretty good at textures.
 

Marth175

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Yea, I played the old one alot. only problem for me is, I cant find a texture I like. I just might make my own just for jin. Im pretty good at textures.
that would be great! if you make one tell me cause ive been wanting one, it would be perfect. Its weird no one has made one yet.
 

droughboi

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that would be great! if you make one tell me cause ive been wanting one, it would be perfect. Its weird no one has made one yet.
Ok, i'll start it tomorrow then. Like I said, im going to a friends house today, and probably staying the night.
 

chaosangel

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ChaosAngel
Unlucky me, I just finished making an Ice-type Marth and was about to post it here before finding this thread xD. Looks like you beat me to the shot >.<;
 

Rykoshet

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No really, I quit.
Gonna be dead honest, 3.5 was better. And I dont mean like "A stronger character etc". I mean it was more properly designed and balanced. Jin wasnt strong, he had kill problems out the *** (which is far worse now, a good 90% of his moveset doesnt kill at any reasonable percent anymore and that's taking into account that if he didnt get a gimp his opponents could live to 200+) already and his best killshot was easily his second most inconvenient aerial to use (which made him reasonable). His new dtilt is broken, the iasa starts the instant it hits, it's safe on block, on hit, and resets into itself. It combos into itself severely and is the best poke in the game by far.

If you press A and X at the same time, Jin immediately goes into a super ridiculously fast jab string that I think may have been intentional but if you're going to do that you might want to give it absolutely no flinching properties whatsoever, like wolf's nair.

I dont want to sound unconstructive but 3.5 was much more solidly built, so I'm gonna be sticking with it for now. You may want to play through with both characters from a conceptual and bug finding standpoint and you'll see that such is the case.
 

Saltix

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Gonna be dead honest, 3.5 was better. And I dont mean like "A stronger character etc". I mean it was more properly designed and balanced. Jin wasnt strong, he had kill problems out the *** (which is far worse now, a good 90% of his moveset doesnt kill at any reasonable percent anymore and that's taking into account that if he didnt get a gimp his opponents could live to 200+) already and his best killshot was easily his second most inconvenient aerial to use. His new dtilt is broken, the iasa starts the instant it hits, it's safe on block, on hit, and resets into itself. It combos into itself severely and is the best poke in the game by far.

If you press A and X at the same time, Jin immediately goes into a super ridiculously fast jab string that I think may have been intentional but if you're going to do that you might want to give it absolutely no flinching properties whatsoever, like wolf's nair.

I dont want to sound unconstructive but 3.5 was much more solidly built, so I'm gonna be sticking with it for now. You may want to play through with both characters from a conceptual and bug finding standpoint and you'll see that such is the case.
yea, I kinda agree.
 

Rykoshet

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No really, I quit.
Full list

Bair, Fair, Nair, Ftilt, Up Air: Revert back to 3.5 Knockback
Dtilt: Make the Iasa higher
Side Taunt: 3.6 is better, nice anti air now.
Jab + X at the same time is in both versions of the character, make his jab have no flinch and it'll be fine.
Run Speed: 3.6's is lower but he still runs too fast.
 

Zajice

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Ice Car had better combo into down air for the "DISSIPATE" part or I'll be disappointed.
 

Rykoshet

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No really, I quit.
It only does it at low percents or based on DI. It's brawl, you want a straight combo into a spike when the setup is frame 1? Are you smoking?
 

Marth175

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Bair, Fair, Nair, Ftilt, Up Air: Revert back to 3.5 Knockback
Dtilt: Make the Iasa higher
Side Taunt: 3.6 is better, nice anti air now.
Jab + X at the same time is in both versions of the character, make his jab have no flinch and it'll be fine.
Run Speed: 3.6's is lower but he still runs too fast.
Thanks for the feedback ill fix that immediately, i kinda noticed it too, made him a little too weak for brawl standards, and ill definatley fix the downtilt jab
 

NAMQ_DrunkeNFeasT

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man... you made he's Dtilt broken in this last update >_> what a shame and I was beggining to like him...

bad update previous was exelent

Edit: well... not that broken, now that it does 0%-1% damage sometimes, but it sure Refresh all other attacks to unused status atleast, well goodjob

*** I have over and over realized that it's so broken... I'll just download the previous versions if they are still available...***

-'";;My last edit to this post :p, XD have edited it 3 times by now:-'";;

ok, here are some of my advices, 3.6 is perfect, he just needs the Dtilt ... more slower... it's too easy to throw opponents off stage with it since he moves forward while doing it, and some characters gets easy gimps with spikes or perfect edgeguards

my advice is make it way more slower, improve damage a lil bit for making it slower, obviously more KBG or BKB

and idk, after that, he feels perfect, I don't want to edit him myself, prolly I can ruin him :p
 

Marth175

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Jin v3.6.3 ( Balance fixing beta )


Download (3.6.3) :
http://www.mediafire.com/download.php?lqd0lczjjnm

Changes :

-(3.6.3) side tilt, up smash, down smash, fair, bair, nair knock back increased to match v3.5 *let me know if these changes were really necessary or should be removed
-(3.6.3) side-b knock back increased by a little bit
-(3.6.3) dtilt slowed down ( 10 frame cool down) *let me know if its too slow
 

Rykoshet

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No really, I quit.
After testing 3.6.3

Gameplay suggestions:

Fair's lack of strength is okay, it's a viable move now. Bair and Nair need to have their knockback left like 3.5, theyre still ridiculously weak.

Aerial shield breaker has no hitbox whatsoever

Down tilt is good

Fsmash is punishable on hit at lower percents. That's not good.

Aesthetically...

The side taunt needs less sound effects.
The up smash's excessive circles when charging are kind of unncessary, the icy smoke cloud is nice but the glowing circles cover the whole stage if you charge a hyphen smash.

Conceptually
His back throw should freeze, since it's pretty much exactly like jin's throw if he does.
 

NAMQ_DrunkeNFeasT

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will test it right away, the changes seems fair enough (just by looking at them I feel great)

prolly i'll want to let this Jin to play with my friends on a tournament, and any newer updated versions aswell, dude, you made a nice marth, and seemed like you listened to my Dtilt idea of making it slower, I'll sure let you know if there's something else to be done, but as said before, looks neat now from reading it

:D thanks :D
 

DelxDoom

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Could you try to program a sword slice after aerial side b (ice car) it doesn't need to spike, or even do much. you could use one of the side b slashes?

just so that it looks cooler? haha.
 

Marth175

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Jin v3.7


This version hopefully fixed all the balance issues :)

Download (3.7) :
Mediafire: Down
Megaupload: http://www.megaupload.com/?d=IQUN1WZ1

Changes :

-(3.7) fixed punishable side smash
-(3.7) fixed air neutral b hitbox glitch
-(3.7) added smoke effect to side smash hold and up smashh hold and removed rings from many attacks
-(3.7) blizzard sfx voice changed
-(3.7) nair and bair knock back increased by a decent amount
 

Marth175

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Could you try to program a sword slice after aerial side b (ice car) it doesn't need to spike, or even do much. you could use one of the side b slashes?

just so that it looks cooler? haha.
haha could consider that for version 4, theres alot things i have planned for that version, but need to iron out all the current bugs first, which hopefully all of those were fixed in the current released version
 

NAMQ_DrunkeNFeasT

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marth175, you are doing wonderfull job, 3.6.3 was good and now 3.7 I have tried it, seems really neat, Jin to be honest is a character which must and must allways play safe or he'lll be screwed, I just want him not to be over powered, he doesn't need to have marths combos for no reasons

things I saw while playing as him:

he has the potention to out advantage the best normal unedited non projectile characters (campers)

he has enough range with he's side B which is able to punish any punishable attack at a long certain range

he's aproach is really perfect at a certain frame of the side B you can jump (airjump) and feel like a standar ground jump which he can execute a Double Fair or Fair+Uair or Fair+UpB

also, he haves a GTFO A + >X +A and so on, which is really helpful for shield preasure and it can even be followed by Dtilts or Fairs

he's way to fast which can let him chain grab almost any character (not that he auto chain grabs, but the can jump and you can just catch them on their landing lag)

if opponent is trying to gim jin, and jin makes UpB and hit the foe (on stages like battle field) the will be spiked really bad and unable to tech cause it freezes

jin doesn't need killing power, and if he gets killing power, make it weaker so he can be killed fast, he plays safer, and I'll prove it to you on a youtube video (the vid will have the 3.7 version of jin)

see you soon ^^ and ICE CARS FTW!!!

Marth175, I want to ask you a question on a new character creation which I want to do but don't have the logical intellect as you do to do it perfectly ^^

it's a C.F one, if you feel like helping me understand a lil bit this or even make it, all the credits for you, see you ^^

PM me if you like :)
 

Rykoshet

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No really, I quit.
Every character needs kill power. A character without it is doomed to be bottom tier regardless of what good points they have. If you cant kill till 175 that's fine if your character is as good at being mobile as jin is but some of the weakened moves didnt even kill at 250, which was kind of ridiculous.
 

NAMQ_DrunkeNFeasT

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Every character needs kill power. A character without it is doomed to be bottom tier regardless of what good points they have. If you cant kill till 175 that's fine if your character is as good at being mobile as jin is but some of the weakened moves didnt even kill at 250, which was kind of ridiculous.
if you had played him, do you notice that he has good killing power with the tip of the Bair, Dsmash, Upsmash counter and Up B are perfect killers (I didn't mentioned Neutral B cause we all know it's hard to hit with)

and compared to sheik, he kills alot faster, sheik can't kill at 150% even with a freshed aerial so get a point lol, comprared to sheik he builds damage slowly but, safer

It's also my opinion, and I main sheik in Vbrawl, and she's perfect even without killing power

but we are here to talk about jin lol, sorry for changing topics

ok, the point is, I've seen lucario players win tournaments, winning by running and camping, lucario has the fastest Dodge roll on the game and I've seen ALOT of them winning, and he haves killing power!!! but they prefer to play safer than just rushing the battle

Jin in the other hand plays safer than any other character, and, wait for Saturday/Sanday for a/some nice Jin matches against the Brawl Cast and some created character, well see you
 

Marth175

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if you had played him, do you notice that he has good killing power with the tip of the Bair, Dsmash, Upsmash counter and Up B are perfect killers (I didn't mentioned Neutral B cause we all know it's hard to hit with)

and compared to sheik, he kills alot faster, sheik can't kill at 150% even with a freshed aerial so get a point lol, comprared to sheik he builds damage slowly but, safer

It's also my opinion, and I main sheik in Vbrawl, and she's perfect even without killing power

but we are here to talk about jin lol, sorry for changing topics

ok, the point is, I've seen lucario players win tournaments, winning by running and camping, lucario has the fastest Dodge roll on the game and I've seen ALOT of them winning, and he haves killing power!!! but they prefer to play safer than just rushing the battle

Jin in the other hand plays safer than any other character, and, wait for Saturday/Sanday for a/some nice Jin matches against the Brawl Cast and some created character, well see you
hmmm it also depends are you playing brawl+? cause thats the version of brawl i have designed him for, havent tested vbrawl so dont know how he works on that side, but atleast many characters in brawl+ can kill marth easily at 90 to 100, which is why i gave him weakness with a little touch of speed, his speed has decreased alot since v1.5 (5.0) to its current (3.0), but if it needs to go lower, feel free to feed back
 

NAMQ_DrunkeNFeasT

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hmmm it also depends are you playing brawl+? cause thats the version of brawl i have designed him for, havent tested vbrawl so dont know how he works on that side, but atleast many characters in brawl+ can kill marth easily at 90 to 100, which is why i gave him weakness with a little touch of speed, his speed has decreased alot since v1.5 (5.0) to its current (3.0), but if it needs to go lower, feel free to feed back
Playing him currently on Vanilla Brawl, and he feels like a very strong controller to he's opponents, he's fine for Vanilla brawl at where the Dtilt got slowered ^^

there is no Brawl+ lover in puerto rico, so we all play Vbrawl :(, I did liked Brawl+ but, since I only like to play with humans and they don't play it, why not join their cause :p

but yeah, jin suit's Vbrawl's metagame to the fullest, obviously he conters ganondorf on Vbrawl :p
 

Rykoshet

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No really, I quit.
if you had played him, do you notice that he has good killing power with the tip of the Bair, Dsmash, Upsmash counter and Up B are perfect killers (I didn't mentioned Neutral B cause we all know it's hard to hit with)
I'm one of the few people who has jin videos up and play against one of the better marth mains in the country so he picked up the character and within 3 matches we knew exactly what his strengths were, and his lack thereof. Tipper bair, up smash, down smash, and counter on STRONG moves are good killers in 3.5 or below, but ineffective for the character jin is except for bair. Bair got nerfed beyond 3.5 so it needed to get rebuffed and nair was viable. Up B kills at higher percents than dolphin slash does so I dont know what you're talking about there. Think about it in comparison to marth, jin is dumb weak.
 

NAMQ_DrunkeNFeasT

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I'm one of the few people who has jin videos up and play against one of the better marth mains in the country so he picked up the character and within 3 matches we knew exactly what his strengths were, and his lack thereof. Tipper bair, up smash, down smash, and counter on STRONG moves are good killers in 3.5 or below, but ineffective for the character jin is except for bair. Bair got nerfed beyond 3.5 so it needed to get rebuffed and nair was viable. Up B kills at higher percents than dolphin slash does so I dont know what you're talking about there. Think about it in comparison to marth, jin is dumb weak.
I know what you mean, but, I think you play B+ and I play Vbrawl prolly in B+ he's weak, but using VBrawl's metagame he is a really great character
 

droughboi

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Im almost done with the Jin Texture that you wanted. Hows the Frost Bite comming along? (that is if you're still gonna do that)

When I gave you that Idea on the Ice car+ the additional attack, I thought you didnt add the Additional attack on purpose lol. PUT IT IN! xD. like an extra input within the correct frames or somethin.

Gj man, I was kickin arse w/ him on saturday.
 

NAMQ_DrunkeNFeasT

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I only play v or bbrawl, trust me if I dont get baired or tipper dsmashed I'm living past 180 with Ragna (Ike's weight) easily.
hmmm seeing your point, yeah, he might need a good killer, but, should we give him a easy gimp kill or a hard to pull?

cause, playing Jin doesn't mean attack attack and attack, he plays way safe to rush the fight

we shouldn't give him an easy kill technique, but a good punishing killer

again, just an opinion, Rykoshet, you seem like a very talented ike player and a good Ragna (Ike) user, and I don't want to bring hate or even nothing compared to that :p

but, we both giving good opinions which can be used to make jin a more suitable player and balanced

I hope I don't screw on my vids, I promise they will be on by next Sunday/Monday, prolly going to record them Saturday/Sunday
 

Rykoshet

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No really, I quit.
yeah trust me I'm not saying it to argue or anything, I'm just taking the playtesting and giving you the consensus opinion between both jin players and the opponents.

Marth175, for the next version some things you may want to pay attention to.

B reversed Crystal Strike (Ice Car) hits on frame 1 in both directions, making it the safest 2 way spacing maneuver.

And the range on side tilt remix either needs to be reduced, given a graphic so the move isnt invisible, or both.
 

#HBC | ZoZo

Shocodoro Blagshidect
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I noticed people are trying to bring BlazBlue characters into the game.

Ragna and Jin ftw.

I recently made a Rachel Alucard texture for anyone interested in bringing her into the game.



'


Good Luck with Jin! He looks awesome. Saw most of the YT vids. I'm happy.
Can I see full sized pics? :)
 

Marth175

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Playing him currently on Vanilla Brawl, and he feels like a very strong controller to he's opponents, he's fine for Vanilla brawl at where the Dtilt got slowered ^^

there is no Brawl+ lover in puerto rico, so we all play Vbrawl :(, I did liked Brawl+ but, since I only like to play with humans and they don't play it, why not join their cause :p

but yeah, jin suit's Vbrawl's metagame to the fullest, obviously he conters ganondorf on Vbrawl :p
youre from pr?? me too,we play brawl+ where i live ( guayama)
 
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