TheRandomCities4
Smash Ace
I agree. If Star Fox does anything with its story, it should be character-driven rather than intensively focused on some super important duty or whatever. It's nice to have some over-arching theme, but if there's little to no character interaction/development, than it would just fall apart. This is especially so, considering that Star Fox is a team-based franchise.Both of them were stellar, story-wise.
Who knows? Maybe we could eventually see something with Star Fox similar to how Mario games handle their depth, with the main line games being simplistic affairs based around level design and fun factor and spinoff series that are more story- and character-driven. I dunno about you guys, but I'd be up for another Adventures if it had a lot of elements (and a certain character) that Zero currently lacks.
It would be nice to be able to play as the other characters during the story too, but it seems that Nintendo didn't want to do that. We see much more of Fox as a character than anyone else, so we're left to fill in the gaps. At times, when we fill in the gaps for the other characters, we can blind ourselves to just how simple the franchise really is meant to be.
Unfortunately, I have a feeling that this formula won't sell the game all too well. We shall see.
Last edited: