My idea for a Star Fox game, is simple, it's story based, the game explains some of the back story for the franchise, such as what happened to James, Star Wolf's formation, how Fox and Falco met, and Krystal's origin story, the gameplay will be similar to Tom Clancy's HAWX or Ace Combat, with shootouts and Krystal using her staff in cutscenes only, there are four stories to complete in the game, the regular campaign with Fox, Falco's story, Krystal's story, and Wolf's story, the stories differ in a few ways, but for the most part, cover the main parts of the game the same way, the origin stories are told through flashbacks and dreams (I E, Krystal having a flash back to her life on Cerinia or having a nightmare about Cerinia's destruction). But there's a catch, you have to beat Fox's story to unlock Falco's, and so on, Completing each story, entitles you to new maps for multiplayer, new costumes, and concept art. About the main story though, Command has been erased from the canon altogether, though Krystal and Fox do break up, the whole reason for their breakup, is to !make, the love interest storyline, much more realistic. Also, the orchestral soundtrack is only for boss battles, and the main title, the game's soundtrack consists of rock (Techno Rock, and regular rock, all instrumental,), Calm, mystical tunes for Krystal, a few reprises of classic Star Fox songs, and metal reprise of the Star Wolf theme, also Fox is depicted as a hybrid of his Adventures and Assault personalities, Krystal is depicted as a calm, kindhearted figure. Another idea is that Fox is revealed to be of Cerinian descent, which further enhances Krystal and Fox's relationship, implying that they are destined to be together