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Prepare to be Astounded One Last Time: Wiseguy’s Brawl Predictions THE FINAL VERSION!

RBinator

Smash Journeyman
Joined
Jul 4, 2007
Messages
314
Location
...In America!

"I know Kong Fu!"​

Anyone mind telling me where it was hinted anywhere that Diddy and Dixie would be teamed up? I too am glad that Diddy gets the spot light alone, for I believed he really deserved it for being right up there with being popular and important like DK, plus his move set already sounds like it's gonna be original.
 

Johnknight1

Upward and Forward, Positive and Persistent
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OH YEAH! *dances around the computer* Diddy is confirmed! Surely no one except myself could have predicted this crazy turn of events, right? ;)

I didn't do a real update last night because the SWF servers were down until 1:00 AM. But I swear I'll do one tonight. For now, I've gotta jet.

LONG LIVE DIDDY!
Proof that Sakurai actaully cares about his fans outside of Japan! :) O ya, one for the world! :)

Actually they're practically debunked. They're in the background of Smashville along with with the NPC's on that stage. Granted it's possible we may still see an AC guy/girl on field AND on the stage, but it's highly unlikely...

And Wise, Props for the DK call, another one down, only 26 left.
The AC humans are basically deconfirmed. That's another AC rep down the hole, really. Soon we'll probably see Mr. Resetti go down the hole. Something tells me if Miis are the only real AC rep, people are going to be surrpised [other than Mii Me! :grin:] So ya, Miis as the AC rep for Brawl! :)
7
Edit: number of pages: 201. Number of posts, 3,004. Just 5,996 5,99 to go until we can ALL scream "It's Over 9,000!!!!" with great joy! :) :chuckle: ;)
 

Kunitsuna

Smash Journeyman
Joined
Feb 16, 2007
Messages
257
jimmysilverrims said:
But on the other hand, now that both the peanut pisols and jetpack are confirmed to be used, what other moves will he have? A Guitar for a Final Smash?
Electric guitar, rhinoceros, spider, swordfish, raft, car, airplane, headbutt, cartwheels...

He has a lot to draw from. I´m sure he´ll be entirely separate from DK.
 

jimmysilverrims

Smash Ace
Joined
Jun 20, 2007
Messages
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Attatched to a bungie cord, reppelling into Ninten
By how Sakurai described that 'screenshots fail to truly capture the way he moves' and how 'He scrambles around the battle, using whimsical fighting moves' What do you think he means? I think that Diddy will use that tail of his, maybe even as a (Alibet a short) tether recovery and that he will move around like that of a real chimp, alternating between his hands and feet.
 

Brawlmatt202

Smash Champion
Joined
Feb 6, 2007
Messages
2,997
Location
Pittsford

"I know Kong Fu!"​

Anyone mind telling me where it was hinted anywhere that Diddy and Dixie would be teamed up? I too am glad that Diddy gets the spot light alone, for I believed he really deserved it for being right up there with being popular and important like DK, plus his move set already sounds like it's gonna be original.
Check this list:

http://smashboards.com/showthread.php?t=71872

You'll see that Diddy and Dixie Kong are one of the suggestions.
 

YosterDragon

Smash Apprentice
Joined
May 31, 2007
Messages
156
Alright, since it's been a few months since my initial list, here's my 40 character challenge, version 2! Up to date with 39 originals and 3 clones.

Beside each character's name is a likelyhood of their return:
Confirmed
Excellent
Good
Fair
Poor

Super Mario
-----------
1. Mario - Confirmed (1)
2. Luigi - Excellent (1)
Mario's steadfast bro and one of the original 12, he's all but guaranteed to return.
3. Princess Peach - Confirmed (1)
4. Bowser- Confirmed (1)
5. Geno - Good (1)
Yeah yeah, I know Geno is technically a thrid party character, but hey, he was created specifically for the Mario universe, and as far as I'm concerned he can do double duty filling Mario's 5th spot and taking a third party spot.

The Legend of Zelda
-------------------

6. Link (Twilight Princess) - Confirmed (1)
7. Link (Wind Waker) - Excellent (1/3)
This seems to be the best way to go as a replacement for Young Link in my book, as I am in the minority who absolutely loved WW's artistic style. Distinguishing graphics aside, WW Link had a slew of new items not seen in other LoZ games that could be used to further Luigify his moveset.
8. Princess Zelda - Confirmed (1)
9. Gannondorf - Excellent (1)
Chances are the big guy is coming back in TP form, and hopefully with a moveset to call his own. Not that the bearer of the Triforce of Power minded being a clone or anything...
10. Midna w/Wolf Link - Good (1)
Several good-looking movesets plus Ivysaur have convinced me that this is the best bet for a 5th LoZ rep.

Pokémon
-------

11. Pikachu - Confirmed (1)
12. Jigglypuff - Excellent (1)
Sigh...despite a lack of importance to the series, Jigglypuff is most likely coming back, thanks to original 12 status.
13. Mewtwo - Good (1)
Poor Mewtwo, he had such great potential for Melee, but the Nerf bat must've caught him early on. Here's hoping he returns with some of the suckage removed.
14-16. Pokemon Trainer - Confirmed (3)

Donkey Kong
-----------

17. Donkey Kong - Confirmed (1)
18. Diddy Kong - Confirmed (1)
19. King K. Rool - Fair (1)
Call him a cheap Bowser knockoff all you want, but K. Rool just may show his ugly mug to prove you wrong when Brawl arrives. I could see some interesting moves based on the costumes he's worn over the years: Kaptain K. Rool (pirate), Baron K. Roolentstein (mad scientist) and King Krusha K. Rool (boxer).

Starfox
-------

20. Fox McCloud - Confirmed (1)
21. Krystal - Excellent (1)
Dinosaur Planet, Rareware's last Nintendo hurrah, looked fantastic on its own, but then the Starfox branding came along. Personal griping aside, I suppose we'll take that as a good thing since Krystal is eligible for Brawl because of it. Her staff is what distinguishes her, and should provide for an interesting moveset.
22. Wolf O'Donnell - Good (1/3)
In the interest of adding villains to the Brawl roster, I've included fan favorite Wolf over Falco. In order to play by Wiseguy's rules, we'll call Wolf a clone for now.

Kirby
-----

23. Kirby - Confirmed (1)
24. Metaknight - Confirmed (1)
25. King Dedede - Excellent (1)
Given his popularity (and being a Sakurai creation), don't be surprised if you get hit upside the head by a mallet-weilding penguin when Brawl finally arrives.

Metroid
-------

26-27. Samus/Zamus - Confirmed (2)
28. Ridley - Excellent (1)
Ridley's long overdue for a SSB appearance, and I think Brawl is when he'll finally get to rear his ugly head. Super intelligent and a space pirate dragon (does it get any better?), Ridley is just full of potential...for PAIN!

F-Zero
------

29. Captain Falcon - Excellent (1)
The seemingly sole playable representation of his series, Falcon is most almost certainly returning for Brawl.

Fire Emblem
-----------

30. Ike - Confirmed (1)
31. The Black Knight - Fair (1/3)
Given my lack of knowledge about the FE series I can't say much, but SSB needs more villains. I'll call BK an Ike clone and move on.

Earthbound
----------

32. Ness - Excellent (1)
Ness, being North America's only representative of the crazy cult hit Mother series and a member of the original 12, is almost guaranteed to make a return.

Yoshi
-----

33. Yoshi - Confirmed (1)

Wario
-----

34. Wario - Confirmed (1)

Misc. Nintendo
--------------

35. Pit - Confirmed (1)
36. Captain Olimar - Good (1)
Heck, I just want to see how this could be pulled off at this point.
37. Balloon Fighter - Good (1)
I'm thinking he'll fit in nicely alonside Pit as Brawl's other retro roster entry.
38. Issac - Fair (1)
Ah, the Golden Sun games were quite solid RPGs, and the Djinni system opens up all sorts of move possibilities for Issac. I'd expect to see swordplay mixed with plenty of earth magic.
39. Ray Mk II - Fair (1)
Given the number of games in the Custom Robo series, I'm betting that Brawl will see a rep. Any iteration of the Ray series Custom Robos would be great IMHO, and it has so many weapons to choose from that a unique moveset is the way to go.
40. Jill - Poor (1)
I'm still sticking to my guns on this one. Drill Dozer's heroine deserves a chance IMHO, and I think Sakurai's just crazy enough to put her in the roster.

Third Party
-----------

41. Solid Snake - Confirmed (1)
42. Sonic the Hedgehog - Excellent (1)
If you didn't see this one coming you probably had your eyes closed. Sega, Nintendo...we need the definitive answer to the age old Mario vs. Sonic rivalry, and I don't think a trip to the Olympics is gonna cut it.
 

IllidR

Smash Champion
Joined
Jul 24, 2007
Messages
2,373
Location
"Pikmen" Forever!
Fire Emblem
-----------

30. Ike - Confirmed (1)
31. The Black Knight - Fair (1/3)
Given my lack of knowledge about the FE series I can't say much, but SSB needs more villains. I'll call BK an Ike clone and move on.
Aww man, only fair for Black Knight.. i think he has excellent chances. You put WW Link with higher chances, not that's not right. And he most likely wouldn't be an Ike clone.

BLACK KNIGHT FOR BRAWL!
 

PrettyGoodYear

Smash Lord
Joined
Jul 1, 2007
Messages
1,792
Location
Panama, Panama, Central America...
Random post, something I thought about today, didn't know where to put it, but whatever, here it goes:

You know, I really supported Midna for Brawl, back in the beginning of the year, fresh out of playing Twilight Princess. I didn't want her with Wolf Link, and while fighting as her in her "true" form would be kickass, I knew her imp form would be the most likely, but I still liked the idea very much.

Moving on, the months passed, the Dojo began its updates, we saw Zelda in her twilight design, things were looking up... however, I began to contemplate other character ideas, and after a while, Midna seemed less and less interesting. I then forgot about her, and now the idea of Brawl without her is a possibility that didn't bother me at all. Why? Sure, she was the major character in the latest Zelda game, but probably won't have a major role (if any) in the next games.

I was thinking about this today, and I realized, it probably is true, and Midna won't be a major figure in the Zelda franchise down the line. So I thought "If she's not in Brawl now, she probably has no chance for Smash Bros. 4, 5, or any for that matter... and if she does get in, she'll probably be cut in the next game..." So I thought, who else fits this bill? I thought about Lucas... but right now, thinking about Mother 4 would be foolish, and he's probably in either way. Maybe Geno, every year that goes by is a year that doesn't see a Geno game, but his cult following could last forever.

Are there any characters you can think of, that right now are at their "peak" of their popularity, and will slowly fade into forgetfulness as other characters continually replace them in their roles? Characters that now are popular enough to get into Brawl, but, even if they do, will get the axe in SSB4? I know I may be getting ahead of ourselves, thinking about SSB4, but I think that some characters do face a "now or never" status, while others can be added anytime and could stick around in Smash... however, who knows when we'll see a Smash 4, we'll have to stick with the Brawl roster for 5 years more or less. This is a doubled edged sword... as there are characters that will be as popular 5 years down the line (Ridley) while Midna might have already seen her last by then.

Thoughts?
 

YosterDragon

Smash Apprentice
Joined
May 31, 2007
Messages
156
Aww man, only fair for Black Knight.. i think he has excellent chances. You put WW Link with higher chances, not that's not right. And he most likely wouldn't be an Ike clone.

BLACK KNIGHT FOR BRAWL!
Heh, well, I'm not sure what his chances are, honestly. FE is really the only Nintendo series I'm not up to snuff on (sadly), so I can't say what I think his chances actually are. Fair was just a guess, really. However, from what I do know, he's one of the series' only recurring villains and was Ike's nemesis, two strong points for inclusion in my book. Plus, again, he's a villain, something Smash Bros. needs more of.

And as for him being a clone, well...just sticking to the spirit of the Wiseguy challenge. If I were an FE fan I would've make the Ray a Samus clone and gave BK an original moveset, but alas, such is not the case.

Though if it makes you feel any better, I think he's cool and would be a great addition to the Brawl roster :)
 

jimmysilverrims

Smash Ace
Joined
Jun 20, 2007
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703
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Attatched to a bungie cord, reppelling into Ninten
To the list, I think Geno has less chance than Captain Olimar. He was big back in the past, but that's all, he was big but has never reentered the public eye and Nintendo has more important 3rd party characters to try and get in.

To the random idea posted above by PrettyGoodYear: Brawl is taking a pretty Twilight Princessy direction as far as Zelda is concerned and this is Midna's chace to shine. I mean, that was the coolest, most unique part of Twilight Princess? Wolf Link! And Midna too. Both of them made Twilight Princess the cool game it was, and as for importance
she was the Twilight Princess, for crying out loud!
and she was the biggest part of the game! She was the one who led Link around and saved him when he was captured. If it weren't for her, he'd be locked up for all of the game. So rest easy on her inclusion as far as probability of inclusion, I think Midna and WW Link are tied. And yes, you are right, this may be the only time for Midna to get in, so don't you think Nintendo saw that coming too? I think that hey intend for her (with Wolf Link) to get in hands down.

On another note, it seems like the updates of the wee are getting better and better, seems like we're getting newcomers almost every week now! Let's hope Sakurai just keeps em' coming! Maybe even wowing us by showing (By December 3) perhaps oveer 40 characters? I think I may be asking too much there, but in Smash Bros., anything's possible.
 

YosterDragon

Smash Apprentice
Joined
May 31, 2007
Messages
156
To the list, I think Geno has less chance than Captain Olimar. He was big back in the past, but that's all, he was big but has never reentered the public eye and Nintendo has more important 3rd party characters to try and get in.
Yeah, that's probably true, but I can't honestly say I really care for any of the other Mario series reps that have been suggested so far. Toad's pretty much out thanks to Peach, Daisy would most likely be a mere Peach clone, I personally can't stand Bowser Jr., and don't get me started on Waluigi :laugh:

I'll admit, my list is peppered with my own opinion on top of actual predictions. But I thought I was insane for including Red on my first draft months ago, so maybe I'm not so insane...or, at least I'm somewhere as crazy as Sakurai is, anyhow :p

To the random idea posted above by PrettyGoodYear: Brawl is taking a pretty Twilight Princessy direction as far as Zelda is concerned and this is Midna's chace to shine. I mean, that was the coolest, most unique part of Twilight Princess? Wolf Link! And Midna too. Both of them made Twilight Princess the cool game it was, and as for importance
she was the Twilight Princess, for crying out loud!
and she was the biggest part of the game! She was the one who led Link around and saved him when he was captured. If it weren't for her, he'd be locked up for all of the game. So rest easy on her inclusion as far as probability of inclusion, I think Midna and WW Link are tied. And yes, you are right, this may be the only time for Midna to get in, so don't you think Nintendo saw that coming too? I think that hey intend for her (with Wolf Link) to get in hands down.
Gotta agree with you there. I mean, what was Sheik if not a flash in the pan? Granted, the Sheikah in general have made their way into the LoZ mythos, but Sheik in particular? Not so much. So yeah, I think one-time characters are OK for Brawl.

On another note, it seems like the updates of the wee are getting better and better, seems like we're getting newcomers almost every week now! Let's hope Sakurai just keeps em' coming! Maybe even wowing us by showing (By December 3) perhaps oveer 40 characters? I think I may be asking too much there, but in Smash Bros., anything's possible.
No lie, I wasn't expecting any newcomers for a good while yet, but we've already seen three! I've gotta wonder, though...if this much has come out already, I wonder what bombshells could be in store for close to Brawl's release date? The mind boggles at the possibilities :psycho:
 

Phaazoid

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Random post, something I thought about today, didn't know where to put it, but whatever, here it goes:

You know, I really supported Midna for Brawl, back in the beginning of the year, fresh out of playing Twilight Princess. I didn't want her with Wolf Link, and while fighting as her in her "true" form would be kickass, I knew her imp form would be the most likely, but I still liked the idea very much.

Moving on, the months passed, the Dojo began its updates, we saw Zelda in her twilight design, things were looking up... however, I began to contemplate other character ideas, and after a while, Midna seemed less and less interesting. I then forgot about her, and now the idea of Brawl without her is a possibility that didn't bother me at all. Why? Sure, she was the major character in the latest Zelda game, but probably won't have a major role (if any) in the next games.

I was thinking about this today, and I realized, it probably is true, and Midna won't be a major figure in the Zelda franchise down the line. So I thought "If she's not in Brawl now, she probably has no chance for Smash Bros. 4, 5, or any for that matter... and if she does get in, she'll probably be cut in the next game..." So I thought, who else fits this bill? I thought about Lucas... but right now, thinking about Mother 4 would be foolish, and he's probably in either way. Maybe Geno, every year that goes by is a year that doesn't see a Geno game, but his cult following could last forever.

Are there any characters you can think of, that right now are at their "peak" of their popularity, and will slowly fade into forgetfulness as other characters continually replace them in their roles? Characters that now are popular enough to get into Brawl, but, even if they do, will get the axe in SSB4? I know I may be getting ahead of ourselves, thinking about SSB4, but I think that some characters do face a "now or never" status, while others can be added anytime and could stick around in Smash... however, who knows when we'll see a Smash 4, we'll have to stick with the Brawl roster for 5 years more or less. This is a doubled edged sword... as there are characters that will be as popular 5 years down the line (Ridley) while Midna might have already seen her last by then.

Thoughts?
it's funny that such a large post was ignored. as for those characters, i think your looking for secondary characters in videogames that aren't likely to have sequels. (metriod prime 3, some of the new hunters, Dark Samus).

personally, i'm against cutting characters (unless they are complete clones like Doc, yl, and pichu) and i hope that no one exept for those characters leave melee's roster, anf the clones get re-done.
 

jimmysilverrims

Smash Ace
Joined
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Messages
703
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Attatched to a bungie cord, reppelling into Ninten
PATTERN!?! Do I smell a conspiricist? What pattern is there? Seems random to me. They introdue Ike before Castle Seige, They introduce Pokemon Trainer before Reintroducing any other Pokemon or Pokemon Colleseum. If there's a pattern please tell me, but the only pattern I see is that the updates get better every week!
 

RBinator

Smash Journeyman
Joined
Jul 4, 2007
Messages
314
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...In America!
Hmm... I see. Turns out Sakurai doesn't always goes by what's suggested to him. I figured he thought solo Diddy was much better.

I fail to see how Diddy Kong would even remotely be a DK clone at all.

I have yet to notice any kind of pattern in newcomers, since for the three we have so far, I notice no connections. Then again, trying to figure out a pattern in most cases is almost impossible when it comes to updates.
 

Numa Dude

Smash Lord
Joined
Nov 28, 2006
Messages
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America's peni.... I mean Florida
$h!t..... On further inspection it turns out I made a mistake and there is no pattern with the newcomers. I originaly thought that the newcomers where being revealed by order of days because Ike was revealed friday then PT a monday and I accidently mistook today for tuesday which would have made it so newcomers where revealed in order of weekdays but I just remembered it's wednsday..... Silly me.
 

Wiseguy

Smash Champion
Joined
Mar 28, 2007
Messages
2,245
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Saint John, New Brunswick, Canada (Proud
Hey guys. I’ve updated the profiles for Peach and Diddy and replaced ROB. I’m still not totally happy with the list (Munchlax and Ressetti are begging to be replaced…) so expect more changes.

We’ve hit a couple milestones! Over 200 pages and over 3000 posts!

Yeah, I really hope Bowser Jr. gets in. Paper Mario might be fun as a clone. Really, I just wanna see some Paper Mario assist trophies. I love Lord Crump and the X-naughts. Or Goombella, she's great too.
So many great choices… I’d also love to see Count Black as an AT and the Green L as an alternate costume for Luigi.

Clone characters were created because of time contraints. The main purpose of a clone is to save on required development time, and the main way to save on time is to recycle animations. These recycled animations are the mark of a clone.
Luigi's moves are similar to Mario's, but they all have different animations.
This means that no attempt to save time was made for Luigi, and thus he's not a clone, just a character who was designed to be similar to Mario.
Think of it like this: a clone is similar by necessity, Luigi is similar by choice.
A clone by choice? Yes, but a clone nevertheless. Just like Ganondorf, Luigi’s moveset is copied from an existing character, but enough of his moves are altered/replaced that he’s very much unique in his own right.

Actually, upon closer inspection, I now think the shot came from Petey. Watch the video and keep an eye on where the cannonball comes from. Unless I'm very much mistaken, it comes smack dab out of a big shadow shaped like Petey.

Upon closer inspection, I think you might be right. Still, I’ll await the next vid before I pass final judgement.
Replacement for R.O.B.:

- Skapon
- Takamaru
- Little Mac

All three are very possible candidates, and two are Japan-only. Mike Jones is just as retro, but not as likely. :grin:
All solid choices, but I elected to play it safe and go with BF.

Takamaru needs more appreciation,sure he's another sword fighter, but unlike the rest he's a samurai. I think he might be that obscure/japan only that will appear in brawl to surprise the westerners (at least I hope so). He did pretty well on sakurai's poll afterall and the game he stars in, is a sakurai favorite.

Now that you mentioned it dynamism......Diddy confirmed! SOLO!!!!!!!!! sakurai mindgamed us thinking he'll add dixie into the mix, i'm glad he didn't.
Takamuru is one to watch, since he preformed so strongly in the poll. Still, I think I would prefer a more unique character (moveset wise) to represent the Nintendo’s glorious past.

It's been a bitter/sweet week for you, hasn't it Wiseguy. First ROB gets deconfirmed, then Diddy Kong, another one of your picks, gets confirmed the very next day! Here's hoping that next week we get another character confirmed...
More sweet than bitter, my friend. Diddy’s awesomeness is beyond measure! So far, I think he’s the frontrunner for my new main.

Diddy? Wow, didn't see that one coming! Also,the AC boy and AC girl are in the background for one of the screenshots,so they're confirmed!
… as non-playable background characters in Smashville, yes.

Actually they're practically debunked. They're in the background of Smashville along with with the NPC's on that stage. Granted it's possible we may still see an AC guy/girl on field AND on the stage, but it's highly unlikely...

And Wise, Props for the DK call, another one down, only 26 left.
Hey, what’s my little brother doing on this thread? ;)

Awesome! Wiseguy scores again!

Dixie in Brawl or not????
Not.

Paper Mario



Weight: 1
Size: 2.5
Strength: 4
Speed: 4
Reach: 3
Fallspeed: 1.5

Paper Mario's strengths lies in decent speed and strength but has a major weakness in being easily KOable since...well he's made out of paper and thus shouldn't weigh hardly anything at all.

Why?

First of all, he isn't a clone of Mario whatsoever. The fact that he has many attacks RPG style and certain signature moves from his games (such as hammer attacks) that wouldn't befit regular Mario at all proves this, as well as Mario using attacks (punches and kicks) and signature moves (fireball) that have absolutely nothing to do with Paper Mario and when you really take a look back on the moves they actually share in common, that amounts to practically nothing. This ain't a Doc Mario/Mario sort of relationship, Paper Mario really can hold his own against his rather more weighty alter ego.

You may be thinking to yourself now "Yeah, OK, I see your point, he won't be a clone. So what? That isn't a 'why' he should be in!" Well if you actually need a why he should be in, you've obviously never played the Paper Mario games. They are utterly fantastic, RPG brilliance in such a fresh way that breathes life back into a franchise which doesn't deviate from the norm as much as it should. Unfortunately I haven't gotten to play SPM yet (thanks Nintendo! Screwing over Europe since 1975!) but from what I've heard and read it's equally fantastic (deserving in the +9.0 scorewise) as both PM1 and 2 which I can thoroughly recommend. With 3 vastly successful installments in the series, and arguably one of the best Mario spin-offs (in my opinion better than Mario Kart) of all time, I would think that it deserves a little representation.

To those that have never played Paper Mario games, let me explain. In the first 2 you are playing as Paper Mario in a wonderfully colourful and stylised world (different in each game of course). The entire world is 3D yet 2D at the same time and they use this to great advantage in both conveying the art form and style of the game as well as using it in puzzles and environments. The second one also introduces different field abilities and puzzles which use this feature more predominantly too. The whole story is told through the device of a storybook and your goal of both is to collect an amount of object X to thwart the evil doer. It is obviously much more complicated than that (kinda, it's Mario after all) but it illustrates nicely how the game is split up as you play through "Chapters". Character customisation is simple yet effective, at level up you can choose to increase either HP or FP (like mana points for all attacks other than default moves) by 5 or BP (badge points) by 3. Badges are the real ingenius part of Paper Mario 1 and 2 because by equipping them it allows great character customisation, and they add such things as new moves, different stat upgrades and added effects. Anyway if you haven't played either and are a fan of RPGs, I strongly recommend either (Wii VC download for the first if you can or cheap GC buy for the second).

Onto more moveset related things.

Paper Mario brings uniqueness, my moveset will attempt to prove that. Since I haven't played SPM I obviously cannot really use any of those elements found in it for a moveset but since it is more platformer I think I would make a better moveset from using the more RPG orientated first 2. What Mario brings to the table that no other would is partners. Any character could have a moveset based on their game with hammer moves and aerial attacks but what they can't offer are interchangable B moves reaching into a wealthy backcatalogue of partners. If this moveset was done more for SPM I would have a standard B moveset with interchangable B moves with different Pixels, but since the design PM1 and PM2 are so similar it wouldn't make sense to not take advantage of that. After all, half the partners in PM2 are revamped, improved versions of some of those found in PM1.

So what we're looking at here is a potentially very fun, unique moveset with the protagonist from an under-repped but very successful spinoff franchise who just happens to be Mario, albeit a bit flatter. Paintbrush boy (I'm looking at you Bowser Jr.!) can go suck a lemon, or something. That a big enough wall of text? I think so, right, onto the actual moves.

The Moveset

Ok, so here I'll just list the moves that Paper Mario will use, drawn from PM1 and 2 with references showing which game they're coming from. If there ain't a reference, it's because I couldn't think of anything and so yeah, made it up or stole it. Just as a little disclaimer, don't expect this moveset to be balanced or anything since I wouldn't have a clue where to start, any figures produced for damage or lagtime are purely placeholders for if a developer should choose to pick this up (never going to happen) and put some proper figures in their place.

A moves

A - Swings the hammer horizontally to the right - 2%
A,A - Swings the hammer horizontally to the left - 2%
A,A,A - Standard over-the-head hammer attack (PM1+2) - 5% (not an infinite A combo)

A->(tilt) - Fire Drive, creates a fireball and hits it with his hammer which then travels in a straight line for a short distance before fizzling out. Projectile A move? A tilt move? Yeah I went there. (PM2) - 9% (If anyone wants to ***** about it, the far more generic "Ice Smash with a small chance of freezing could be used, but this is far more fun isn't it?)
Av(tilt) - Quake Hammer, slams the hammer down infront of him causing major damage to those infront of him and a small quakey splash damage to those in a line infront of him for a small distance. Those hit by the hammer will also suffer the quake damage. (Adaptation from PM1+2, since he doesn't actually hit them with the hammer) - 7% / 4%
A^(tilt) - Hammer Throw, throws the hammer vertically up and then catches it again (PM1+2) - 8%

A->(smash) - Ultra Hammer, Paper Mario winds up (literally) and then unleashes a devastating blow for large damage. He continues to spin afterwards, doing minor damage to those who contact him for that brief period. The more you charge the smash, the more he winds up, just to be clear (PM2) - 15-23% / 4%
Av(smash) - Mega Quake, slams the hammer into the ground beneath him sending out devastating quakes either side of him. This move has high vertical knockback (Adaptation from PM1) - 14-21%
A^(smash) - Spring Jump, Paper Mario winds down (again, literally, he's paper you know) and then launches himself up vertically. Winds the more you charge and goes a greater vertical distance on top of additional damage (PM2). - 10-20%

Dash attack - Spindash (attack version), Paper Mario spins like a whirlwind dealing damage to anyone in his path (PM1). 8%

Nair - Spin Jump, Paper Mario rotates himself midair, proving a deadly blow to anyone that gets in the way of his spinning legs or finds themselves on the receiving end of Mario's bottom. While this move won't propel you downwards it will stop all upwards momentum (due to no downward stompyness, more of an adaptation of PM1+2) - 12%
Fair - Tornado Jump (PM2 version), Paper Mario spins forward, creating a tornado which combos enemies for 7 hits - 2% per hit, 14% max damage
Dair - Tornado Jump (PM1 version), Paper Mario spins vertically upwards before sharply coming back down again. While it propels you up vertically at first, the overall effect of the move is that you end up lower than you originally started. The downwards component only brings you down for a limited amount of time, and is also a meteor smash - 2% per combo on the way up (max 3 hits for 6%), 8% for the stomp
Bair - Power Jump, Paper Mario kicks behind him with vast power (PM1+2 adaptation) - 13%
Uair - Hammer Jab, jabs vertically upward with his hammer - 10%

Grab Moves

Paper Mario doesn't grab. Feet or hammer to the face is as about as close and personal as he gets, so this section will be improvised.

A - Hammer bonk, hits them on the head with the hammer - 3%

Forward - Throws them up slightly and hits them away with the hammer similar to Fire Drive but with human(ish) fireballs - 10%
Up - Spins round and then throws them vertically upwards - 8%
Backward - Winds up, spins around similar to Ultra Hammer and releases them flying backwards - 12%
Down - Hammers them down towards the ground - 9%

B Moves and Partners

This is where it gets interesting and unique. A simple tap of B will perform "Quick Change" which will simply swap to the next partner of which there are 4. The partner mechanics are simple, they provide the Bv and B> moves for Paper Mario and follow him around wherever he goes but never attack unless initiated with Bv or B>. They also affect the final smash for Paper Mario, as his final smash (to be expounded upon later) will be partner based. First the 2 moves which don't change.

B^ - Paper Mario plane (PM2) - Sure every little boy knows how to make a paper airplane, but only Paper Mario knows how to turn himself into one. He's that awesome. This move is controlled like it in the game, being that you need to push up to control it's descent otherwise it'll fall and be very ineffective, thus decent Paper Mario players will need to master the intricacies of aviation. This move has great horizontal recovery, potentially really awesome if you're good, but no vertical recovery whatsoever. However with Tornado Jump (PM1 version), Paper Mario does has (albeit a very limited) vertical recovery. Should players bump into the plane, they'll suffer a paper cut. Fools! - 8%

B - Quick change (PM2 badge) - Paper Mario switches between his 3 partners; Kooper (PM1), Bobbery (PM2) and Vivian (PM2) which rotate in that order, Kooper being the default partner but holding different buttons (Z for Bobbery, A Vivian) between stage selection and the match starting will result in different starting partners. Not much delay on the partner change and Paper Mario can't attack during it.

Partners

Kooper


Best Koopa going, even with the slightly tacky name.

B> - Dizzy Shell (PM1 Dark Koopa version minus the hilarious grin), Kooper is shot out spinning creating a tornado which disables/dizzies players who run into and then continues to spin on the spot for 2 seconds before returning - Anyone hit by the shell takes 9% damage, tornado does none

Bv - Shell Toss (PM2 improved version), Kooper is jumped on by Paper Mario and shoots out forwards before rocketing backwards past Paper Mario. If B continues to be held, Kooper will stay fixed on the spot until B is released at which point he will fire backwards - 14%

Admiral Bobbery!


You can't not love him, it's technically impossible.

B> - Bomb Squad (PM2), With a cheeky wink, Bobbery throws 3 miniature bomb-ombs in an arc over Paper Mario's head to land apart in a line infront of him. The bombs explode a short time later - 5% each

Bv - Bomb, with a cheeky wink, Bobbery starts to walk at his leisurely pace forwards for 3 seconds before exploding and landing back at Paper Mario's side. Another press of Bv at any time will stop Bobbery in his tracks, but he won't explode instantaneously as he'll take the remaining time of the 3 seconds to explode instead - 20%

Vivian


Much better than Casper.

B> - Shade Fist (PM2), Vivian appears infront of Paper Mario and punches forth with a flaming spectral fist - 14%
Bv - Veil (PM2), Vivian grabs Paper Mario and hides him in the ground for upwards of 1.5 seconds, at which point they resurface and Paper Mario suffers 0.5 seconds of delay. Paper Mario is immune to all attacks while under Vivian's Veil - 0%

Final Smash

Alright so Paper Mario technically has 3 final smashes depending on which partner he has out.

With Kooper out: The Koopa Bros. for PM1 appear and stack onto of Koopa in his shell, making a 5 man Koopa tower. Each Koopa in the tower adds to the height, making the Shell Toss move much harder to avoid. Dizzy Shell is replaced with "Fire Shell" (PM1) which does 22% per hit but you lose 1 of the Koopa Bros. each time you use it until all 4 Koopa Bros. are lost. Affect ends prematurely if Paper Mario is KO'd. Figures and effects subject to change depending on how overpowered FS are meant to be.

With Admiral Bobbery out: Bob-ombast, Admiral Bobbery walks foward, gives a cheeky wink and explodes feriociously damaging all in the blast radius for 50% damage with huge knockback (PM2). Figures and effects subject to change depending on how overpowered FS are meant to be.

With Vivian out: Fiery Jinx, Vivian engulfs the arena in pillars of flame which do 30% damage each. Figures and effects subject to change depending on how overpowered FS are meant to be.

Worst character suggestion ever, eh?
*Stares in awe.* Wow Vali, this one rivals your Olimar movset. I really, really love your ideas – especially the partner mechanic. Question: can the partners be attacked like Nana?

Weirdly, you seem to have picked my three favorite partners from the three games. However, while Kooper is far cooler, perhaps Parakarry would be a better choice to represent PM64 since he would add a more unique spin to the moveset.


I still think “paintbrush boy” has a better shot, but come one! Paper Mario is much, much more awesome. I’d seriously rather see him appear.

Nice moveset.

Nice work on Diddy, Wiseguy.

Now predict when Ridley will be revealed. As well as Ganondorf. :)
I’m on an unstoppable winning streak!

Next week: Ridely! My guess is that he’ll be revealed on the same day as Prime 3’s release. (Which is going to be the best game ever, by the way.)

Here's another color code chart. This time for Mario characters!

Mario
Bowser

Peach
Luigi
Bowser Jr.
Paper Mario
Doctor Mario (Returning)

Red- Confirmed
Dark Orange- Practically Confirmed
Orange- Probable
Yellow- Possible
Light Orange- Slightly Possible
Light Yellow- Nearly Impossible

No oranges here, seems like very few Mario characters have a probable spot.
I agree with you 100%. Though I’d say that Waluigi is probably tied with Doc (in that they both have virtually no chance.)


Haha, boy was I wrong. Could've sworn that Sakurai would've chosen to do a team Diddy. Well, who cares? This solo Diddy looks awesome. And he scampers! I love scampering!
Who doesn’t love scampering? DIDDY FTW!!!

Over 3000 posts! Woo-hoo!

But on the other hand, now that both the peanut pisols and jetpack are confirmed to be used, what other moves will he have? A Guitar for a Final Smash? What other moves could he use? Would he be a luigified version of DK? Will my questions be answered? Will Diddy get a stage?
1) Orange bombs and carwheel attacks!

2) Yes.

3) See 1

4) No.

5) I just did!

6) Hopefully. Maybe one based on Diddy Kong Racing?

Alright, since it's been a few months since my initial list, here's my 40 character challenge, version 2! Up to date with 39 originals and 3 clones.

Beside each character's name is a likelyhood of their return:
Confirmed
Excellent
Good
Fair
Poor

Super Mario
-----------
1. Mario - Confirmed (1)
2. Luigi - Excellent (1)
Mario's steadfast bro and one of the original 12, he's all but guaranteed to return.
3. Princess Peach - Confirmed (1)
4. Bowser- Confirmed (1)
5. Geno - Good (1)
Yeah yeah, I know Geno is technically a thrid party character, but hey, he was created specifically for the Mario universe, and as far as I'm concerned he can do double duty filling Mario's 5th spot and taking a third party spot.

The Legend of Zelda
-------------------

6. Link (Twilight Princess) - Confirmed (1)
7. Link (Wind Waker) - Excellent (1/3)
This seems to be the best way to go as a replacement for Young Link in my book, as I am in the minority who absolutely loved WW's artistic style. Distinguishing graphics aside, WW Link had a slew of new items not seen in other LoZ games that could be used to further Luigify his moveset.
8. Princess Zelda - Confirmed (1)
9. Gannondorf - Excellent (1)
Chances are the big guy is coming back in TP form, and hopefully with a moveset to call his own. Not that the bearer of the Triforce of Power minded being a clone or anything...
10. Midna w/Wolf Link - Good (1)
Several good-looking movesets plus Ivysaur have convinced me that this is the best bet for a 5th LoZ rep.

Pokémon
-------

11. Pikachu - Confirmed (1)
12. Jigglypuff - Excellent (1)
Sigh...despite a lack of importance to the series, Jigglypuff is most likely coming back, thanks to original 12 status.
13. Mewtwo - Good (1)
Poor Mewtwo, he had such great potential for Melee, but the Nerf bat must've caught him early on. Here's hoping he returns with some of the suckage removed.
14-16. Pokemon Trainer - Confirmed (3)

Donkey Kong
-----------

17. Donkey Kong - Confirmed (1)
18. Diddy Kong - Confirmed (1)
19. King K. Rool - Fair (1)
Call him a cheap Bowser knockoff all you want, but K. Rool just may show his ugly mug to prove you wrong when Brawl arrives. I could see some interesting moves based on the costumes he's worn over the years: Kaptain K. Rool (pirate), Baron K. Roolentstein (mad scientist) and King Krusha K. Rool (boxer).

Starfox
-------

20. Fox McCloud - Confirmed (1)
21. Krystal - Excellent (1)
Dinosaur Planet, Rareware's last Nintendo hurrah, looked fantastic on its own, but then the Starfox branding came along. Personal griping aside, I suppose we'll take that as a good thing since Krystal is eligible for Brawl because of it. Her staff is what distinguishes her, and should provide for an interesting moveset.
22. Wolf O'Donnell - Good (1/3)
In the interest of adding villains to the Brawl roster, I've included fan favorite Wolf over Falco. In order to play by Wiseguy's rules, we'll call Wolf a clone for now.

Kirby
-----

23. Kirby - Confirmed (1)
24. Metaknight - Confirmed (1)
25. King Dedede - Excellent (1)
Given his popularity (and being a Sakurai creation), don't be surprised if you get hit upside the head by a mallet-weilding penguin when Brawl finally arrives.

Metroid
-------

26-27. Samus/Zamus - Confirmed (2)
28. Ridley - Excellent (1)
Ridley's long overdue for a SSB appearance, and I think Brawl is when he'll finally get to rear his ugly head. Super intelligent and a space pirate dragon (does it get any better?), Ridley is just full of potential...for PAIN!

F-Zero
------

29. Captain Falcon - Excellent (1)
The seemingly sole playable representation of his series, Falcon is most almost certainly returning for Brawl.

Fire Emblem
-----------

30. Ike - Confirmed (1)
31. The Black Knight - Fair (1/3)
Given my lack of knowledge about the FE series I can't say much, but SSB needs more villains. I'll call BK an Ike clone and move on.

Earthbound
----------

32. Ness - Excellent (1)
Ness, being North America's only representative of the crazy cult hit Mother series and a member of the original 12, is almost guaranteed to make a return.

Yoshi
-----

33. Yoshi - Confirmed (1)

Wario
-----

34. Wario - Confirmed (1)

Misc. Nintendo
--------------

35. Pit - Confirmed (1)
36. Captain Olimar - Good (1)
Heck, I just want to see how this could be pulled off at this point.
37. Balloon Fighter - Good (1)
I'm thinking he'll fit in nicely alonside Pit as Brawl's other retro roster entry.
38. Issac - Fair (1)
Ah, the Golden Sun games were quite solid RPGs, and the Djinni system opens up all sorts of move possibilities for Issac. I'd expect to see swordplay mixed with plenty of earth magic.
39. Ray Mk II - Fair (1)
Given the number of games in the Custom Robo series, I'm betting that Brawl will see a rep. Any iteration of the Ray series Custom Robos would be great IMHO, and it has so many weapons to choose from that a unique moveset is the way to go.
40. Jill - Poor (1)
I'm still sticking to my guns on this one. Drill Dozer's heroine deserves a chance IMHO, and I think Sakurai's just crazy enough to put her in the roster.

Third Party
-----------

41. Solid Snake - Confirmed (1)
42. Sonic the Hedgehog - Excellent (1)
If you didn't see this one coming you probably had your eyes closed. Sega, Nintendo...we need the definitive answer to the age old Mario vs. Sonic rivalry, and I don't think a trip to the Olympics is gonna cut it.
This is your best roster yet Yoster. A great balance of logical predictions and crazy newcomers. (Jill would be awesome, I say.) 10/10, I say.

Aww man, only fair for Black Knight.. i think he has excellent chances. You put WW Link with higher chances, not that's not right. And he most likely wouldn't be an Ike clone.

BLACK KNIGHT FOR BRAWL!
Objectively, WW Link does have better chances (in Japan Phantom Hourglass is the fastest selling Zelda game ever) but I agree: there is no character more awesome.

Random post, something I thought about today, didn't know where to put it, but whatever, here it goes:

You know, I really supported Midna for Brawl, back in the beginning of the year, fresh out of playing Twilight Princess. I didn't want her with Wolf Link, and while fighting as her in her "true" form would be kickass, I knew her imp form would be the most likely, but I still liked the idea very much.

Moving on, the months passed, the Dojo began its updates, we saw Zelda in her twilight design, things were looking up... however, I began to contemplate other character ideas, and after a while, Midna seemed less and less interesting. I then forgot about her, and now the idea of Brawl without her is a possibility that didn't bother me at all. Why? Sure, she was the major character in the latest Zelda game, but probably won't have a major role (if any) in the next games.

I was thinking about this today, and I realized, it probably is true, and Midna won't be a major figure in the Zelda franchise down the line. So I thought "If she's not in Brawl now, she probably has no chance for Smash Bros. 4, 5, or any for that matter... and if she does get in, she'll probably be cut in the next game..." So I thought, who else fits this bill? I thought about Lucas... but right now, thinking about Mother 4 would be foolish, and he's probably in either way. Maybe Geno, every year that goes by is a year that doesn't see a Geno game, but his cult following could last forever.

Are there any characters you can think of, that right now are at their "peak" of their popularity, and will slowly fade into forgetfulness as other characters continually replace them in their roles? Characters that now are popular enough to get into Brawl, but, even if they do, will get the axe in SSB4? I know I may be getting ahead of ourselves, thinking about SSB4, but I think that some characters do face a "now or never" status, while others can be added anytime and could stick around in Smash... however, who knows when we'll see a Smash 4, we'll have to stick with the Brawl roster for 5 years more or less. This is a doubled edged sword... as there are characters that will be as popular 5 years down the line (Ridley) while Midna might have already seen her last by then.

Thoughts?
I love it well people post such intelligent comments.

Like you pointed out, Midna is the best example of a character who is at their peek, but Ike and Black Knight also qualify. Thanks to PoR and GoD, they are obviously currently very strong contenders (obviously, in Ike’s case) but who knows what the future holds for Fire emblem?

I know this is going to sound stupid but has anyone else noticed a pattern in the newcomer updates?
The only pattern I can see is that Sakurai appears to try update the most surprising updates possible, thus confounding our efforts over at the Dojo Update game thread.

And today IS a Tuesday. Wednesday is tomorrow.
Maybe time works differently in the dark reaches of oblivion, but here on earth it’s Wednesday.

sora for brawl all the way he's awesome!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Only if KH3 is confirmed for Wii, me thinks.

Today, I had this really weird dream.

Luigi has these huge muscles, he had his Luigi's Mansion outfit, he was pissed..

He was a character in Brawl O_O.
Foresight perhaps?
 

IllidR

Smash Champion
Joined
Jul 24, 2007
Messages
2,373
Location
"Pikmen" Forever!
Objectively, WW Link does have better chances (in Japan Phantom Hourglass is the fastest selling Zelda game ever) but I agree: there is no character more awesome.
Touche'... I guess I just have a bias opinion seeing how i never liked the WW Link's look very much, the game was alright. But yes, Black Knight IS the ultimate bamf!
 

OysterMeister

Smash Journeyman
Joined
Dec 6, 2006
Messages
436
Location
Right here with you... in your heart.
A clone by choice? Yes, but a clone nevertheless. Just like Ganondorf, Luigi’s moveset is copied from an existing character, but enough of his moves are altered/replaced that he’s very much unique in his own right.
No, no, you don't understand. He's not a clone by choice, he's clone-like by choice.
With Ganondorf, they started with Captain Falcon. A modeler draped Ganondorf's model over Captain Falcon's rig and then a programmer changed the numbers influencing his moveset to modify speed, power, angle, and such. An animator was brought in to animate a handful of new moves, but that's as far as it went. The time in creating a clone is needed for balancing the moves, not animating them.
Now look at Luigi. He has many similar LOOKING moves, but not one of them shares the same animation with Mario. With Luigi, they MIGHT have started with a modified rig of Mario, but after the modeler did his thing and before the programmer could start, an animator had to animate EVERY SINGLE one of Luigi's moves, not just a handful. And when the animator has to animate an entire moveset, you're no longer copying anything.
Luigi is as close to a clone as you can get without being a clone, but he is not as clone.
 

Archyp Cosh

Smash Rookie
Joined
Jul 27, 2007
Messages
10
So Yoshi's final smash is kinda like eating the random colour shell in Super Mario World. Interesting! I wonder what the difference between vomiting fireballs and merely breathing fire is.

And also Animal Crossing music, which CONFIRMS AN AC CHARACTER.
...I guess.
 

Vali

Smash Ace
Joined
May 13, 2007
Messages
721
*Stares in awe.* Wow Vali, this one rivals your Olimar movset. I really, really love your ideas – especially the partner mechanic. Question: can the partners be attacked like Nana?

Weirdly, you seem to have picked my three favorite partners from the three games. However, while Kooper is far cooler, perhaps Parakarry would be a better choice to represent PM64 since he would add a more unique spin to the moveset.


I still think “paintbrush boy” has a better shot, but come one! Paper Mario is much, much more awesome. I’d seriously rather see him appear.
I didn't really give much thought to the idea of them being attacked, but I'd say no. I'd think it much better if they were kinda almost "glued" to Paper Mario's side like how they follow you around in the games wherever you go. You jump, they jump. However this wouldn't be exactly glued but again more like in the games where they sort of run and jump after you. However if you were able to think up some good reasons why they should be attacked and thus separately KO'able (remember in PM1 you weren't able to attack partners as such to KO them!) then I'd still advocate that you'd be able to bring out another partner should you not also be KO'd.

Your favourite partners too? Great minds think alike I see! I wanted to include Watt as well but couldn't really see her moves fitting in at all. About Parakarry, I really couldn't imagine implementing his moves in either. Air Raid definitely for a Final Smash (if you've gotten that far in PM yet) but Shell Shot would require either homing mechanics (imbalanced) or would have to function in a set direction diagonally and thus you may as well replace with Kooper. Parakarry would be good in that you could replace the airplane with flying while he was out, but if you've got suggestions for implementations of Sky Dive and Air Lift then please say so ^^.

Agreed on paintbrush boy having a better chance unfortunately :/ But like you, I too would prefer to see Paper Mario appearing in Doc's shoes, especially with something like my moveset. Are 2 Mario representatives all that unlikely? If Pokemon is to get an estimated 6 and Mario has 5 but is losing 1 then I could stand to see Mario getting +2. With Toad almost all but out of the picture :( it looks like the options of decent characters are running out. Am I the only one that thinks that the Master should be an option? He'd be able to have awesome moves :D.

By the way, if anyone has any moveset requests for decent characters I may or may not have a go at giving it a shot, subject to whether I've played his games or like the character. Thinking of maybe giving a ToS character a shot (who'd be another awesome, yet unlikely, character choice :().
 
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