Yo Pierce, I'm gonna let you finish, but....
lol jk
Anyway, I suppose I'll throw my hat into the ring. This is one hell of a thread, good stuff Pierce.
I'm only going to comment on the characters that I'm knowledgeable about where I feel your opinions of them clash with mine.
*Tried to remember that you didn't order within the tiers despite seeing them otherwise lol*
ROB: Of course I have to comment on ROB
That's why I'm here afterall right?
I really agree with a lot of this, well written. The only thing I have different to say is that ftilt is a far better poke than dtilt simply because of it's range. Sure it's slower, which means you have to use it a bit more careful not just throwing it out there randomly or you will get punished. dtilt seems to be better for punishing out of shield and hoping for a trip for a good set up. The only other thing that needs more disclosure that you sort of briefly touched on is that his down B gives him decent approaches. It's essentially true, as most of the rest of ROB's game is based on punishing your opponents approached, but it's not just the down b alone that forces approaches or helps you approach, but specifically the endless options out of glide tossing.
ROB is likely the first or second best character to really make use of glide tossing (only contested to by Diddy) with the ability to spawn his own projectiles (though they aren't easy to grab asap, they have multiple uses unlike other projectiles). ROBs GT is extremely fast and long, and he can glide in every direction while throwing in every direction, something that not every character has the ability to do (for instance, off the top of my mind Peach ROB and Diddy can glide and toss in all directions, but MK can not). It's great for approaching (especially from a far distance since his glide toss is massively longer than diddys), uses a projectile that's faster and travels furhter than turnips (and bananas maybe, i dont remember), and is awesome at approaching as well as spacing simply from the speed and length of the glide.
ROBs biggest problem is by far killing. His nair is his most reliable kill move, but two things hold him back from this
a) if I may quote Fiction on this, "you have to be ******** to get hit from ROB's nair, its so slow and obvious" However after he said this I continued to punish him continuously with it
but he is true to an extent
b) its a necessity to rob's attacking arsenal throughout the entire stock so by the time you're ready to kill, it's almost always stale. this move SUCKS at killing when staled.
fortunately I have some workarounds for this but I'd rather not flat out talk about it yet
gotta keep some secrets.
So yea, those two reasons are awful qualities of a character's best kill move lol
Other than that he has usmash (which I rely on a lot surprisingly) as it's stupidly strong for the character compared to what else he has, but it's really tough to land. Fsmash doesn't have good range, and still just isn't that spectacular.
That's more just adding onto what you said, but overall I don't think that ROB belongs in the C tier. He's dropped since the beginning of the game, but with how the metagame is changing he's on a rise again imo. ROBs two biggest problems are DDD and MK, they are about tied for his worst matchups imo. DDD was very high on the last tier list and has always been generally high. This sucked for ROB, with MK and DDD ruling the tops of lists, it was very hard for him to break into the top of the metagame, but things are changing.
As you said in your description, DDD is going down due to the increase in Diddy, Falco, Pika, ICs, and Olimar (and lets not forget about MK). This is a godsend to ROB. One of his hardest matchups is continuously dropping on the tier list and better matchups are being replaced. There's nothing we can do about MK, he will still be at the top for a while, but let's face it, so many character's worst MUs are MK that its hardly a problem anymore.
Look at what the top tier has changed to however... MK Diddy IC and Snake. AWESOME! ROB has positive matchups on both Diddy and ICs. This is a godsend for ROB. Both of these characters are becoming incredibly overused so that ROB is finding better and better matchups throughout tourneys. Especially with ICs on the rise, ROB is one of the few characters thats widely known to be a bad MU for ICs, being able to force approaches, rip through desync blizzard setups with piercing lasers, has a retardedly fast dash grab and fthrow animation, fast enough that ICs can not react to and it splits them instantly, great edgeguarding options, etc. Need I continue? lol
Beyond those two, there is Snake. ROB is widely considered by many to counter Snake, though I personally think that is starting to change. It's about evenish at the moment, but either way, with the tools ROB has to gimp Snake, and some reliable pokes and projectiles that can potentially outcamp Snake, it's not too bad a matchup for what you call a C tier going into S tier.
ROBs matchups aren't all that bad either as you go down. Brief summary: he does nice on wario (about evenish? possible slight win?), slightly loses to falco, even with marth, loses bad to DDD unfort (but hes on the decline), about evenish to GaW, even or slightly loses to pikachus depending on stage and camping, and technically slightly loses to olimar (though VERY few olimars know the matchup well enough to abuse what they need to to win, and i hardly tell people what it is so they dont start to abuse it and destroy me lol).
That's it for now, that was a lot @_@
I'll talk later about others.
Edit: btw, Pierce teach me the Snake matchup. You know so much about it and im failing at it recently.