I find it a bit disappointing how repetitive the stage ideas are for Mario's levels on the 3DS (save for Rainbow Road)
3D Land - Grassland with scrolling
NSMB2 Stage - Grassland with scrolling + coins
Mushroomy Kingdom - Was a grassland but now in ruins + scrolling
And we have a Paper Mario stage that starts off in a grassland world that borrows some of the design elements from NSMB's world (talking about visual designs like the hills). But that is sort of saved by turning into a stage that completely transforms, so it's not a big a deal.
IDK, I'm sure each level plays differently and may be even fun, but I'd like a little diversity. But that's just my opinion.
3D Land - Grassland with scrolling
NSMB2 Stage - Grassland with scrolling + coins
Mushroomy Kingdom - Was a grassland but now in ruins + scrolling
And we have a Paper Mario stage that starts off in a grassland world that borrows some of the design elements from NSMB's world (talking about visual designs like the hills). But that is sort of saved by turning into a stage that completely transforms, so it's not a big a deal.
IDK, I'm sure each level plays differently and may be even fun, but I'd like a little diversity. But that's just my opinion.
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