Could you take the opportunity to officially fix the spring in the middle of the map as well!?Now, I'm working on the regular, imported by DSX8. Adding the scn0 settings from the omega and making the new shadows models for the character shadows.
I've had the Floating Spring problem too and while the official suggested fix in the read me was to delete them, I've actually managed to successfully fix them by making a simple 1 frame animation and just putting their position in the animation.
I can send you my pac file tonight if you want to look at it!