shinhed-echi
Smash Hero
- Joined
- Nov 8, 2007
- Messages
- 5,636
- Location
- Ecuador - South America
- NNID
- punchtropics
- 3DS FC
- 5301-0890-0238
I think your Overgrow idea is pretty good! It's basically what Lucario is in concept for Brawl, except I don't think that he has such an attribute in the Pokemon games, where instead every Grass/Water/Fire starter DO have it.
It would be the PERFECT way to balance it out. Nice catch!
And yeah, when I first saw Ivysaur, I immediately thought of her inducing several status effects such as:
-Dizzying (Mewtwo already did this with disable)
-Flower (Because... come on? I thought that was a call back to Leech Seed when I first saw the Flower Status in Melee).0
-Poison (because it's really not that hard to program, plus Brawl had several ways of representing poison, such as White Pikmon, or the SSE sections that had poison gases (The caverns I think)
-Stun (Zero Suit Samus' paralyzer effects).
It feels like Ivysaur was incomplete. I don't mind if they don't remove the Stamina effect, but at least make Ivy have things to make her equally feared to Squirtle or Charizard. Most people see her as a free KO.
It would be the PERFECT way to balance it out. Nice catch!
And yeah, when I first saw Ivysaur, I immediately thought of her inducing several status effects such as:
-Dizzying (Mewtwo already did this with disable)
-Flower (Because... come on? I thought that was a call back to Leech Seed when I first saw the Flower Status in Melee).0
-Poison (because it's really not that hard to program, plus Brawl had several ways of representing poison, such as White Pikmon, or the SSE sections that had poison gases (The caverns I think)
-Stun (Zero Suit Samus' paralyzer effects).
It feels like Ivysaur was incomplete. I don't mind if they don't remove the Stamina effect, but at least make Ivy have things to make her equally feared to Squirtle or Charizard. Most people see her as a free KO.