TheCreator
Smash Lord
I believe that suave gen 6 frenchman will take Reds place, with his own pokemon.
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Gen 1 is still the best imo. There's still raw potential in some of the oldest biggest names.
For example:
Raichu - (coupled with Pichu or not) having a moveset extremely similar to N64's Pikachu. If we have moveset alternatives, I want him to happen.
Snorlax - 'Luigified' Jigglypuff clone. Taking the extremes between Falcon and Ganondorf even farther, Snorlax would be the COMPLETE opposite of Jigglypuff. Bad jumps, but strong ground game, extremely slow attacks, and extremely heavy. Rest would actually heal, Pound = Mega Punch and is much slower, yet stronger and works much the same as Pound. B = Roll Out, and Up B = Snore instead of Sing (an attack Snorlax can use while sleeping).
Bulbasaur & Venusaur - Both a faster and a lighter version of :ivysaurbrawl: (Bulbasaur) and a heavier and stronger version (Venusaur). Wouldn't need much moveset tweaking for Bulbasaur at all, and only a few 'atletic' looking aerials would need changing for Venusaur. Make them optional as a 'Grass Type Pokemon Trainer'.
Charmander & Charmeleon - Versions of harizardbrawl: who cannot fly, and are a little weaker, but also slightly faster. Selectable by choosing 'Fire Type Pokemon Trainer'
Wartortle & Blastoise - Stronger, heavier and slower versions of :squirtlebrawl: . Wartortle could use basically all of Squirtle's moves, but for Blastoise it's a bit harder. But Blastoise would in general be an awesome addition anyway. Replace the Water Gun for Hyrdo Pump and make it work much like the PokeBall attacks for starts, and then move up to make an awesome Blastoise moveset (playstyle could be inspired by Bowser's). Only playable when picking 'Water Type Pokemon Trainer'
Mewtwo :mewtwo: - No contest. Still am convinced he's the best.
Am not a Generation 1-warrior kinda guy, but still having the best memories about Pokemon from the first gen. Not so much the games, but the Pokemon in general.
Also, I think Pokemon evolution would make nice gimmicks. Especially for Pichu / Pikachu / Raichu and the various starters of the Pokemon Trainer.
thats pretty well thought outWell, here's the whole post:
thats not a bad idea but shouldnt there be a way if the player chooses to not let them evolve either past the 1st or 2nd form or no?Thanks. The basic idea is that you start with either Charmander, Squirtle or Bulbasaur on the select screen, and after taking 1 stock of an enemy character, you'd evolve into the next stage Pokemon permanently. And if you play with more stocks, make it so that you evolve after taking 1/3rd of the enemy's total stocks first, then 2/3rd for the next. 2 stock matches make you start with the second stage Pokemon, and 1 stock matches automatically make your Pokemon fight in the final stage.
yea i see what you mean some people would tend to have a preference on not evolving at all because of reasons x,y and z because they are like thatDunno..? Maybe hold a taunt button or something? You'd generally WANT your character to evolve though, but if you say, couldn't really take the speed loss of going Venusaur and wanna play Ivysaur instead, they could have that option. There are people weird like that.
Not really a need for that. The suggestion you gave doesn't work very well.I'd rather there be an incentive to switch out as oppossed to being forced to switch. I still think a team size option and tagging out with certain moves on hit is the way to go.
The problem is you can't remove something that is integral to the characters design.Personally I think they should have a way that you can either choose to play as the individual Pokemon without Red or play as all 3 with him by pressing something on the character menu.
Sakurai can do whatever he wants to with it being his gamee. He added ZSS to Samus's design. And plus, I'd be a good solution to the whole, "I don't want to play as Poke Trainer because then I'd be forced to play as such and such" or "As soon as it turns to 1 character I'm gonna switch because I hate playing as that one" things while still having the concept inside the game.The problem is you can't remove something that is integral to the characters design.
ZSS doesn't affect Samus's character because it was added along with the new feature. The concept of Pokemon Trainer is that he has three different character. Removing this removes the point on the character.Sakurai can do whatever he wants to with it being his gamee. He added ZSS to Samus's design. And plus, I'd be a good solution to the whole, "I don't want to play as Poke Trainer because then I'd be forced to play as such and such" or "As soon as it turns to 1 character I'm gonna switch because I hate playing as that one" things while still having the concept inside the game.
Technically a Pokemon Trainer can have 1-6 pokemonZSS doesn't affect Samus's character because it was added along with the new feature. The concept of Pokemon Trainer is that he has three different character. Removing this removes the point on the character.
Besides. Just man up and learn all three.
This is Red's artwork for FireRed and LeafGreen.Bump.
Why does everyone think PT is Red? He doesn't have Red's model, he has the RSE model. I always thought he was just meant to be a generic trainer rather than a specific trainer, hence the name 'Pokemon Trainer'.
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You know you will be flamed for saying that.I hope he doesn't comeback to be honest or any other pkmn trainers for that matter.
Idc there a reason pmbr got rid of him in the first place, they suck and limits their pokemon potential. I mean they could have an useful down-b but cause of the trainer not letting them be separate characters there down-b is wasting on withdraw.You know you will be flamed for saying that.
I hope he doesn't comeback to be honest or any other pkmn trainers for that matter.
Nice idea.Make Down B quicker with pushback. Take away stamina. Play up their strengths and weaknesses so you will simply be forced to switch yourself.
OR: Down B can be attack.
When Squirtle switches in, a spray of water pushes back the opponent.
When Ivysaur switches in, a burst of pollen comes from the pokeball that could make an opponent fall asleep or (if in air) air dodge.
When Charizard switches in, an onslaught of flame does multi-hit damage.
Ivy needs more than just a recovery buff to catch up with Squirtle and Charizard.All I want is for Charizards Fair to be a little bit more disjointed and for Ivy to get a recovery buff.