I was actually referring to an analysis with pictures akin to what Ripple did. Sure the numbers are helpful, but (for example) looking at that data alone makes it seem that DK has a top 5 dash dance, when in reality it is much lower than that because the space he vacates is so small on his dash back (he flails his feet behind him). Since dash dancing is supposed to move you forward while still being able to evade attacks by dashing back, this drawback for DK significantly reduces the usefulness of his DD. But if you just look at the number of frame of initial dash, the distance measured the way it was, the speed, etc, you lose that. What I had in mind was using lines like Ripple's pictures had, measuring relevant data (total distance, vulnerable hurtboxes, how much you vacate your hurtbox, etc) in a visual form so it is easier to interpret and more useful.