RedMage8BT
Smash Lord
I HATE 3-stock. I want it die in a PK Fire.
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I found that wall of text very informative and am glad that Xiivi posted it to this thread regardless of whatever "need" you perceived.You really don't need a wall of text in this thread like at all.
Yes it is 3. You don't like it, we don't care.
That wall of text could've been summarized in 2 sentences.I found that wall of text very informative and am glad that Xiivi posted it to this thread regardless of whatever "need" you perceived.
Thanks Xiivi.
Like Bailey obviously said, it wasn't necessary. We all know this.Yes, it could have.
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Your point?
I agree.Since I always played 3-stock in Melee, this seems fine for me. Matches take a little while in Brawl anyway, so I welcome this change. I wouldn't mind 4-stock though.
Your post was BEAUTY man, Perfectly said.4 stock in melee was not decided on for a fairly long time until after the game's release. It was one of many East vs. West coast compromises I believe. 4 stock in melee was perfectly fine once the metagame had developed. There were many gimp kills accessible in melee, and 4 stock helped solve the problem with 3 stock that gimp kills presented. Also, 5 stock was simply too long, 4 stock matches could be completed within a reasonable time. They almost never went past the 6 or even 5 minute marks. Thus matches could be completed very quickly without a single gimp kill losing you the game (although it did put the pressure on you, which was good. It didn't become a win-all, but a very good pressure mechanism for matches.)
Now, what's currently different with brawl? Currently, the metagame isn't that well developed, it's still in very early phases. Gimp kills are few and far between limited to things such as Bowser-suicides (which isn't even that much of a gimp kill if you aren't already ahead). Thus 3-stock does not get ruined by simple-quick gimp kills (since they really don't exist). Also, players have become much less aggressive and more campy. This will likely remain the case until players have gotten used to ALL of the game mechanics. Once players have adequate knowledge of how to play each specific match-up (or eventually just the most common match-ups) and how to best use their character(s) on different stages, then we will see a speed up in game-play. At the recent brawl tournament I hosted, I noticed that the top players in the tournament finished their sets at a much better pace than the other players. This was simply due to them being much more comfortable with the game and not resorting to all-out camping. Once the majority of players reach this level of familiarity then the 3-stock rule might be subject to change.
However, it may stay. Even with players becoming much more comfortable with the game it could eventually boil down to players have become used to 3-stock. There is currently nothing wrong with 3-stock stock. 4-stock will probably be easily acceptable in the future, as I'm sure matches will once again consistently be between 2-4 minutes in length. However, unless 3-stock matches prove to be either too fast or gimp kills begin to become widely used and actually taken advantage of. I see either 3-stock or 4-stock being equally viable at this point.
Jigglypuff dittos in melee last the longest ab in my experience. No one uses rest since a miss means death and jiggs can't combo herself into it, and since everyone stays airborne, there are no smashes for finishing people off either. It just turns out into a very drawn out spacing game where no one dies until they're over 150% <.<3 stock is decent.
Know how long Samus vs Peach took in melee?! Forever..... or even worse a Peach ditto... I don't even want to imagine how long the campy games in Brawl take. Thank god I main Ike and nobody gets to camp when I play Ike lulz.
Yes, the problem is that you don't know how to quote properly.Bailey: It was way too long. Also, I'm tired of people like the TC.
Me: It was just fine. I like it the way it is because it helped me personally.
You: But it was way too long.
Me: Err... how was that supposed to affect my opinion?
You: It was way too long. Also, you would agree with me if you were a rational person.
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See the problem here?
So either don't play her, or don't suck. No John's. Either way your reasoning is ********.As someone who is considering maining ZSS, the thought came to me: If the suit pieces that spawn at the beginning of a match dominate the first life, is it fair to have stock as low as 3? I think that the stock will probably have to be 5 maybe 4 to balance it out. Otherwise people will complain that they didn't have time to catch up after getting owned in the first life by good use of suit pieces.
Just a thought.