ZealousGamer
Smash Ace
- Joined
- Mar 8, 2018
- Messages
- 742
I can't imagine how Parappa the Rapper would look in a Power Stone style game.
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I want a sequel, but good lord get rid of that ****ty mechanic where you HAVE to use a super to KO someone.
Even though I don't have a problem with the KO system, I don't mind if it changes to something else, just as long as it's not ring outs.
I say just give every character a life bar.
Of course, the IP deserves a second shot. However they got a lot to fix. And they NEED to do a good job of getting in touch with the right people and getting their icons from every PS system together. They need Spyro, Crash, and a lot of other characters they missed from last time. Also get rid of the dumb gimmick of NEEDING a special move to win.
I would support but the game would need to change up some stuff. Make it play like Smash because super kills only was bad.
I'd say keep the Supers but make it for the "Classic Mode". That way you don't lose fans that actually liked Battle Royal.
First game was decent, it didnt deserve the hate it got.
If they somehow make a sequel they should take out the super kills mechanic. It made the game extremely defensive and luck based at times. Sure it was creative but, that alone doesnt justify it. Also I would take out the filler characters.
I don't think it would have benefit from being a Smash rip-off. It will just be seen as original and almost pointless to even play with Smash Bros. already being out. It needs to do something that's more unique that helps sets it apart from Smash Bros.
If anything, it should be more like Power Stone. Since the PlayStation brand focuses more on 3D games, Power Stone's style would be far more fitting than Smash Bros.'s style.
Also, the cast was PlayStation All-Stars. It had Kratos, Jak and Daxter, Ratchet and Clank, Sly Cooper, Sir Dan, Cole MacGrath, Nathan Drake, Sweet Tooth, Sackboy, Toro, and Heihachi. Those are PlayStation All-Stars no doubt.
So, you guys want to take out the thing that distinguishes PSASBR from Smash... and you actually think that'll help it compete? Are you all completely daft?!? And I think the supers mechanic was a great idea, though I admittedly have always wanted something like it in Smash (in fact, I came up with the idea a while before PSASBR was even a thing, lol)... multiple Final Smashes per character and not being dependent on breaking the Smash Ball would be freaking sweet. I'm psyched that Final Smash Meter will be a thing in Smash Ultimate.That pretty much sunk the game, in my opinion.
I also would have likely considered adding a few more fighters and maybe tried to at least double the female fighters, even if that extra character was a third-party contender.
Incidentally, I do think about Abe being an Assist Trophy in Ultimate, where he can easily be defeated, but if he hangs around long enough, he has the ability to transform into the God Shrykull, and unleashes lightning throughout the stage.
Heh, that would have been awesome...I just had an awesome idea on how Sony could announce Playstation Allstars 2 if they were to announce it at E3.
Imagine at the end of Sony's conference; Crash (the guy in a Crash Bandicoot suit from all those classic commercials) walks out congratulating Spyro on his new Reignited Trilogy then starts talking smack about Mario... "We are back Home.... that's right Mustash Man I'm talking to you. Pay attention Mean Jeans because this will blow your mind!" "Me and my friends got a surprise for you so Brace Yourself!"
*Madeon's Grand Finale begins to play* *Followed by gameplay* What do you think?
Edit: Playstation Allstars 2 did not happen at E3. Hoping that it will someday.
*shrug*Just because Playstation has a history with 3D worlds/games doesn't mean it should go for a 3D fighting style. Remember that Super Smash Bros for the N64 was still 2D despite the N64s push for full 3D games at the time. The Power Stone style just doesn't appeal to as many people. It's also a much more complex system. It's not a bad system; just one that doesn't grab as many people.
I wouldn't want Sony to switch playstyles from one game to the next either. Keep it consistent.
This would be totally awesome. And by the way, this guy would have been the mascot of XBox if his games hadn't flopped: (Wait, bloody heck, the image doesn't work?!? Bah... I’m referring to Blinx the Time Sweeper.)I'm sure that my idea will never happen, but I REALLY wish that Nintendo, Sony, and Microsoft could work together just once and create a Smash Bros with fighters from all 3 companies, and maybe some indie companies as well. If only the industry worked together well...
(PS: I don't really know if Xbox has true mascots, but it would give us an excuse to see Banjo (Rare) and Steve (Mojang))
Like I said, I was actually okay with the KO system in PSASBR but I can also accept the fact a lot of other people didn't, so it's probably better to change it. Life bars is the best choice. It would still distinguish it from Smash, so that shouldn't be anything to be worried about.So, you guys want to take out the thing that distinguishes PSASBR from Smash... and you actually think that'll help it compete? Are you all completely daft?!? And I think the supers mechanic was a great idea, though I admittedly have always wanted something like it in Smash (in fact, I came up with the idea a while before PSASBR was even a thing, lol)... multiple Final Smashes per character and not being dependent on breaking the Smash Ball would be freaking sweet. I'm psyched that Final Smash Meter will be a thing in Smash Ultimate.
Nobody is daft, the implementation of supers-only kill was a terrible idea. I was a big fan of PSASBR in the beginning and a proponent of this mechanic, but in practice the system of kills renders certain characters objectively worse because of their supers, no matter what their moveset is.So, you guys want to take out the thing that distinguishes PSASBR from Smash... and you actually think that'll help it compete? Are you all completely daft?!?.
He would be a good character. I wouldn't mind that myself.I finally finished God of War 4! You know who I'd want playable now in PSA 2? Baldur!
It doesn't matter to me, just as long as it's the original Dante.Question for any Devil May Cry fans here; Which version of Dante should represent him in PSA2? I'd think either Devil May Cry 1 or 3. However, I honestly really like him in 4 a lot. Then again, it could be possible for him to represent Devil May Cry 5.
As for his moveset? I'd like him to have a combination of weapons and abilities from all Devil May Cry games.
And if Sony doesn't make it, then there's only way to settle this; make it ourselves in Dreams.I know this thread isn't alive currently I just want to add in my two cents.
I really want to see this happen. It's the one video game I want more than any other. I think Sony is just missing out on such huge potential imo. If they just put in the love and care that Sakurai and his team does for Smash, making it a love letter to PS fans like Smash is to Nintendo fans I think would be awesome.
It's more unlikely than ever but I still see support from twitter campaigns, so it's nice to see that some people share my dream.
I think we can live in a world where Nintendo and Sony has crossover fighting games, it'll never reach the heights Smash has but it could be it's own success too.
Also if Sony could just bring the game to PS4, i'll even take it on PS Now at this point, I just want to play it again. While the gameplay was polarizing (they'll change it in the sequel for sure) the love in care the devs put in the characters movesets and stages I would love to see expanded on in the current gen.
I still want that too but at this point, making one in Dreams is the closest thing to an official sequel as we can get.I'd rather have an official game than fan made.
It has so much potential; I'm hoping someday we get PSA2!
Unfortunately, "leaks", "rumors" and such always happen with Playstation Allstars. However, that isn't entirely a bad thing. It means there is a pretty dedicated fan base for there to be so many rumors and to happen so frequently. Almost every E3 or Gamescom for about a few years now has had rumors of Playstation Allstars 2 being announced. I've even seen people ask for Playstation Allstars 2 at about every "State of Play" or "Playstation Experience".There have been recent rumours flying around that a Playstation All Stars 2 game is in the works, either ways I would take this with a grain of salt for now:
https://gamerant.com/playstation-all-stars-2-roster-leak/
This seems like one of those too good to be true type things to me especially the part saying it will be on pc. Saw another post about this also claiming the gameplay was going to be in a 3D style like Power Stone. I do have to say if this does somehow end up being true we would be in for quite an amazing game.There have been recent rumours flying around that a Playstation All Stars 2 game is in the works, either ways I would take this with a grain of salt for now:
https://gamerant.com/playstation-all-stars-2-roster-leak/
Honestly, I saw it coming.We've been here before. It's fake.
Give us Spyro and it's perfect. The first three characters people my generation tend to think about when "PlayStation All Stars" is bundled around are Crash, Lara and Spyro.
Unfortunately, the only icon that I had for Wander didn't look the best. I'm not sure if I missed anyone who seemed especially obvious, so feel free to let me know if I did.
Yeah, if not for the limitations that I set for myself, I probably would have included Spyro instead of one of the other characters, or Pyramid Head instead of Isaac Clarke, but I didn't want to go overboard in terms of adding third party characters, so I thought it would be best to stick to one new character per third party company at most.Give us Spyro and it's perfect. The first three characters people my generation tend to think about when "PlayStation All Stars" is bundled around are Crash, Lara and Spyro.
Bearded Kratos is best Kratos though. Kudos.
@JDCabrera Ayo since you seemed interested in the topic of Playstation All-Stars, might as well share my just-finished concept for a hypothetical sequel-dequel
-The most obvious one: give us more ways to kill off opponents other than Supers. I think something they could do to make battles a bit more conventional while also not totally ripping off Smash would be pushing stamina battles as the "main" battle mode in contrast to how knocking peeps offscreen is pushed as the main battle mode in SSB
-Just give us more modes in general
-Have Toro and Kuro be the "narrators" for this game, so to say: guiding you through all the menus, tutorials, the shop, etc
-I'd also like to see them revisit some of the scrapped stage concepts from the first game like the Uncharted/Warhawk stage from the early early trailers and the infamous Gravity Rush/Journey stage that was planned for DLCHow'd I decide on the roster size? Simple: I looked at Smash. Melee more or less doubled up on 64's roster size (with one or two extra characters), therefore we'll double up on the first PSAS' base roster, which lands us with a nice 40 characters.
However, we will be cutting a few characters to make room for more newcomers. Taking the OG's total (counting DLC) roster of 24, we're cutting it down to 18. The ones getting the boot are:
Evil Cole: man's redundant, I'd rather give Cole a mechanic where you can lean towards good or evil depending on how you play instead of giving them separate slots
Zeus: general unpopularity
Big Daddy and Isaac Clarke: As much as I like them, they don't really have much to do with Playstation specifically. Like, Bioshock literally started out as an Xbox exclusive
Nariko and Emmett Graves: From what I can gather, both Heavenly Sword and Starhawk don't really seem to have a discernible fanbase. Like, not even a cult following or anything, just....nothing. Soooooooo they're pretty low priority
Everyone else is back. And yes, Dante's his classic self now.
Ok, now, we got:
-18 veterans
-4 newcomers from already-repped series
-8 new first-party IP reps
-10 new third-party IP reps
Let's look at the newcomers from already-repped series, starting with one of the biggest omissions from the last game:
19. Solid Snake from Metal Gear
Self-explanatory (also I'd like him to have his MGS1 design specifically)
20. Captain Qwark from Ratchet and Clank
This is someone I mainly want in terms of his personality, he could be like this game's Dan Hibiki and really I just think he'd be fun
I'd also like to give my shoutouts here to a first-party character I considered: Blasto, from the PS1 game of the same name. I eventually had to take him out of the equation for a multitude of reasons, the reason I'm bringing him up here is cause one of these reasons was that I just felt like Qwark did everything he did but better
21. Carmelita Fox from Sly Cooper
This one also feels like it just makes sense. She's a popular major character in the Sly mythos who'd have a clear-cut fun moveset. What else have I to say?
22. Lammy from Parappa the Rapper/UmJammer Lammy
OK, she's technically representing her own series, but not only do these games take place in the same universe, I feel like the connections are made explicit enough in the games themselves that she can be snuck in as a PaRappa rep either way. But yeah, she's cool
And now, the new first-party IP reps. Let's start off with the most obvious ones by far:
23. Aloy from Horizon: Zero Dawn
Self-explanatory
24. Hunter from Bloodborne
Self-explanatory, other than that I'd just like to mention that I think some of the more popular NPCs and bosses from the game are also valid options
25. Jin Sakai from Ghost of Tsushima
I think of all the really recent or even upcoming Sony IPs, GoT prolly has the best shot at sticking out in people's minds for years to come so might as well put him in
On the note of super duper acclaimed "realistic" first-party games, I'd like to mention someone else who didn't make it: Joel and Ellie. Ultimately I just felt TLoU was too dark for this. And you might argue that we already have multiple "dark" series in this roster, which yeah, that much is true, but these are more of the "horror" or "gory" kinda dark, whereas TLoU leans more towards the "sad and real" kinda dark
And now, the obvious first-parties are over with, and we're startin to get reeeeeeeal weird with it
26. Dart Feld from The Legend of Dragoon
I'm sure y'all know the story at this point. Blah blah blah, Dart was planned for DLC but was cancelled at the last minute of his development, huge campaign to get him back in, ultimately failed. But like, yeah, he totally should be in. He's got a great design, potential for a great moveset, he comes from a cult classic which are always like the best parts of the roster. Put this ****ing man in.
27. Rudy Roughknight from Wild ARMs
From one cult-classic PS1 JRPG to another, we have Rudy from Wild ARMs. I just think he's cool, mate. He and Dart give this side of the roster some much-needed spice
28. Daedalus from Resistance
Now this one's gonna take some explaining.
First of all, it's worth noting that Resistance was basically the first PSAS' equivalent of Animal Crossing in Brawl: it checked off almost all the boxes for content, just short of an actual playable character. So....why not give it an actual playable character this go-around?
Now you might think we'd want to go for the protagonist, Nathan Hale, but honestly? That man is the definition of generic video game war guy. I'd argue Resistance is much more well-known for the Chimera beasts instead.
So Daedalus is the main antagonist, and although he isn't really fit for this game by himself, given he's this weird, grotesque...thing, it's worth keeping in mind that he has the ability to mind control any Chimera peeps. With that in mind, my pitch for Daedalus is: he stands in the background, and you actually control one of three different Chimera types that can switch between each other. That's right, *****es, we're giving this game a Pokemon Trainer equivalent and they're from ****ing Resistance. We're never getting better than this.
29. Iota/Atoi from Tearaway
Fam I just think they're neat, they'd have a really nice aesthetic, Tearaway is cool, they're cool
30. Wander from Shadow of the Colossus
Of all the first-party IPs that existed at the time PSAS1 released to have gotten absolutely no representation in it, I think I'm the most shocked at SoTC getting absolutely nothing, considering it's...well....Shadow of the ****ing Colossus. If I had to name one first-party from before the PS4 era that from an outside look felt the most like a no-brainer, I'd likely say Wander. So uh, yeah, put him
And now, da third-parties. Just a note before we start:
-I tried to mostly keep these to one new series per third-party (I say new series because technically we already gave Konami Snake). However, there are two exceptions to this, where I felt both of their main candidates were just too ****ing iconic for me to exclude one or the another. In fact, you'll be seeing these two exceptions right now:
31-34: Crash Bandicoot, Spyro the Dragon, Cloud Strife from Final Fantasy VII, Lara Croft from Tomb Raider
All of them are self-explanatory
Now, I also wanted to give one more series to each of the companies returning from last game. This means Konami, Capcom and Namco. Starting with:
35. Alucard from Castlevania
I don't think this one needs much explaining either, Symphony of the Night was one of the PS1's biggest hits and he'd have an awesome moveset
36. Jill Valentine from Resident Evil
Although I'm pretty sure they were also on other platforms, I've always associated the first couple REs more with the PS than anything else, and, ya know, Jill's cool, put her in
37. Klonoa
People just really like Klonoa, apparently. And I can't blame them! He's a funny lil fella. And his OG games were PS-exclusives, sooooooooooo...
Now with those last three I simply went monke
38. Abe from Oddworld
What many people will tell you about is the story of Dart getting scrapped. What about half of these people well tell you is that Abe was supposed to come with Dart and was scrapped as well. So, same story with Dart, let's finally give him a shot
39. Yu Narukami from Persona 4
Aight, so you might think Joker would be the obvious pick, yeah? And like - yes, I guess so. But I wanted to at least try to differentiate myself from Smash here to some extent - Snake and Cloud I felt were so integral to the PS brand that I couldn't exclude them - and in all honesty, when talking about importance to Playstation specifically, Persona 4 did some pretty notable **** as well - I mean, P4G was pretty much the main reason to get a PSVita. So, in the context of a PS crossover specifically, I think Yu's almost as much of a valid choice as Joker
40. Jade from Beyond Good and Evil
OK, I know this one's a weird one, but at this point I was trying to follow so many guidelines that I just went monke - and that monke power eventually led me to Jade. I dunno, I think she'd be coolFirst-party:
Dr. Nefarious from Ratchet and Clank
Specter from Ape Escape
Calypso from Twisted Metal
Virginia Maxwell from Wild ARMs 3
Delsin Rowe or Fetch from InFamous
Astro Bot
Robbit from Jumping Flash
Gabe Logan from Syphon Filter
An army of Patapon, prolly a gimmicky-as-hell character
Jen Tate and Scree from Primal
Kutaro from Puppeteer
Ellen from Folklore
Tag from ModNation Racers
Anyone from the "Level 5-developed PS2 JRPG" gang (Jeanne d'Arc, Jaster from Rogue Galaxy, that guy whose name I don't remember from Dark Cloud, etc)
Vibri from Vib-Ribbon
Tigershark from Invizimals
and KNACK BAYBEEEEEEEEEEEEEEE
Third-Party
Tifa, Sephiroth or Squall
Gex
2B
Sora
Dr. Neo Cortex
Pyramid Head
Croc
Tomba
Kazuma Kiryu
Ezio
Rayman
Battle Arena Toshinden rep
CJ
Disgaea rep
Vergil
Raziel from Legacy of Kain
Joker
William Adams from Nioh
I'm glad I'm not the only one who want Tag in it. I know if realistically Playstation all stars would get a sequel he would probably not make the cut, but Modnation racers is genuinely one of the greatest exclusive of the ps3 imo and it's a shame that Sony forgot about it (I think that the studio shut down or something? Unsure).Just made my own, not as familiar with playstation as i'd like to be but I tried to put most of the important ones in as well as a few extra
not sure if it's a good thing that a third of the roster is 3rd party
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