Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
rename it to STGONLINETRAINING.PAC and play rumble falls (if using brawl+).... I named it STGTEST.pac and put it with my other stages, but nothing changed in the stage.
AH! Thank you come again!rename it to STGONLINETRAINING.PAC and play rumble falls (if using brawl+).
"Backup." Uh... he could BUY the game he plays and enjoys so much.Hmm. This just hit me. What about the people who play on a backup version of Brawl - the one that removes everything from the 1player game side and made to fit on a single layer DVD? Would those games still be able to run these stages? I don't know if the single layer Brawl has the stages removed..
I play on the original disc so I'm fine but I got a cousin who plays on a backup.
It's more complicated than that.it looks like all you did is a ultimate edit on the training room stage
anyways AWESOME!!!! i always wanted to play on a SSE stage.
Oh god PLEASE! How soon can we expect this mana from heaven? Can you have a version in retardeese so people like me can understand it with all your fancy brawl boxes and cupashes and rsbes?The fabled "DVD5" version of Brawl just has the cinematics removed as far as I know. Anyways, a proper guide on how to do this will be released.
Orrr, no. He doesn't play it often at all. He only plays it when his friends are over."Backup." Uh... he could BUY the game he plays and enjoys so much.
Ah. Gotcha. I always thought they removed the one player part out completely.The fabled "DVD5" version of Brawl just has the cinematics removed as far as I know. Anyways, a proper guide on how to do this will be released.
O_O ^Potential Gold Mine detected!Hey... Since the transforming stages with multiple parts (like Castle Seige) are made up of multiple pacs, does that mean that we could replace all of them with different stages? Like hypothetically you could have it transform from Battlefield -> FD -> Smashville? Or even 3 different SSE stages?
This sounds interesting. I didnt know that each of Siege's parts were different .pac files. Does that mean that its transformations can be loaded as independent stages? (your hypothesis would result in the ultimate Neutral though lmao)Hey... Since the transforming stages with multiple parts (like Castle Seige) are made up of multiple pacs, does that mean that we could replace all of them with different stages? Like hypothetically you could have it transform from Battlefield -> FD -> Smashville? Or even 3 different SSE stages?
If anything, I'd actually like the the neutral parts of Castle Seige as invidual stages - the beginning where you're on top of the castle and the part where its pretty much like Final Destination except its in some kind of volcano.Hey... Since the transforming stages with multiple parts (like Castle Seige) are made up of multiple pacs, does that mean that we could replace all of them with different stages? Like hypothetically you could have it transform from Battlefield -> FD -> Smashville? Or even 3 different SSE stages?
Thanks a lot man, the Samus Duel stage looks great.http://blog.dantarion.com/sse-stage-downloads/
Updated first post a bit.
I am making all of my stages replace Wifi Waiting Room. A method of choosing between them will be made later.
Heh. If that's a Gold mine, I can only wonder what playing as the Forbidden Seven would be like. Let's keep this brawl-hacking renaissance going!O_O ^Potential Gold Mine detected!
...why do people keep bringing this up?! This is TOTALLY different; here, we're working with data on the Brawl disc. The F7 don't have ANYWHERE near the amount / kinds of data needed to make them work.Heh. If that's a Gold mine, I can only wonder what playing as the Forbidden Seven would be like. Let's keep this brawl-hacking renaissance going!
Guys, I need help.
Just downladed Brawl Box, and I am standing in front of the computer without any clues on how to do this. This is my first time opening BrawlBox.
I got a similar bug where HUD elements appeared in the background, maybe you forgot to replace something?Kudos to Dantarion, this kicks ***, lol.
Tried out Tabuu's stage on final destination, works great. Though there's a strange side effect when I use pokemon trainer.
What In God's Name Am I Looking At(images)
When using Pokemon Trainer his eye textures get used for some of the background images. lol, they even blink.What In God's Name Am I Looking At
Hmm I made sure to export and replace all files mentioned.I got a similar bug where HUD elements appeared in the background, maybe you forgot to replace something?
I am going to test this using Tabuu/Master Hand's death (anyone know the pac number?)/something else (any suggestions? give me the pac number please) later.Magnificent. With a "clone engine" for stages, this could very well give us 10 or so new legal stages at no loss... although I'm not loving the idea of having a bunch of new FDs. If this develops, will B+ officially integrate the new stages?
Also, multiple stages on Castle Siege probably won't work without hexing because all the "individual" transformation PACs share data from the main PAC.
Not necessarily, you just need either a custom SSS the B+ code that makes Rumble Falls be The WWR. You really just need one code.So this is only for B+?
.......Oh well.
Thanks! Anyway to get a good camera that won't cut off the stage? I'd really like one, but there doesn't seem to be any pre-excisting ones.Type1[2] is the collision data.
Type1[10] is the camera.
Upon further investigation, the Type1[10] inside SSE .pacs is borked, and causes the camera to be horizontal to the stage. I have been using the FD Type1[10] so that the camera doesn't look horrible.
Any downloads that have a bad camera should be reported to me.