oOTjayOo
Smash Apprentice
The "gtfo" moves are slow.How are you going to bash Rob offstage? He has stupid range on his gtfo moves and only good move against Rob is usually fair. Also, if Rob doesn't approach and Ness tries to use a projectile, we shoot a laser to interrupt it. So if we have an advantage, we can just stand there. Also Ness has no ground game in this MU, all of them are either too slow or don't have range, forcing Ness to air, which isn't a big problem since Ness is really good in the air, but I just find Rob's options to be able to intercept Ness very well. Well I think the MU is actually Ness's advantage on Brinstar (Correct me if this is only good stage for Lucas) or Delfino, but on most stages, it's 60-40 and Rob's will ban those stages whenever possible.
Psi magnets absorb the lazor
we can jsut approch from the air with pk fire or anything liek that.
Ness doesnt need his ground game vs rob
Robs options are all slower than fair amirite.
Rising Fair Falling fairs retreating fairs all that. rob doesnt seem to be a huge problem.
Ness can use his Gyro well also with his second jumps and aireals.
btw pk thunder while robs offstage.