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I remember seeing this post a while ago and thinking "that couldn't possibly be more wrong"I dont see Diddy being much helpful to Pit, unless one maganes Naners, which even them alone harm the team. Pit may have good distance on his glidetoss, but the team would harm itself, especially Diddy to Pit.
The Chimp's better off in 1v1s and 1v1s only.... maybe unless it was a Nanerless Diddy, which are bad Diddys in general.
So how is that any more wrong than what he said?Pit isn't the best compliment to Diddy.
He saysSo how is that any more wrong than what he said?
Still dont see the chimp being much use. I rather have a non-naner chimp than a naner chimp if i had to take a chimp in a 2v2.He says
"Diddys are good for 1v1s and 1v1s only"
"Diddy would be more harmful to the team"
It was mainly these two things I disagreed with. I mean, save for the first statement "I dont see Diddy being much helpful to Pit" the entire post is incorrect, but those two statements above all others needed to be corrected
Get it? Or does it require further explanation, screwb?
Short hop, shoot, and aim. For the most part u should be over the character with a short hop. If they are taller, just jump higher.So how can Pit just fire an arrow over his partner without hitting him? Is there a certain curve to the arrow that allows this?
I'll try it out. Wario needs more input as well peoplePit's gimping tactics and Pika's Thunder star KOs as if they were 1v1 matches with the individual character. If able to get an opponent off stage, once again as said before, great gimp rest with Pika jolts and thunder with Pit's own great and popular gimp tactics (arrows). Power isn't the team's main strategy.
I'd do Pit + Jiggs but I want to try to get the high tier / more popular characters out of the way first.When I did my 1st online tourny a couple months ago I lost the finals to a good jiggz, but now he & I are teaming up on AIB's dubz ladder, so I was wondering if anyone has any tips for a Pit/Jiggz team. It'd be appreciated!
Not really but sure we can discuss him nextIs kirby popular enough to be discussed sooner? :D
Bair sucks. Just DI out of it and smash / grab him. He'll get away with it more in doubles than singles but still the concept is the same.* Spacing master: The B-air of G&W is naturally dangerous to those with bad range, and ruins shields. G&W would win this, but a bit of honorable mentions to a Pit spacing with a combination of F-airs and Arrows
Falco, yeh, TL, maaaybe, Kirby...nah. Imo I think he loses to Pit. Just punish his Bair OoS every time and he doesn't really have anything else on Pit.-G&W does better against Falco, Kirby, and TL than Pit does; these 3 chars have around a 55:45 advantage against Pit.
No comment...-G&W does better against all space animals than Pit does.
-The following are all the characters G&W can fight against better than Pit: Lucas, Ness, Zelda, Luigi, Pika, Fox, Peach, Yoshi, Mario, Sonic, PT, Samus, ROB, ICs, Lucario, Sheik, Wolf, Kirby, Falco, D3, TL, Olimar, and Wario.
Most of em' are wrong and really outdated so you probably shouldn't do that.*cough* I was going by the old G&W ratios (until they actually update it), but it gives an ideal to the Pit players, somewhat.