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Pit > MK?

Rh1thmz

Smash Journeyman
Joined
Aug 22, 2008
Messages
316
Location
Kalamazoo, Michigan
MT eats up his uncharged arrows, so you'll wanna use MT a bit more often; however, as with any other opponent, spamming MT is bad because it will become predictable, which will hurt your ability to use your "arrow counter." Also, if you are good with powershielding/perfectshielding, then powershielding his arrows is very helpful, as well. Shielding will work, too, but powershielding is more effective because it doesn't eat at your shield.

A main point to hit, though, is that his arrows are not meant to rack up lots of damage (although they can if you let them), but that they are meant to put you in an awkward position where Pit can easily punish your bad spacing that his arrows can cause. Predicting what Pit will do when you finally do get close enough to attack is key. If you just mindlessly tilt/SH fair him, he'll just shieldgrab you. Your MT can save you some of this prediction game if you're smart with the MT, but MT should NOT be a substitute for it.

Hope that helps.
 

TheFast

Smash Lord
Joined
Mar 24, 2008
Messages
1,010
Location
Jacksonville
Omg meta players are complaining about a character? When people complain about metaknight what do you say, "Learn to counter metaknight and stop whining" well do that but with pit.

When advancing approach in short hops use your quick air dodges to your advantage but you need to learn to dodge just before your hit enstead of a little while before such as with other characters. Advantage of quick air dodges is they are better for getting through spammers but on the down side they do not take up many frames so they require quicker timing. Also down tilts are good against pit most of his main hit boxs are above him and to the sides so try to get him up in the air and stay under him catching him with up airs. If you ever see him glow blue hit him off the side.
 

pridy

:]
Joined
Apr 25, 2008
Messages
170
Omg meta players are complaining about a character? When people complain about metaknight what do you say, "Learn to counter metaknight and stop whining" well do that but with pit.

When advancing approach in short hops use your quick air dodges to your advantage but you need to learn to dodge just before your hit enstead of a little while before such as with other characters. Advantage of quick air dodges is they are better for getting through spammers but on the down side they do not take up many frames so they require quicker timing. Also down tilts are good against pit most of his main hit boxs are above him and to the sides so try to get him up in the air and stay under him catching him with up airs. If you ever see him glow blue hit him off the side.

i agree with 1st paragraph
 

brinboy789

Smash Champion
Joined
Aug 6, 2008
Messages
2,684
Location
Suffolk, Long Island, NY
Pit is screwed against MK. his WoI is easily gimped, and MK is the king of gimp. pits arrows should be reasonably easy to dodge since MK has 6 jumps. your dsmash is like faster then ALL of pits moves, well at least the useful ones, so use it often
 

Problem2

Smash Champion
Joined
Jun 12, 2006
Messages
2,318
Location
Crowley/Fort Worth, TX
NNID
Problem0
jump and airdodge arrows when at a distance, and whorenado arrows when close. Chase him off ledges with n-airs and d-airs, and try to hit him anyway you can when he is forced to use his glowing wings.
 

kown

Smash Lord
Joined
Mar 14, 2008
Messages
1,700
Location
Pearland ,Texas
MT eats up his uncharged arrows, so you'll wanna use MT a bit more often; however, as with any other opponent, spamming MT is bad because it will become predictable, which will hurt your ability to use your "arrow counter." Also, if you are good with powershielding/perfectshielding, then powershielding his arrows is very helpful, as well. Shielding will work, too, but powershielding is more effective because it doesn't eat at your shield.

A main point to hit, though, is that his arrows are not meant to rack up lots of damage (although they can if you let them), but that they are meant to put you in an awkward position where Pit can easily punish your bad spacing that his arrows can cause. Predicting what Pit will do when you finally do get close enough to attack is key. If you just mindlessly tilt/SH fair him, he'll just shieldgrab you. Your MT can save you some of this prediction game if you're smart with the MT, but MT should NOT be a substitute for it.

Hope that helps.
He says MT is cheap if i spam it because thiers absolutely now ay for it to be punished if done right....why dont we Mks just do this strat? ive always wondered that. even if he shield i can just go away.

Yea that makes alot of sense about his arrows. They are always setting me up. Im curious to who ghas more range. my fair or pits fair? jw

now that i think about it this match up should be really easy. IS THIER ANY ADVANTAGES PIT HAS? (answer this) lol if the answer is none than this just gave me a confident boost.

Omg meta players are complaining about a character? When people complain about metaknight what do you say, "Learn to counter metaknight and stop whining" well do that but with pit.

When advancing approach in short hops use your quick air dodges to your advantage but you need to learn to dodge just before your hit enstead of a little while before such as with other characters. Advantage of quick air dodges is they are better for getting through spammers but on the down side they do not take up many frames so they require quicker timing. Also down tilts are good against pit most of his main hit boxs are above him and to the sides so try to get him up in the air and stay under him catching him with up airs. If you ever see him glow blue hit him off the side.
haha sry im not really complaining well i guess i am. haha but i guess thats why i bring myself to ask you guys.
yea dtilt is a good move. its not punishable either. i wonder if pits ftilt has better reach? otherwise i know what move gets him.

Pit is screwed against MK. his WoI is easily gimped, and MK is the king of gimp. pits arrows should be reasonably easy to dodge since MK has 6 jumps. your dsmash is like faster then ALL of pits moves, well at least the useful ones, so use it often
WoI is hard to gimp especially against pit. They can usually go higher than me with WoI and than fall as a snake would after using his up b. if hes not using WoI than hes gliding. AND MAN THAT GLIDE IS GOOD. i try saving dsmash for kill. ive watched some vids and it seems like thats the smart idea. but when i did use dsmash it worked well.

jump and airdodge arrows when at a distance, and whorenado arrows when close. Chase him off ledges with n-airs and d-airs, and try to hit him anyway you can when he is forced to use his glowing wings.
I think the arrows stop the tornado. but tis weird cuz sometimes it does stop it and toehr times it doesnt. any ideas?

it seems like everyone is stressing out to get pit into glowing wings. It sounds like a good plan but its a lot harder done than said.

plz reply.
 

Crystanium

Smash Hero
Joined
Apr 28, 2008
Messages
5,921
Location
California
Use your Mach Tornado. *thinks about what he did to a Meta Knight after Meta Knight used his Mach Tornado on Dryn's Pit* Hehe.
 

Nic64

Smash Lord
Joined
Jun 6, 2003
Messages
1,725
He says MT is cheap if i spam it because thiers absolutely now ay for it to be punished if done right....why dont we Mks just do this strat? ive always wondered that. even if he shield i can just go away..
It can be punished if you get too predictable with it, but a player sacrifices any right to complain about gay strategies the minute they pick a character who's entire game revolves around projectile spamming, I personally would just start laughing if a pit player called me cheap.
 

brinboy789

Smash Champion
Joined
Aug 6, 2008
Messages
2,684
Location
Suffolk, Long Island, NY
He says MT is cheap if i spam it because thiers absolutely now ay for it to be punished if done right....why dont we Mks just do this strat? ive always wondered that. even if he shield i can just go away.
it doesnt matter what he says. in this game, NOTHING is cheap except for knocking your opponents controller out of theyre hands

Yea that makes alot of sense about his arrows. They are always setting me up. Im curious to who ghas more range. my fair or pits fair? jwhis. but yours is faster

now that i think about it this match up should be really easy. IS THIER ANY ADVANTAGES PIT HAS? (answer this) lol if the answer is none than this just gave me a confident boost.yup. he has projectiles and reflectors. and his F_B is gay too btw



haha sry im not really complaining well i guess i am. haha but i guess thats why i bring myself to ask you guys.
yea dtilt is a good move. its not punishable either. i wonder if pits ftilt has better reach? otherwise i know what move gets him.pits ftilt has longer range but its like pits slowest move so he shouldnt use it much. fsmash is faster :laugh:



WoI is hard to gimp especially against pit. They can usually go higher than me with WoI and than fall as a snake would after using his up b. if hes not using WoI than hes gliding. AND MAN THAT GLIDE IS GOOD. i try saving dsmash for kill. ive watched some vids and it seems like thats the smart idea. but when i did use dsmash it worked well.yea his glide is better then yours, but you have more jumps. and when i use MK, i use dsmash alot, and i use shuttle loop for the kill. sure is WoI is fast but your faster. just hit him once and hang on to the edge.



I think the arrows stop the tornado. but tis weird cuz sometimes it does stop it and toehr times it doesnt. any ideas? when you tap B rapidly your tornado increases in priority

it seems like everyone is stressing out to get pit into glowing wings. It sounds like a good plan but its a lot harder done than said.true, but then again, what is easier done then said

plz reply.
good luck against that pit
 

Affinity

Smash Hero
Joined
May 27, 2006
Messages
6,876
Location
Wichita, KS
NNID
Affinity2412
sure is WoI is fast but your faster. just hit him once and hang on to the edge.
Good Pits don't let their WoI get gimped as easily as you say. They'll use their WoI under the level to catch the ledge on the other side before you can get there.

I thought this was common knowledge.
 

IDK

Smash Lord
Joined
Mar 28, 2008
Messages
1,708
Location
Yo Couch
just because a different character beat MK doesn't mean their char is better... just means that you aren't as good as them.
 

Skyflyer

Smash Journeyman
Joined
Aug 7, 2008
Messages
457
Omg meta players are complaining about a character? When people complain about metaknight what do you say, "Learn to counter metaknight and stop whining" well do that but with pit.
That's the purpose of this thread you idiot. He's asking how to beat pit.

We hate people who just say MK is cheap and don't try to do anything about it. Him making a thread is doing something about it.
 

brawler_pit

Smash Apprentice
Joined
Mar 23, 2008
Messages
99
Location
Uk- London
Erm, if you play Pit players who dont spam and other techs then Pit > Mk = Definiate.

Ive beaten top Mk players myself, they key isnt to spam with pit, its to get the right techs, ariels, spacing ETC at the right time.

Wait... This isn't Pit Boards lol
 

HeroMystic

Legacy of the Mario
Joined
Aug 3, 2008
Messages
6,473
Location
San Antonio, Texas
NNID
HeroineYaoki
3DS FC
2191-8960-7738
Anyone complaining about this thread is being dumb. Not every Metaknight main is awesome out of the box. Players have to gain more skill with any character they start with. Quit dissing the OP.
 

kown

Smash Lord
Joined
Mar 14, 2008
Messages
1,700
Location
Pearland ,Texas
It can be punished if you get too predictable with it, but a player sacrifices any right to complain about gay strategies the minute they pick a character who's entire game revolves around projectile spamming, I personally would just start laughing if a pit player called me cheap.
really i dont see how it can be punished. like is it a free attack, grab, or what?

good luck against that pit
thnxs ill need it.

That's the purpose of this thread you idiot. He's asking how to beat pit.

We hate people who just say MK is cheap and don't try to do anything about it. Him making a thread is doing something about it.
Anyone complaining about this thread is being dumb. Not every Metaknight main is awesome out of the box. Players have to gain more skill with any character they start with. Quit dissing the OP.
thnxs for understanding
 

Eddrex

Smash Rookie
Joined
Oct 1, 2008
Messages
6
Spamming the MT becomes an issue because your opponent can begin to predict where/when you come out of it. This is important because when you MT ends, you can't act again until you fall to the ground. Your opponent can take this opportunity to get in a free hit, and with Pit, that means a combo or your death.
 

Nic64

Smash Lord
Joined
Jun 6, 2003
Messages
1,725
Erm, if you play Pit players who dont spam and other techs then Pit > Mk = Definiate.

Ive beaten top Mk players myself, they key isnt to spam with pit, its to get the right techs, ariels, spacing ETC at the right time.

Wait... This isn't Pit Boards lol
uh, pit has pretty much nothing in his favor against MK, even with arrow spamming, much less without it. yeah if you do exactly the right thing at exactly the right moment for the duration of a match you can win, but that's true of anyone, and no one is perfect...MK doesn't have to be nearly as close to perfect as pit in that battle.
 

_Phloat_

Smash Champion
Joined
Dec 1, 2006
Messages
2,953
Location
Tennessee V_V
Erm, if you play Pit players who dont spam and other techs then Pit > Mk = Definiate.

Ive beaten top Mk players myself, they key isnt to spam with pit, its to get the right techs, ariels, spacing ETC at the right time.

Wait... This isn't Pit Boards lol
http://www.smashboards.com/showthread.php?t=174796

The face system is a little strange, but if you think there is certain way to play pit and beat Mk (other than playing better) than Pit would really like to hear it, because the consensus is that MK is pits worst matchup last I heard.
 

Crizthakidd

Smash Champion
Joined
Oct 1, 2007
Messages
2,619
Location
NJ
what do you guys do against his fsmash does 19% it kills early too and comes out quick. the rest of the time he uses his reflector on my up B -_-

lol i face this reallly good pit and can down B my drill rush into death
 

TeeVee

Smash Lord
Joined
Feb 22, 2008
Messages
1,570
Erm, if you play Pit players who dont spam and other techs then Pit > Mk = Definiate.

Ive beaten top Mk players myself, they key isnt to spam with pit, its to get the right techs, ariels, spacing ETC at the right time.

Wait... This isn't Pit Boards lol

LOL, I honestly can't tell if this is a joke or not...
 

brinboy789

Smash Champion
Joined
Aug 6, 2008
Messages
2,684
Location
Suffolk, Long Island, NY
what do you guys do against his fsmash does 19% it kills early too and comes out quick. the rest of the time he uses his reflector on my up B -_-

lol i face this reallly good pit and can down B my drill rush into death
*idea*

dont use drill rush. its not that useful and easy to DI out of. you really cant do anything about his fsmash, except i think your dsmash is faster
 

kown

Smash Lord
Joined
Mar 14, 2008
Messages
1,700
Location
Pearland ,Texas
Spamming the MT becomes an issue because your opponent can begin to predict where/when you come out of it. This is important because when you MT ends, you can't act again until you fall to the ground. Your opponent can take this opportunity to get in a free hit, and with Pit, that means a combo or your death.
not if you tornado close to the ground...its not punishable than..so i could pretty much spam it forever.

*idea*

dont use drill rush. its not that useful and easy to DI out of. you really cant do anything about his fsmash, except i think your dsmash is faster
hmm im confised now it seems like the matchup is even cuz different ppl are saying different things.

so what type of approaches should i eb wary of when facing a pit.

i alrdy know about spamming arrows to set me up.

is thier any other tactics pit has that typically work against MK that i should know of?
 

Nic64

Smash Lord
Joined
Jun 6, 2003
Messages
1,725
generally speaking, you can punish arrow abuse with tornado, if he's just sitting their spamming, dodge an arrow and then tornado, if you get in close enough before hand he usually can't get out a high priority move to cancel the tornado. alternatively, you can just approach him while blocking and dodging arrows, at some point he'll have to stop or be punished for the lag. once you've gotten in close and stopped the arrow spam it's really all advantage MK, pit is outranged pretty comfortably, you want to stay about midrange with him, too close to comfortably use arrows but far enough where your superior sword range can be used to your advantage. his forward b is something to watch out for if you don't have experience in the matchup, never DI into it/upward, it sort of looks like you can escape it and get behind him for a second but it's an illusion, it will never happen, just get out as fast as you can. when edge guarding be aware that he may try to get underneath you and just fly underneath the stage, bypassing you entirely. his back air and glide attacks are his best KO moves, the sweet spot for his back air is close range though so with good spacing you should avoid most hits with that. likewise, you should outrange his smashes pretty handily, good spacing and punishing arrow spam are key.
 
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