Apparently, people get ridiculously upset when people speak their minds with suggestions.
Samus turning into ZSS is incomparable, as unlike the Raichu idea, she can change back.
Uhhh, not if you're playing the game
competitively. Let's face it. Everyone is hoping that Smash 4 ends up being way better competitively than Brawl ended up being, so that one doesn't have to hack his Wii in order to hold a non-fraudulent tourney. Without items, Samus can only change to ZSS and not the other way around. It's literally exactly the same, except it's BS because a Low Tier char turns into a High Tier char in seconds without any prerequisites required, and she even gets broken items along with that. Samus/ZSS is comparable and worse.
AND a disservice to Pikachu mains, who pretty much have to learn Raichu instead since getting a Final Smash means no more Pikachu.
Samus mains at the bare minimum had to learn enough about ZSS to not suck as her until they got another Final Smash. And even if they DID suck as her, well, there's always the Pity Final Smash...
What?
There's no RELEARNING! Raichu would have pretty much the same moveset as Pichu and Pika. If anything, he'd be better because his moves would be faster and/or stronger with better effects. Also, I never specified how exactly Pichu/Pika would evolve, and I'm thinking that it actually
shouldn't be through a FS because that would be extremely limiting and would probably punish someone for efficiently building up XP quickly.
And unlike your idea, it's not drastically changing an established Smash character to the point that the original character is just a gateway for some newer nobody, while PT was new to begin with.
It's practically an expansion of the transformation mechanic that was introduced in Melee with Sheilda, and it's worse because it forces an ultimate dependency on transforming, which is nothing short of dumb. As I already said, Pika would be available as a standalone, which would be balanced because by choosing him, one would miss out on the weaker Pichu but also the stronger Raichu.
And you don't really understand what is being changed. Raichu is more than just a different appearance, which I don't think you comprehend. Raichu is larger. Raichu is heavier. For balance, Raichu would be SLOWER to accompany being stronger. Even if moves are the cloned, it would still be different gameplay, which is something you clearly don't understand. There's a reason why the clones in Melee are not the same tier as their counterparts.
Ok, please stop making assumptions that probably aren't true, let alone definite! Yes Raichu is probably larger, but CANONICALLY, he's
faster and
better than Pika. Don't give me that crap that he
has to be slower just because he's bigger and stronger. The point of this evo mechanic is that one would struggle as Pichu and fight on with Pika in order to gain access to the ultimate buff, which is Raichu. This would be balanced and it wouldn't change gameplay outside of adding some nice perks, such as a better CC game and improved punishment options.
As for another point, an evolution system would be better off for a new Pokemon character, not butchering an established character by adding an unpopular tag-along that it doesn't need.
I'm not even going to argue this one. To be perfectly honest, my entire idea was just giving a possible way for Pika's evolution into Raichu to be facilitated. I'm not even the one who originally suggested that Raichu should be Pika's FS.
Tl;dr - Stop making assumptions. Raichu's practically the same as Pika and wouldn't be a nerf or a playstyle-altering change in any way.
I just find the concept to be as dumb as replacing Sheik with Impa.
Actually, the idea of replacing Sheik with Impa was suggested on the Sheik sub-forum of the SSB4 Char Discussion threads, and it was accepted wholeheartedly by almost everyone. Sheik is no longer relevant, people! She was only in LoZ: OoT, which was
way before Melee's time! Impa, on the other hand, was in EVERY LoZ game and she had a major role in the latest one, SS. She also has
two ninja-esque models to draw from (OoT and SS).