Assuming I can get to right ledge every single time a drawing is about to appear, I guess it wouldn't be too frequent. If someones standing still on the stage and their opponent is on the ledge, it would be reasonable to expect the someone to be able to deal with the stage.
The problem is getting to the ledge every time a drawing is about to appear, and drawings are going to be appearing very frequently throughout the match. This means that to avoid all sudden intrusiveness, I need to be near the right ledge at all times.
This is where I'd call the stage too intrusive. It's limiting me and my opponent to the right ledge for the entire match at somewhat regular ~25 second intervals if we want to avoid getting randomly punished.
And this is still assuming you can get to the ledge at all times.
Here we go. I'm going to play a lot of picto at the next event I go too, if I can, just to see if this actually works. I mean, I could test against cpus but that's obviously faulty, although I might go onto wifi.
People need to start testing this. Like legitimately try to get to the right edge every time a transformation is going to appear, and then plank it, repeat for every transformation.
See if it's actually intrusive.
So a stage with effectively 1/8th the playing area of most other stages should be legal? Well **** if I'd known that I would've made more custom stages with a length of 2 blocks.
Size is a CP quality, not a Ban quality.
Temple could literally be what it is, but splayed out in a horizontal fashion (the cave going to nowhere, the island being on the left or right, idk.) and there would be a VERY solid argument to legalize it.
It would probably be TL's best counterpick, too.