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Persona 4 Arena Ultimax: Out in NA, It's Time You Burn That Dread

Zankoku

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Hopefully Atlus can stay afloat, somehow. I like a lot of their games and they've done pretty nice localization work, as far as US goes.


With EVO coming up really soon I'd greatly appreciate any advice I can get on my gameplay, matchups, bad habits, whatever.
Here's an FT5 I had with Archer Narukami.
http://youtu.be/mKxSvuPNoMM
I'll probably also be up for massing some netplay sessions starting Monday.
 

Minato

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Hopefully Atlus can stay afloat, somehow. I like a lot of their games and they've done pretty nice localization work, as far as US goes.


With EVO coming up really soon I'd greatly appreciate any advice I can get on my gameplay, matchups, bad habits, whatever.
Here's an FT5 I had with Archer Narukami.
http://youtu.be/mKxSvuPNoMM
I'll probably also be up for massing some netplay sessions starting Monday.
You really need to work on spacing more. That 5C at 49 seconds in whiffed at a range where he wasn't weaving in and out for a whiff punish. At a minute in, you did reversal 5C after a -2 SB Zio. There was nothing you can get out fast enough to eat out his 5B range so don't fall for that frame trap. That full screen yolo dive was way too desperate at the end of round 2. Even if I'm at a sliver of health, I'll just play how I normally do.

2nd match, roll at 3:24 was awful. At that range, you weren't going to escape the corner. Grab super at 3:45 was a little too far. Only would've worked if he decided to throw out a normal. At neutral, he had plenty enough range to just jump imo. 4:28 you also did a roll that had little meaning. He didn't punish it, but nothing positive came out of it and you were still cornered. On a side note for Archer, he should work on hit confirming. He could've ended that last match earlier by OMBing his j.B into a combo. Also dropped a 5B CH hit confirm.

3rd match, 5:46. Same kind of roll. Stop doing that lol. 6:37, this is the second time you disrespected j.D oki. It's not the best oki, but Narukamis are prepared for some time of action against it. 6:41, that makes it the 3rd lol. The round ended with another yolo dive. This isn't online, so expect it to work a lot less.

11:23, you ate that Raging Lion and then another one in the next combo. IMO, A Raging Lion shouldn't be too difficult to deal with, it's SB that you have to worry about. I recommend recording the scenario and blocking it if you can't consistently get around to blocking it during oki mixup. 12:13, another bad roll. It's like rolling against Mitsuru at that range in the corner, just don't do it.

17:17, you were too committed. Practice confirming that it was blocked before doing you super. Even if it was blocked, you didn't delay your grab super long enough for it to tick.

19:10, I'm guessing you wanted to DP his 5B from a hard read? If not, I suggest getting your spacing down better so you decide whether you should DP or not. 19:20, I don't like that roll. He didn't punish it, but he could've.

20:52, Archer could've just killed. Even after that, for some odd reason he didn't do anything. You had your persona out for an AA grab, and it was looked like he was scared of a DP oddly enough instead of 5Bing. 21:40, you did it again! Stop doing just DP after seeing j.D. That was ridiculously high and there was no reason to bet it all on DP landing. You can other options. 21:56, I knew you were going to roll and Archer knew it. Your knee-jerk reaction seems to be always rolling at that range


To sum it up, practice against blocking things you easily should be able to like A Raging Lion. And they shouldn't get away with it outside of 5D unless they're good at masking it (like 5B poke straight into 214A). Stop rolling at that range. Kanji's roll is rather bad to get out of the corner. It's ok for just trying to evade a move and punish, but the problem is Yus won't do moves like Zio or 2C at that range. Another problem is I think your fundamentals are lacking and you're rolling the dice too much.

I think you're getting opened up too much outside of oki and just mashing at bad ranges or on frame traps, so your defense could be better on blocking and knowing when to press a button. I would've liked to have seen more IBing. You don't have to IB everything, but even the small things like the first 5D hit will help you out. Having no stick on your controller should make IBing even easier.

While I do know you probably play Archer a bit which is why you're making so many hard reads since you're familiar with him, I'd say a good deal of it didn't pay off. Your best bet in improving is trying to IB more, play more calm regardless of health, and keep focus on improving your spacing. I generally do this online or any matches I don't take seriously, and then play whatever I feel natural when I want to win.
 

Zankoku

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Thanks! There's actually quite a bit of stupidity I do because I'm bad at blocking high/low/crossup mixups and I end up trying to avoid situations where I have to block, but it gets me in a lot more trouble than I'd like so yeah. In earlier casuals I kept forgetting to pay attention when IBing 5D and eating really simple mixups like 5D dash 2A or 5D j.B (two hits) consistently, so I shied away from it in the set. I'll try to get IBing down more naturally so I don't have to consciously think about inputting 4 when watching the pressure.

On DL someone mentioned a few alternative options when Yu backs off from pressure and waits for me to do something bad like roll, so I'll consider those in future games I play. For the most part I was rolling because I couldn't think of any other actions besides continuing to block.

And yeah I'm straight up not allowed to press the C button on the ground vs Mitsuru so I over-use it whenever I play any other matchup T_T. That and half the people I randomly meet on netplay just give me free Fatals. It's a terrible habit that's similar to the habit of "I want to keep going for this really predictable and bad option so I can do my swag combo on hit".

Yes, I like throwing dice. Perhaps I do belong in Vegas...
 

Minato

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While I know I do awful against Kanji with Narukami, I'm glad you at least got something out of that post lol.

Don't worry about losing to Narukami oki though. Like, I know it's in everyone's best interests to escape that vortex, but I feel people are bound to get opened up eventually, no matter how good your defense is.

For Yu's pressure outside of 5D, it's hard to get out of but there are various things to look forward to. If it ends with C Zio (they won't end it like this unless it's a frame trap off of a spaced 2C. Just be careful if they OMC Zio) or 2C backdash, you're safe to run and do something. 2As and 5A pressure is a toss up. If they're going to frame trap you with that, remember that they can only do 3 2As and a 5A once in one gapless blockstring. Then expect them to time a 5A if they want to continue that pressure (which is still risky given Kanji's reversals, so try to figure if they're the type to take those risks). 5A ends with -2 on normal block, so he can't do another 5A link and pressure safely off of it like Chie. If they gatling into Bs or Cs, the blockstring is going to safely end eventually. Two things to be careful is if they frame trap with non A normals is 5C into 5B, or do a surprise raging lion.

Narukamis will focus heavily on frame trapping you. His only real mixups in neutral into blockstrings are throw and his highs (Raging Lions and AoA), so those are the two things I anticipate the most and get ready for when I face one. If he does an easy to see A Raging Lion without 5D, just command grab or DP. Otherwise I usually stay patient and down-back/IB until I see a safe way out. Any highs that he attempts to do means the block string is safely over (unless it's Raging Lion where you get a free punish before it lands).

If they never see you touch a button where they're baiting you, they'll grow impatient and go for a throw or sometimes 5D which isn't recommended. You already know 5D is deceptive and it starts up real slow, so I'd go into training if I were you and see what's the best punish you can do on a late reaction to it. If you eat a throw, he gets only a safe jump which isn't a sure thing against Kanji. He can only get oki meterless if it's a corner throw that's a good deal away from the corner, so usually it's ok to eat a throw.

I feel like Narukami's best way of opening people up is to have their opponent to screw up during neutral. Since you're Kanji, getting thrown or safe jumped after Ziocar isn't too bad. So with ground normals, all you have to worry about is if he's close enough to combo into sweep, which max 5B range won't be able to.
 

LivewiresXe

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I have to admit Minato, it's a bit odd hearing that you feel you're bad/uncomfortable with the mirror Narukami/Narukami matchup. I mean yeah, I understand the sentiment as Noel mirrors aren't exactly my favourite matchup, but I'm curious what it is that makes it a bad matchup for you.
 

Minato

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I have to admit Minato, it's a bit odd hearing that you feel you're bad/uncomfortable with the mirror Narukami/Narukami matchup. I mean yeah, I understand the sentiment as Noel mirrors aren't exactly my favourite matchup, but I'm curious what it is that makes it a bad matchup for you.
Oh, no. I meant that I don't like to face Kanji when I use Narukami. I'd rather use Yosuke because of whiff punishing better.

I actually like the Narukami mirror. Shoto type mirrors are my favorite since I'm confident on spacing and record and practice against my own mixups. Mirrors I don't like are some awkward mirrors like Blanka, Boxer, or Rachel mirror. Generally I'm fine with them.

As for outside of the mirror, it's not that I struggle with him. I'm only praising Narukami because I'm confident of how powerful of a character he is.
 

Jam Stunna

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Okay, so I'm planning on starting a room between 10:00-10:30 EDT. Anyone up for some matches?
 

Zankoku

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hi crusayer we're in the same pool at evo let's take it easy and have some fun
 

Crusayer

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Osht srs? lol

I wish I had more time to prepare for anything other than smash. I only got the confirm to go to evo yesterday. The plan was after everyone bailed a month ago too so I had way low expectations to go. Hope I won't get completely destroyed :x.

EDIT: Aw, we're literally on opposite brackets. Guess I won't be running into you lol
 

Jam Stunna

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All right, I'm connected to the interwebs. I'll be on at 10:00 tonight. My connection isn't the best, but it should suffice.
 

Minato

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In Vegas now. Pulled a Jam Stunna and didn't bring an ethernet cord lol.

Edit: Upload speed is 5x faster than my other place
 

Zankoku

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Hey Minato let's do some offline casuals! I can stop by wherever you are or you can come by for my weekend EVO practice session :V
 

Minato

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That'd be cool. My family has stuff planned so I'm not sure if I can work something out yet, but we'll see. Maybe at the weekend Evo session.
 

Jam Stunna

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Yeah man, good games. That was alot of fun, I missed playing this game!

Good luck this weekend, and to Minato as well!
 

Jam Stunna

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Good games Minato. It was fun, and I feel good about some of the new stuff I was trying.
 

Minato

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Daaamn...that sucks worse than BALA's Visa getting denied for KOFXIII....urgh.

Though um...that being said, good luck to anyone from here going to EVO?
Smash is able to be streamed again, so there's no issue luckily.

As for Bala, it was his fault. He stayed longer in the US than he should have which is why he has like a 2 year ban before coming back.

And for Evo, I'm entering at least GG and BB. Expect lots of rust.
 

Minato

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GGs, Jam. I'm glad I found an ethernet cord here since I was in the mood for some P4A today.
 

Zankoku

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Sorry I couldn't play, Minato. TheBrett's group arrived tonight so I was mashing with them.
 

Zankoku

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Including all matches before top 8, brkrdv and Stunedge came closest to beating Yume.
 

Rutger

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Every time I turn on P4U, I hope to see my red name disappear.
It never does. :(

It must be my punishment for not switching to a wired connection sooner.
And there's no way to tell how close to freedom I am. :/


Oh well, I can work on that later because I now have SMT IV, time to become a Samurai.
 
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