Nabbitnator
Smash Ace
I was fighting a good diddy kong the other day and i'm not sure what to do about his flip. Can I punish it on reaction with anything?
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
I'm pretty sure I stated that you can Nair the Lloid. Please read my right up on him more carefully.okay
when it comes to villager, taking your time is definitely important
but there is quite literally no approach options that I've found. if they spam lloid and slingshot with mixup grab/nair/ftilt it's just too cumbersome to even try.
Fsmash it. Move and and out so the player thinks he can just come in on you with that move. And when you do, just Fsmash him out of it. You can nair/fair it but you need to have good timing for that.I was fighting a good diddy kong the other day and i'm not sure what to do about his flip. Can I punish it on reaction with anything?
rolling I only did one match,I usually don't have much of a problem Nairing the rocket. So could be your timing is off or online is getting to you. Villager is not gonna be at a distance to tilt or grab you after you nair the rocket unless you are close enough for him to even do that. Which you should not be.
I stated in the guide that when you get close to him, watch what the player does as a reaction. Stay out of the range of his tilts so if he throws it out, you can punish him for it with a dash attack or turnip if you have it in hand. If you Nair the rocket and you are close to him but out of all of tilt ranges, anything he does from here you can punish him for. As long as you stay out of tilt range, he is no threat to you. And anything he does from here you can react too. You have to take your time when getting close to him and when you are actually close to him. Anything he does near you he has to commit too. And if he wiffs, that is your chance to go in and pressure.
Rolling can leave you open to jump back Fairs by him as he moves in. Or go near you and jump back to a Dair and you roll into it. I play a really good villager a lot and he hits me with a lot of crazy mix ups. Rolling with your back turned on him is gonna get you rekt. You are lucky these villagers you are playing are letting you get away with that.
Also if you want to approach him from the air, which I don't recommend, when he shoots the rocket and tries to cover the air option with his fair, you can jump and toss the turnip to have it cover you from the shot, then get close to him.
Huh? I was not offended with anything. Nor made. Just because I explain something in detail does not mean I am pissed. I was fine the whole time. Maybe you should take a lil take of your own potion and not assume yourself eh?woah
dark.pch you went a lil intense there
like I said, I wasn't disagreeing with your methods of approach. I'm just saying it's not favourable. I'm not clawing for answers or unfathomably stuck in the villager mu; when I dedicate myself towards the match, I end up winning.
my advice for you is the same you give to me; don't assume, man. it's not like I rush in with the same attacks every time.
I'm simply stating a good villager can reduce your approach options and make it difficult, an uphill battle. you make it sound like I have a personal crusade against your advice! I feel like I offended you or something.
if I did, I'm sorry.
well, either way, you have solid stuff for the most part.
I just don't agree with what you're saying entirely, and I'm okay with that.
that doesn't make me any worse of a player, though.
You Need to slow him down if you wanna get anything started. Its best to fight him with a turnip in your hand. If he likes to approach on the ground, you can go in, then run back and reverse jump cancel throw. Stops you completely and you toss the turnip behind you. This slows him down grounded. If you manage to be close enough, grab the turnip and go in with a spaced air attack to a TLC. You can also go in with a nair, then run back to a reverse jump cancel throw. Mixing up if you decide to TLC or not. Keep people guess and just adopt to how the player reactions to what you are and the distance between you guys.thank you for this match-up thread Dark.Pch !
so i have a problem with cpt falcon he is seriously a pain in the *** i got 2stocked a lot by a real good cpt falcon yesterday in FG.
he was extremely agressive and hit me with his bair all the time also his grabs are insane he juggled me in the air even if i was air dodging and mixed up the way i wanted to land.
also my aireals seem not to hit him at all his aireals have always priority no matter what.
please help
Have not really fought Pikachu so can't really give advice on it. Sorry.thank you thread by Dark.Pch. I learned a lot in this thread.
and i have something problem match with Pikachu
can you game some suggestion with it?