- Joined
- May 3, 2009
- Messages
- 7,190
WFT's Header landing lag cancel still works.
Sun Salutation GFX have been changed (made "flashier")
NAir 1 combos seem to be unchanged.
Sadly it seems that Deep Breathing's momentum glitch is out.
Deep Breathing's damage multiplier seems to have been made constant rather than decrease as it did in v1.0.4 when you had penalties (it is always 1.16, rather than decaying to 1.15 on consecutive uses). However, the percent healed is still 2% with less penalties, 1% with more. Since penalty mechanics are still a bit unclear I can't say with total certainty but it seems that the number of penalties you can have and still heal 2% has been increased. Damage taken mutliplier is still 0.9
Sun Salutation GFX have been changed (made "flashier")
NAir 1 combos seem to be unchanged.
Sadly it seems that Deep Breathing's momentum glitch is out.
Deep Breathing's damage multiplier seems to have been made constant rather than decrease as it did in v1.0.4 when you had penalties (it is always 1.16, rather than decaying to 1.15 on consecutive uses). However, the percent healed is still 2% with less penalties, 1% with more. Since penalty mechanics are still a bit unclear I can't say with total certainty but it seems that the number of penalties you can have and still heal 2% has been increased. Damage taken mutliplier is still 0.9
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