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- Jul 7, 2014
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- 19,659
They are all the same as 1.0.4.Has anything happened to ?
Yes.Hmm, is this a feature only for the 3ds right now?
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They are all the same as 1.0.4.Has anything happened to ?
Yes.Hmm, is this a feature only for the 3ds right now?
Yeah, you and everyone sure made it real clear that the jab cancel combo is still in the game.manual crouch>jab would still work
A mod double posting? *gasp* screenshots for blackmail.Once we get a data dump we can put this to rest on the other changes.
Still overall seems like quality of life changes and bug fixes.
From launch the cpus always use share stock on teams its so hilariousMaybe I'm getting confused, but I could have sworn that the A.I. on 3DS in Team Smash didn't use share stock before. Did they? Because I was messing around with team smash a bit ago where one of the opposing CPU players had 2 stock, the other 0, and the second CPU used share stock. This isn't the first time I've messed with Team Smash against the A.I. and I don't recall the A.I. EVER using share stock on 3DS, even though they've always done on Wii U.
I don't think this was mentioned in this thread yet. Of course, me being wrong is a very possible explanation.
The knockback angle still appears to be 361 degrees, so I don't think that changed.Mii Brawler's fsmash has changed. The knockback angle or value is different - my old Target Blast strats aren't working anymore.
Are replays broken? If not then this doesn't matter.Oh boy here we go again.
@ SamuraiPanda @Shaya @KuroganeHammer
edit: Is this only for the 3DS? In which case this might not be a balance patch.
They were broken.Are replays broken? If not then this doesn't matter.
Yeah I'm just now reading over the thread. Strange they'd break replays over bug fixes but they probably don't care as much because its 3DS (I know I don't).They were broken.
But it doesn't look like a balance patch over bug fixes, but I wouldn't know off hand til a data mine happens.
If they fix bugs than the replays can desync since only inputs are saved.Yeah I'm just now reading over the thread. Strange they'd break replays over bug fixes but they probably don't care as much because its 3DS (I know I don't).
Strange. I swear my old Target Blast strategies are messing up. Maybe they changed something about the bomb?The knockback angle still appears to be 361 degrees, so I don't think that changed.
May i ask what is auto-crouch cancelling jabs and how to input?Just popping in to say that auto-crouch cancelling jabs is still in... I pulled it off with Charizard right now anyway.
In any case you can buffer crouch from a jab so if you take hitlag into consideration jab linking wouldn't be that much harder to pull of without the angled autopilot.
Ah, I did not see that, but did they say it was more aggressive?It's already been said that people have speculated that the AI in the 3DS version has been improved.
In general it seems to be doing a lot of stuff it previously didn't. A few things I've noticed so far:Ah, I did not see that, but did they say it was more aggressive?
IfMay i ask what is auto-crouch cancelling jabs and how to input?
Thanks