it was actually @
dragontamer that was most vocal about the MU, but I agree it's pretty horrid. We just can't kill him as easily as he kills us.
Not gonna lie but I'm with the 'dango here. I've tried this MU far too many times. My training partner and I are both so bored of it we usually use our secondaries against each other. I've tried a variety of things but it all ends up back to Rosa winning comfortably. Mid range would be lovely except Luma's range is so extreme we have 0 safe pokes. Our only safe pokes are projectiles and we can't use them reliably at all. It's a lost cause in the current build, hopefully the patch can help us but if not, a secondary for a competitive Pac main is gonna be a necessary evil if you want to win anything.
There are 5 characters, that IN MY OPINION (can't stress this enough), essentially make maining Pac at tourney level hell. Yoshi, Fox, Lucario, Sonic and Rosa. I think ZSS and Diddy beat us but those MUs are manageable. Not so sure about other MUs that could be added to those five or ones we lose because I have little experience offline in a lot of MUs and online experience doesn't count for much.
None of this really matters anyway because in 3 days the whole meta is going to change, even if only slightly.
You sound a bit melodramatic. Needs a secondary? I'm going to have to beg to differ.
We may not have safe pokes horizontally against rosa (VERY few characters do) but we sure as hell have a safe poke vertically. Hydrants crush luma from above always since it can't shield. If Rosa tries to GP this, you can fastfall bair or nair her during her GP animation.
Saying its a "lost cause" sounds way too definitive for a matchup that isn't even fully fleshed out yet. And as for your anecdotal experience versus your friend, @
fromundaman
and I have had very different experiences in the Rosa matchup that leads me to believe that the matchup isn't that bad at all.
As a Pac-Man community, we really need to stop overrating GP. It may stop our fruit and hydrant traps, but we have many ways to play around it. Mid range punishes, baiting, healing...
She has the range, but we definitely have the speed advantage.
Speaking of which, I should upload my Rosa matches.
As for the matchups that you believe make a Pac Main's life "hell" in a tourney, I'm going to have to strongly disagree with every one of them. From my experience, each one of those matchups are manageable. Hell, the hardest one in that list is sonic, and that's only 40:60 imo.
But, since you wanted to stress that it was only an opinion, I won't argue about your list any further.
Besides, we finally have some peace in the Pac-thread.
I really don't want to mess that up lol
Actually, I still think Abadango's approach to the Rosa MU is a viable strategy if done properly. I'm assuming that he didn't know he could heal off of GP at the time, which changes things a bit if Rosa wants to sit back 100%. Defensive Rosalina strategy revolves around hydrant IMO. If Rosa wants to play a waiting game, Pac-Man can too.
If Abadango wanted to play a waiting game too, he could have planted hydrants -> fair launched them and followed. Heal himself if Rosalina GPs it (likely, otherwise Luma will get hit if she stays grounded), or punish her for going airborne to avoid it. It's only 2% per heal, but it's still 2% more than 0%, and it shows her she can't use GP for free. He could charge keys at his leisure and throw those into the mix as well, because they murder Luma well too.
I don't know if it's the best strategy, but it's definitely one way to approach the MU. Rosalina will probably respond by being a little more aggressive, in which case I still say spam hydrant and then punish her for dealing with it. Most important is not to tunnel vision though. Take advantage of openings when they're there and go more aggro accordingly.
I think aggro Rosalina is a bit harder overall though. I'm still at a complete loss against Sonic too.
It may be effective when done correctly, but it just seems so inefficient. Why sit back and play her game if we can destroy her luma from above and mess with her in mid range? I'm not suggesting to play aggressively, but rather play a patient bait and punish game in mid range where she can't GP us and we can follow up our fruit tosses. Once the luma is gone, the matchup becomes easy imo.