• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Ottawa Ontario Canada

Status
Not open for further replies.

Cbone

Smash Journeyman
Joined
Dec 12, 2006
Messages
275
Location
Ottawa, Ontario, Canada
Alright now I don't want to stir up a lot of **** and turn this humble gathering of Ottawa players into an argument but.. Was Brawl a big change from Melee? I mean of course it was but if you look at it from everyone else's point of view, disregarding all of the competitive players (ie: Wave Dashing, Canceling, etc.) was it a big a change? Everyone I have ever played and this being everyone i've played at some party at Ottawa U did not know techniques, we all just played it at face value. Now don't get me wrong because the Melee meta-game was really neat and im glad it happened, but do you think that if that game was released in any other platform that it wouldn't have been patched and fixed?

For everyone else Brawl was just an updated Melee with all the bugs fixed, granted it became realllly floaty and slower, but it was an improvement at least. The way everyones coming off seems to be they are already "good" at melee and do not want to get "good" at Brawl. Brawl leveled the playing field, it allowed for more people to come in and compete. More people competing sounds like a good idea to me, a bigger community seems like an improvement.

I'm not saying Melee is a bad game, I love Melee and always will since it is the only place Ill be able to play Samus and not feel like Gannon. It just seems like Brawl is going to allow those 20 player tournies to grow exponentially; I mean 8 of my friends want to go one now. But ultimately it's what you like better and maybe that's Melee, also I guess I can't really comment on it since I never did fully explore the Meta-game. Anyways just my thoughts, probably get flamed for this but oh well! Also I would love to play anyone in Melee who uses the Techniques vs myself without them. Ive always been interested to see how I could fare against them, even if it ends with my opponent at 0% no deaths.
Yes, yes it was a big change. But as i discussed with SAUS it sort of depended on what character you played in melee. Me maining falco in melee caused me to have to change a lottt with the way i played brawl. But SAUS on the other hand mained link...who still has a very similar play style in brawl. I never said that brawl wouldn't be good for the community, of course a lot more people will be comming out. All i was saying in my above posts is that for me, Brawl was a semi-big change. The game is still essentially the same but every trick/mindgame/tech i used with falco can not be done in brawl OR is less effective. So yes, it was a big change.
 

Suo

Smash Apprentice
Joined
Mar 5, 2008
Messages
165
Location
Ottawa, Ontario
TestRider posting on Paty's account.
Was the lag really that bad? It says I had a blue connection with you, I didn't really get any lag myself.

.
For me, yes the lag was quite bad, at least a half-second throughout the whole match, sometimes spikes of more. Thats interesting that you had none, I guess that proves the theory that lag isn't universal in brawl.

I'm actually quite enjoying playing brawl against different kinds of spam and camping. Maybe it's just me, but it is so god**** satisfying when I can get any of the Pokemon through that barrage of projectiles, and start eating into the character.

Roll Punishing will definitely come with time, there's too much lag on the end of most rolls for them to be spammed as players improve.

The only time I ever get frustrated against spam or camping is during wifi matches when Im lagging. You feel gimped, and get punished almost regardless of skill. That being said, you do tend to learn how to beat those strategies quicker, when faced with a .5 second delay between ever input, it makes you really methodical in trying to get around it.

Again, great games Testrider, your Lucas is beast. Do you B-Stick? I saw a sort of wave-bounce thing happening.
 

tect

Smash Journeyman
Joined
Jun 10, 2006
Messages
433
Location
Kingston, ON
almost..100.... pages!!

i'll also give a shout when i'm back in otown

oh, and thanks mitch for watching my back in the mtl thread. defence from noobs is next to godliness. your post = win

and if i could comment. even melee's advanced metagame aside, even the most basic things were changed in the transition to brawl. recoveries were buffed. techs (and chasing) do'nt really exist UNTIL people learn to abuse those moves that cause a tripping-like reaction (e.g. a failed knee), no CCing (i think it was pretty basic), shield-grabbing is too good now, and throws are like, ridiculous (next to useless for most chars) now. and there's more of course, but i have lecturezz.

later o-town crew.
 

Suo

Smash Apprentice
Joined
Mar 5, 2008
Messages
165
Location
Ottawa, Ontario
I've been only going on Wi-fi rarely now, basically because of the lag.

It makes more sense for me to be in training mode than play with .5second lag and totally screw up muscle memory/timing, I've heard it can anyway.

That, and Im really busy at school right now.
 

Fogel

Smash Lord
Joined
Jul 17, 2003
Messages
1,605
Location
Ottawa, ON, Canada
edit: Smashfest is on tomorrow, in case I didn't say so already.

I'm not on Wi-fi much, it's hard to have a serious game with half-second lag so I'm just on to kill time/see new silly strategies that people come up with. Apparently Sonic can infinite stall!
 

Unexplanetory

Smash Cadet
Joined
Oct 22, 2006
Messages
66
Location
Ottawa, Canada
Im surprised so many people still get lag when your so close. Have you all DMZ'd the Wii and changed the routers channel to 1 or 11? I have got nothing but blue connections with everyone in Ottawa.
 

Jazriel

Smash Ace
Joined
Sep 23, 2006
Messages
839
Location
Belleville, ON
If you're on somewhat regularly I'll see if I can make an effort to be on more so we can play. I haven't added the new people since Fogel made the first list thingamabob but I'll add yours soon. I've had little to no problems with Wi-Fi, though two days ago at night it was ridiculous. 5-10 seconds of fine gameplay, than like a minute of lag so massive the screen didn't change. After 3 games of that my friend just disconnected (it's all on his end anyways). Yesterday it was fine however.
 

Suo

Smash Apprentice
Joined
Mar 5, 2008
Messages
165
Location
Ottawa, Ontario
Seems like the general consensus of Backroom members is that Brawl has no future as a really competitive game, except camp-fest play ala OverSwarm.

That's so disheartening...Im thinking of just playing brawl casually.
Why put soo much time into Brawl if it's a game that doesn't reward your hard work? :(
 

tect

Smash Journeyman
Joined
Jun 10, 2006
Messages
433
Location
Kingston, ON
where'd you get the opinion of the BR members?

melee was seen as sort of the same in the beginning.

powershield all spammers FTW
 

Jazriel

Smash Ace
Joined
Sep 23, 2006
Messages
839
Location
Belleville, ON
Seems like the general consensus of Backroom members is that Brawl has no future as a really competitive game, except camp-fest play ala OverSwarm.

That's so disheartening...Im thinking of just playing brawl casually.
Why put soo much time into Brawl if it's a game that doesn't reward your hard work? :(
>_>

C'mon Suo, you should realize by now that 99.9% of the people on Smashboards are ********. BRers are no exception. There are two reasons why I'm right and they're wrong:

1) It's impossible to understand a game fully until RIGOROUS testing is done. There's a good reason why StarCraft II is going into a year of Beta & recruiting pros from Korea. Anyone who settles on a decisive opinion about Brawl is just stupid.

2) Who are these people to decide what is competitive and what is not? Are they top level players? Have they discovered and utilized every tech Brawl has to offer? Have they definitively created a tier list? **** no. They're ********.

Point is, Brawl is good so far, and from what I can tell, will get better. Besides, why not play Brawl? There are pro Tetris players. Tetris doesn't have any advanced techs and has almost no meta-game, like c'mon. 'Tis guud, 'tis guud.
 

Suo

Smash Apprentice
Joined
Mar 5, 2008
Messages
165
Location
Ottawa, Ontario
http://smashboards.com/showthread.php?t=158791

That's the thread that started my thinking this way. Gimpyfish was by far the most enthusiastic pro about brawl. He brings up some sobering points about Brawl's engine and lack of hit-stun.

Brawl will be competitive no doubt. I'm just not sure that it will be competitive in a fun way, that I want to devote my time to. I've always been a very competitive person, in everything I do, and I was hoping Brawl would be another outlet for that energy.

I might be being too hasty, but the issues seem hard to overcome, barring a absolutely game changing discovery which seems unlikely.

That being said, Im still going to play brawl semi-competitively, in the sense that I'll try to win every match I play, and try to get better at the game. I just won't be spending countless hours trying to increase my technical skill to the upper limits of my potential.

So, in short, my outlook on Brawl has simply changed. I now see it as likely only a fun past-time, rather than something I wanna strive to be amazing at.

These thoughts and feelings could change, but for now it's how I feel.
 

Jazriel

Smash Ace
Joined
Sep 23, 2006
Messages
839
Location
Belleville, ON
Ah, that thread. Gimpyfish brings out a point, but the point is moot.

His argument is that there's no hitstun, so what? This isn't melee 2.0. Combos don't exist. People (who are ********) think it needs to exist for the game to be competitive.

Remember the 0-to-death combo I pulled off on your Ivysaur? Explain to me how that happened. Gimpy's idea that no hitstun diminishes the games potential falls apart under that evidence. It was pure skill (and a little luck) that allowed me to "combo" you. It's for this reason, that Brawl (in my opinion) will be even MORE competitive than melee. No longer inescapable combos. No longer chain throwing lower tier chars from 0-to-death. Removing the hitstun was a genius step towards making Brawl far more competitive.

It's exactly like the "tech skill vs. mindgames" argument. Tech skill didn't actually do anything other than allow you to play the game. Once you could play the game, really play the game, then it was all mindgames. Brawl has it's share of tech skill already (like 2 weeks in) and now with no hitstun, with improved air-dodging, and "more defensive" options, Brawl will be just as, if not more, capable of skillful play compared to melee.

Also, like I've said already. The game needs to be out for longer. We already know all the defensive options from melee, but with a new game there are probably even more defensive techs and completely new offensive techs.

It is for this reason, that Gimpy is ********. He's making a definitive opinion about the game before he even knows what it is.
 

Suo

Smash Apprentice
Joined
Mar 5, 2008
Messages
165
Location
Ottawa, Ontario
You bring up some good points Jaz, and largely I agree with you, or at least I want to.

The reduced hit-stun is only one problem though. So far, and likely for the forseeable future, Brawl rewards camping more than any other option in the game. Offense yields no reward, you get one hit, but then the defensive options are so overpowering compared to the offensive options you're put back to square one. So if two equally skilled players play, the camping player is at a huge advantage, and will most likely win.

I really can't explain it as thoughtfully as Mookie, and a few others did in that thread, but essentially Offense is not rewarded in Brawl. This leads to a stale and boring game.

I truly was hoping Brawl would turn out the way you talk about Jaz, with mindgames reigning supreme, and creating custom combos on the fly, but it just seems like Offense is too gimped to make this a viable strategy, at least while camping exists.
 

WilldaBeast

Smash Apprentice
Joined
Jan 12, 2008
Messages
199
Location
Ottawa, Canada
Hey guys, I think this is a pretty cool thread so, I thought I'd get in on it. I live in Kanata just a little while from The Centrum and I'd like to play some of you guys.
 

Jazriel

Smash Ace
Joined
Sep 23, 2006
Messages
839
Location
Belleville, ON
Eh, I still don't see where all these arguments about offensive potential is harder come from. I have no problem punishing people when I've correctly predicted what they're going to do. There's a good reason I can tech chase with Bowser and G&W up to 80% on my noob friends. I realize I'm not pro, but c'mon, where are these all-pro tourneys that these guys are getting their info from?

I read some of Mookierah's replies, from what I can tell, everyone is playing Brawl as though they're an idiot.

What I don't understand, is that if you can hit an enemy, and they can hit you back because of the low hitstun, why can't you just hit them back immediately? Why is it in all these discussions why Brawl sucks, one can never counter their OBVIOUS retaliation? After all, if one knows they're going to attack INSTANTLY (which is bull**** itself, hitstun is fine in Brawl) then why can't one deal with it?

And why is it that only campers have defensive benefits? Why can't the person who is approaching also have the benefits of improved power shielding and faster spot-dodges?

SAUS's Ike had no problem dealing with my Thunderjolt spam (the first person I've seen deal with it so easily), and computers approach arrow-spamming Pit just fine.


The problem is that everyone is too stupid. They expect to mindgame into a combo and then from there have the combo deal itself out. In Brawl (as I see it), mindgames are needed 24/7. Until you can explain why I can't 0-to-death combo people (which I've done plenty (huzzah noob friends)), it's all a load of crap. There is nothing that has been definitively proven to show that Brawl is in someway inferiour to Melee. I'm not saying it can't happen, I'm just saying that right now, all these "intelligent" people deserve quotes around the word intelligent.
 

Fogel

Smash Lord
Joined
Jul 17, 2003
Messages
1,605
Location
Ottawa, ON, Canada
@New people: You might want to PM Krilj to have your FCs added to the Ottawa list on the first page.

My apologies to Mason and Jeff for being so late, and to anyone else who may have shown up right at 5 but left because I wasn't home. I got a new job and yesterday was my last day at the previous job, so I had a bunch of stuff I had to take care of first.

As for the whole Melee vs. Brawl thing, I find I'm liking Brawl a bit more than before. I'm still not sure if I prefer it over Melee though. For the moment I'll continute playing both.

Btw, for those who wanted to see that terrible campfest Snake vs. Rob video, I got the link.
WARNING: This match is very painful to watch:
http://www.youtube.com/watch?v=nj6ZLFjtNVI
 

Jazriel

Smash Ace
Joined
Sep 23, 2006
Messages
839
Location
Belleville, ON
My apologies to Mason and Jeff for being so late, and to anyone else who may have shown up right at 5 but left because I wasn't home. I got a new job and yesterday was my last day at the previous job, so I had a bunch of stuff I had to take care of first.
It's fine Fogel. As always I/we were the first ones there so no one left.

I also think a tourney should be looked into, it'd be fun with all the new people that are playing Brawl. Hell, maybe we could post ads at game stores like EB and random other people will come. There were like 1000 preorders in Ottawa for Brawl.
 

Hazza

Smash Rookie
Joined
Nov 17, 2005
Messages
4
Location
ottawa
Well Im going to be online March 29 19:00 (7:00Pm) onward. Ive added everyone in the first post. looking forward to future games. 1vs even FFA
 

BC AL

Smash Journeyman
Joined
Dec 5, 2007
Messages
456
Location
Final Destination
oi im back after my painful and backaching move to carp ahhaha
am i still allowed ther and all Fogel? or has ther been too many ppl ther
and btw ANYONE INTERESTED IN MELEE? XD i play brawl too i just prefer melee over brawl, so do u guys still do melee ther?
i main toon link and marth now... no more grab combos with IC...:/
 

Jazriel

Smash Ace
Joined
Sep 23, 2006
Messages
839
Location
Belleville, ON
IC's are also easier to desynch in Brawl, so with your crazy tech skills with them Al, you should be able to pick them up quite easily. I would recommend it too, because the infinite throw -> throw -> throw -> throw etc combos are cool. lol.
 

Fogel

Smash Lord
Joined
Jul 17, 2003
Messages
1,605
Location
Ottawa, ON, Canada
oi im back after my painful and backaching move to carp ahhaha
am i still allowed ther and all Fogel? or has ther been too many ppl ther
and btw ANYONE INTERESTED IN MELEE? XD i play brawl too i just prefer melee over brawl, so do u guys still do melee ther?
i main toon link and marth now... no more grab combos with IC...:/
You are of course still welcome. And yes, we do still play some Melee, though most of the new people are only interested in Brawl, so most TVs will have Brawl going.
 

Suo

Smash Apprentice
Joined
Mar 5, 2008
Messages
165
Location
Ottawa, Ontario
My lag seems a bit better lately, so I'll be checking wifi periodically today. Look for me if you wanna play.

Playing some nerfed-Sheik has renewed my enthusiasm for Brawl, such a fun character to play! Despite the lack of kill moves, just a really really smooth play-style.
 

Dice

Smash Lord
Joined
Feb 16, 2006
Messages
1,098
Location
Kanata
My lag seems a bit better lately, so I'll be checking wifi periodically today. Look for me if you wanna play.

Playing some nerfed-Sheik has renewed my enthusiasm for Brawl, such a fun character to play! Despite the lack of kill moves, just a really really smooth play-style.
just as a heads up, the lucario/metaknight is my 11 year old bro, and the poketrainer was me both times :p gg, but i have homework to do
 

Suo

Smash Apprentice
Joined
Mar 5, 2008
Messages
165
Location
Ottawa, Ontario
just as a heads up, the lucario/metaknight is my 11 year old bro, and the poketrainer was me both times :p gg, but i have homework to do
Ah okay, that makes sense then. PT was far better than the others :p.

Lag was pretty bad, but the PT Ditto was fun. I forgot about the elemental weaknesses a few times, Charizard got owned by Squirtles upsmash at like 90%, thats crazy!
 

SensFan

Smash Cadet
Joined
Dec 23, 2004
Messages
70
Location
Ottawa
Hey guys! I didn't know there was an Ottawa Smash community!

I'm 20 years old from Stittsville and I've been Smashing since 64 came out. I never joined the competitive community but my friend and I got pretty addicted to Melee and we pushed each other to get pretty **** good. Good for casuals I guess.

Currently, I'm working a 4-month Co-op semester in Scarborough (GTA... barf), but I'll be moving back to Stittsville in three weeks. Can't wait. I have played Brawl exactly once. The Wii is in Stittsville :(. But I got to try it out when I was visiting my parents this weekend and I can't wait to start playing it 4-5 hours a day this summer.

Wish I had found out about other Smashers in O-town sooner. Me and my friend got pretty sick of playing each other over and over. He played Sheik and Marth while I played Pikachu and Pichu (I've been loyal to the rat since 64). So you can guess how I did. But I finally picked up Peach when I got sick of losing. It was kind of sad how it took me like two weeks to get better with Peach than I was with Pikachu. Anyways, I'll be maining Pika in Brawl no matter how good/bad he turns out. And I guess I'll pick an alt or two on top of that.

I added the MSN addy from the first post. I'll let you know my Wii contact when I move back to Stittsville and get back into the game.

I'm very curious to hear about the competitive Smash scene.
 
Status
Not open for further replies.
Top Bottom