Eh, I still don't see where all these arguments about offensive potential is harder come from. I have no problem punishing people when I've correctly predicted what they're going to do. There's a good reason I can tech chase with Bowser and G&W up to 80% on my noob friends. I realize I'm not pro, but c'mon, where are these all-pro tourneys that these guys are getting their info from?
I read some of Mookierah's replies, from what I can tell, everyone is playing Brawl as though they're an idiot.
What I don't understand, is that if you can hit an enemy, and they can hit you back because of the low hitstun, why can't you just hit them back immediately? Why is it in all these discussions why Brawl sucks, one can never counter their OBVIOUS retaliation? After all, if one knows they're going to attack INSTANTLY (which is bull**** itself, hitstun is fine in Brawl) then why can't one deal with it?
And why is it that only campers have defensive benefits? Why can't the person who is approaching also have the benefits of improved power shielding and faster spot-dodges?
SAUS's Ike had no problem dealing with my Thunderjolt spam (the first person I've seen deal with it so easily), and computers approach arrow-spamming Pit just fine.
The problem is that everyone is too stupid. They expect to mindgame into a combo and then from there have the combo deal itself out. In Brawl (as I see it), mindgames are needed 24/7. Until you can explain why I can't 0-to-death combo people (which I've done plenty (huzzah noob friends)), it's all a load of crap. There is nothing that has been definitively proven to show that Brawl is in someway inferiour to Melee. I'm not saying it can't happen, I'm just saying that right now, all these "intelligent" people deserve quotes around the word intelligent.