Is it just me, or is the anti-fox/falco sentiment on these boards stronger than it is on the melee ones? Considering that the latter is the game where Fox and Falco are (with certainty) leagues above many of the games' low tiers, it would seem more appropriate that people wouldn't complain about them as much as they do.
I am of course not trying to deny that Fox and Falco are amazing characters with a plethora of effective options, but I would contend that they are less potent in Project: M than they were in Melee. Not because they were nerfed, but because a lot of the cast was buffed. I remember back on Smashmods when Shadic concisely commented on the matter, saying something along the lines of Fox and Falco now have a whole, new, more viable cast with closer MUs to fight.
The neglect of such concepts is also ironic when you wind back the clock to the pre-smashmods days where a fair portion of people were complaining about characters being almost entirely balanced based on anti-spacie tools. Whether you were part of that camp or not, those who have been lurking as long as I have know what I mean.
So why all the hate? Fox and Falco are certainly villains, but they aren't villains like Metaknight from Brawl or Magneto/Storm/Sentinel from MvC2 where they are simultaneously incredible characters but also win seemingly everything. Compared to the top tiers of other games they seem much more beatable. I would actually be willing to bet that more low-tier mains in Melee are comfortable with the Fox MU than they are with the Sheik MU.
So does anyone else notice this trend and feel that while it does have merit in the claim that Fox and Falco are really good, it is unecessary to complain about them as much as people feel the need they have to?
I am of course not trying to deny that Fox and Falco are amazing characters with a plethora of effective options, but I would contend that they are less potent in Project: M than they were in Melee. Not because they were nerfed, but because a lot of the cast was buffed. I remember back on Smashmods when Shadic concisely commented on the matter, saying something along the lines of Fox and Falco now have a whole, new, more viable cast with closer MUs to fight.
The neglect of such concepts is also ironic when you wind back the clock to the pre-smashmods days where a fair portion of people were complaining about characters being almost entirely balanced based on anti-spacie tools. Whether you were part of that camp or not, those who have been lurking as long as I have know what I mean.
So why all the hate? Fox and Falco are certainly villains, but they aren't villains like Metaknight from Brawl or Magneto/Storm/Sentinel from MvC2 where they are simultaneously incredible characters but also win seemingly everything. Compared to the top tiers of other games they seem much more beatable. I would actually be willing to bet that more low-tier mains in Melee are comfortable with the Fox MU than they are with the Sheik MU.
So does anyone else notice this trend and feel that while it does have merit in the claim that Fox and Falco are really good, it is unecessary to complain about them as much as people feel the need they have to?