Shokio
Netplay 4 Days
He definitely needed a damage nerf, as well as a juggling nerf.
But I'm sad to see the snowball effect gone, it's part of what made him REALLY fun. I think it would've been completely fair to keep the knockback growth with the budding/blossoming considering the Pikmin got significant HP nerfs.
But that's not to say I don't understand why this change was made. In combination with the new 20% RNG and the knockbacks not being reliant on budding anymore, it makes sacrificing Pikmin a lot less stressful, and was made to accommodate the new ability to throw Pikmin off-stage in order to edge-guard. It adds a new dynamic that previously wasn't there, the only problem is that it simply isn't fun.
Some changes just seem to be made "just cause" though, and his obvious bugs that everybody thought would be fixed still weren't fixed. Also, make Up-B a kill move combo-finisher pls.
But I'm sad to see the snowball effect gone, it's part of what made him REALLY fun. I think it would've been completely fair to keep the knockback growth with the budding/blossoming considering the Pikmin got significant HP nerfs.
But that's not to say I don't understand why this change was made. In combination with the new 20% RNG and the knockbacks not being reliant on budding anymore, it makes sacrificing Pikmin a lot less stressful, and was made to accommodate the new ability to throw Pikmin off-stage in order to edge-guard. It adds a new dynamic that previously wasn't there, the only problem is that it simply isn't fun.
Some changes just seem to be made "just cause" though, and his obvious bugs that everybody thought would be fixed still weren't fixed. Also, make Up-B a kill move combo-finisher pls.