I played SFIV on xbox alot with some friends that weren't into fighters at all, I just beat them with this 4 hit C. Viper combo over and over. then didn't touch Super much until I got it on 3DS, I just don't like the constricted claustrophobic feeling I have with no mobility options and little room to move, I felt like Alpha 3 (which I played in arcade recently) had a playfield that was twice the size as SSFIV and I liked that. I'm willing to give AE a try, but without a complete system overhaul I think its going to be really hard to get into, without aerial mobility and combo options its just uninteresting. They should add Karin because as far as SF characters go shes the only one I've like other than Sakura and C. Viper. As for links, dude I'm just saying when I hit with a link in Guilty Gear or Melee it tends to be spectacular and add a new series of options, the crowd goes wild upon successive hits and links following the first one, when it hits in SSFIV I just get another punch off and no one even notice the 2 frame window I just hit to make it happen, I don't feel excited. If its not a boring link on the ground, its an unforgivably tiny window to hit them was they fall down. There is also no aerial rave.
Blazblue isn't a terrible title, although it has alot of problems but the patch support is a good thing here. I think that BB sucks in comparison to GG in the same way SFIV did. They both have weird frame data that tries to be conducive to online play and a general slowness to them. CS2 is supposed to be a great improvement, and in line with AE, it would be the third iterative update, so it would make sense that alot of the kinks were worked out by then. I'm interested in checking out BB CS2, besides Platinum the Trinity is a f-ing milky hot loli. There isn't even a loli in street fighter. AH has like 5 lolis and BB has 2. Regardless I find other fighters alot more interesting and dynamic than SF right now. I think Marvel, even though simplistic, is a much better game than the original SFIV, and I'd love to see it continue to be supported like SF has been. Dr. Octopus plz. I think SFxTekken also looks like ***.
I think if you look into the AH3 game you will find alot of interesting mixup and combo possibilities, as well as a counterpick mentality that goes along with arcana selection that makes the metagame and competitive scene interesting. These simply isn't one best arcana. Its not some ****ty doujin game, these are original characters with gameplay inspired designs, not any sort of fanwank. Examu has been developing these games for nearly a decade now, which is about the point at which we saw Capcom hit their peak in quality, I expect Examu and Arc to have a good future, but I expect capcom to run out Ono along with Kamiya, Mikami, Inafune and everyone else soon enough, if the don't give him his on studio like Hideo Kojima and beg him to do Darkstalkers which he has been asking to do for the better part of a decade now.
I'm not saying AH3 is one of the best fighters ever, I hardly even can play the game right now, its a struggle because I don't understand alot of it, but I have to applaud Examu for trying to push 2D fighters forward, there really hasn't been any innovation in 2D since GGXX (2002).