Airdodging Plasma Whip isn't enough, though, because you have to be prepared for my next move, which will come right on the heels of Plasma Whip, because it's a very quick move on end lag. Even if I don't punish the lag, you have to think about what I'll do next. At that point, it becomes a matter of who guesses right, and that doesn't play into a match-up. When it comes down to prediction, then it's a 50/50 situation.
And you keep saying "if you use it too close" when I've been saying, again and again and again that you DON'T DO THAT. You don't really do that against anyone in the cast, and Wario is no exception. You just learn how to space the move, and you use it at the right spacing. You're creating a hypothetical situation that degrades the ZSS's ability, so of course you're going to win out. Technically, if you mistime your airdodge, I'll hit you with Plasma Whip. If you don't tech or SDI, I'll get you in a dsmash Plasma Wire infinite. If if if if if. This is not a discussion of ifs
lol, I just feed Wario the suit pieces. Mostly because it's hilarious.