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Takamaru
From the Japanese-only game, Nazo no Murasame-jō (Mystery of Murasame Castle) comes the samurai Takamaru. Takamaru gives SSBB a unique and traditional field with his honor code. Easily one of the fastest swordsman, his attacks depend on speed and speed alone. This however allows Takamaru to sneak in more attacks then usual with his speed. Most of his attacks depend on almost invisible sword attacks or sneak attacks that allows you to distance yourself from your opponent but be on them in an instant.
Stage: Murasame Castle
Moveset:
A, A, A = Slice, Slash, Circle Moon
Delivers two sword attacks and then a spinning sword attack.
Side A = Sonic Slash
Steps forward and delivers a very fast slash attack.
Down A = Leg Slash
Performs a very fast slash attack at the legs.
Up A = Crescent Moon
Produces a small crescent slash over his head.
Air A = Kick
Kicks the opponent while in the air.
Air Side A = Triangle Line
Performs a very quick triangle movement with his sword.
Air Down A = Downward Spiral
Thrusts his sword downwards which is engulfed in a spiral-like energy.
Air Up A – Crescent Charge
Attacks the opponent with a straight head on charge.
Running A = Instant Death
Disappears and then reappears in front of the opponent, attacking with a quick sword attack.
Side Smash = Hyper Thrust
Reels back and thrusts his sword forward; producing a power piercing attack.
Down Smash = Descending Oblivion
Reels back and descends in a circle while slicing with 3 hits.
Up Smash = Crescent Ascension
Reels back and performs a Crescent Moon but energy is shot from Takamaru upwards in a shape of a crescent.
B = Thousand Blades
Hold down B for Takamaru to perform many extremely fast sword attacks.
Side B = Flash
A flash lights up the screen in which Takamaru will appear behind the closest opponent allowing a combo. No lag time.
Down B = Takamaru disappears in a puff of smoke only to appear above the opponent. He then releases a energy wielding spiral sword attack downwards. It has some lag time though.
Up B= Sword Ascension
Takamaru places his sword under his foot, jumps up on the handle, grabs the sword and performs a lighting quick sword attack.
Grab =
A = Knee (knees the opponent opponent)
Front Throw = Holds the opponent, delivers many quick slice attacks and throws them out.
Back Throw = Tosses the opponent backwards and does several slice attacks as they fall.
Up Throw = Throws the opponent up and then lands on Takamaru’s fist.
Down Throw = Grabs the opponent, flips them over onto the ground, and then kicks them away.
Final Smash: Heaven Sword- Takamaru dashes forward, the screen goes dark for a second save for sakura blossoms floating on the screen. Then there is the sound of hits being taken. It goes back to the normal screen, the characters are left standing. However, one of them takes a lot of damage. Takamaru then appears behind that opponent and performs a quick high damage attack to finish it off.
Kirby Hat: Takamaru's blue hair and ponytail.
Stage Entrance: A puff of smoke explodes and Takamaru appears and bows.
Taunt: Says "Chotto mattedegozaru*", ties his sandals, and then stands back up.
Victory Pose: (1) Takes his sword, slices a bit, and then sheathes it back.
(2) Notices his sandal is untied, ties it, and then bows.
(3) Is startled, looks around, and dissapears in a puff of smoke.
Alternate Costumes: Blue livery coat, purple kimono, and brown hakama. Green livery coat, white kimono, and red-brown hakama. Purple livery coat, blue kimono, and black hakama.
* = I am not a expert at old fashioned polite Japanese but I do believe ~de gozarou is the correct term after such things like kudasai and such.