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I hate when that argument is used.inb4"justlikeyou,Gheb"
Wooow.Yeah, you can't just look at the numeric placing in the results. You also have to look at who the player beat and what characters the opponent used.
.
The whole point is that I'm not hypocritical about it at all but there's a handful of ignorant people who will say I am regardless.I hate when that argument is used.
Being hypocritical doesn't make anything less true. It's more like speaking from experience~
Wooow.
Goodness, did you just make a serious post in this thread~?
You don't dislike me?At least it wasn't somebody I dislike -.-
Ok, I would usually never been in a range where I can not react to it with jab. if anything I usually ground float Nair/Bair if I see it. or sense snake will do it at a certain time. Cause I usually stand at a distance where snake will think I will go in for an attack. But I just don't do anything. If he DACUS/dash attack I react to it with a jab grounded nair/bair or grab. When I do this, Snake will not be thinking he can just do this for free. Which then gives me a better time to get close to him and not have to worry about that move so much at this distance. I also have the option to dair him out of it if I float at the right height.I dunno how far away you plan on staying from Snake, but his Dash Attack's first hitbox is on frame 5. I'm not sure how DACUS affects how long a hitbox takes to come out, but I believe Snake can hit with the DA and then go into the DACUS. It's pretty damn fast and it's range is solid, so I'd be surprised if you could reliably react to it at a range where you were actively pressuring him. Reading and covering the option is a different story, but reaction seems unreasonable.
Just wanted to address that since that really stuck out to me. I can't comment on anything else of the above.
Here is the difference between me and you. You say you can set of the nade and then get away from him before the blast. You also say you can get in and out of his uptilt range faster. I don't have to "GET OUT" I can set of nade and be right near him for pressure and eating his shield. Forcing snake to evade or push buttons out of shield just hoping for the best to get me off him. My range of jab does not allow him to tilt. Its too slow. His tilt is 7 frames I believe. Shield drop 7 so it would be a total of 14 frames that move will come out. That move is not gonna touch me before I Jab him. So once I get in on his shield, I don't have to worry about tilts. Nor do I have to "GET OUT"Pretty much everyone can safely hit Snake's shield without blowing up the grenade. With ROB I have Bair, Fair, Nair, Ftilt + any projectile. Sonic can just use any method of spindash, do 20 damage to his shield in under a second, and escape before shieldstun is over. Kill power is very relevant here because the correct answer is for Snake to hit Sonic or Peach, because sitting in his shield will only hurt him. Even in a situation where a Snake would just sit in his shield, Sonic gets in and out of uptilt range faster.
The range you are talking about where Peach can punish DACUS is the range where Sonic can kill Snake for using DACUS. He can punish DACUS on shield regardless and obviously both characters can clash/beat it head on, but thats nothing special.
@ Delta, I'm pretty sure he is talking about mid range. I imagine at super close range, it might be tough for many characters to punish with double hitboxes and alooooooooot of distance retreating behind your shield.
I think Espy has a positive record against Razer or something close to it? Either way even if its been awhile, definitely an indication that Sonic has more going for him than Peach in the MU.
Good post, this is almost my identical summary to peach. I know you didnt exactly say this but my only disagreement is that Sonic can punish pretty heavy, or rather is at least given the ability to do so in capable hands. His strings at low percent may not be as simple as peach, but a big strength of mobile characters is maintaining pressure when opponents find themselves in disadvantaged positions. Sonic is at least capable of doing this in the hands of a smart player whereas less mobile characters or opponents with poor frame data have to settle for knocking their opponent away and allowing them to reset the situation/their defenses. Peach is a bit better as far as speedy frames go (though sonic isnt bad here either), but in terms of mobility Id definitely give sonic an advantage on pressure over peach which is especially important at high percent.
Sonic can not keep someone on lock when blocking of frame trap them with pressure. How is Sonic doing this? How is sonic keeping control when he has someone in this so called dis advantage position? His speed means nothing for pressure. If by pressure you mean people not being able to sonic, then ok? If that was the case he be like high tier. Speed is not everything. What good is all that speed if you can't lock and pressure one well. Sonic is not a scary character when he is close to someone.
If a position resets, I have many ways to approach someone and be safe. Sonic does not. And If he does, Please tell me. I am more then free to be correct.
Peach also have many options to punish someone on block. Even small characters, which as usually harder for alot to punish on block.
And yes Peach can be ok at zoning people out, that doesnt translate to her being good zoning overall. And even then her defenses are frequently compromised by characters with a sword or decent range, and she certainly cant lean on her mobility to make up ground. I do think her camp game is maybe a bit underrated though although still not too outstanding, but she definitely seems to have issues approaching and setting things up.
Let me clear something here. And something I actually agree with on you here. If someone stands in her range of fair, Peach has no option out of shield. She can't punish anything. Thats her grounded bind spot. A few characters have this issue. I seriously can't try out attacks. Thats why characters like Marth are a problem. Nothing she does out of shield is fast and has range. Fast thing she in the air is nair. 3 frames. But short range. Fasting thing grounded is Jab. 2 frames. Which funny enough, has more range then her nair.
At this position Peach players should not be trying to attack unless they are 90% sure (im serious here) they know what the enemy will do next and can execute the right attack to counter theirs. Peach lost all her freedom to attack here. He has to play slow and defensive to ether get away from the opponent or get close for counter attacks OoS.
She has a good method to get close to someone when being out ranged. Wave dashing out of shield. Here is how it works if curious;
Peach is the only character in this game that can cancel her jump land and do w/e she wants outside of Yoshi. I jump out of shield, Float then land to shield while moving forward. This helps block attacks and get close to my opponent when cornered. Peach has a high chance of landing PS from this. Which leads to better counter attacks such as her nair, dash attack and ftilt. Dtilt as well to punish a landing after an attack.
But yea, thats an option she has. A good one. And the only thing she can really do. Anything else is too risky and not safe. Peach players just challenge the situation and take damage they can be avoiding. She seriously can not do that. Peach excel up close. She is bad at mid range, and can not push any buttons. Every character in this game can punish her for free is she tries. Go watch any video of a peach player playing and watch what happens when she tries to test any character in her blind spot.Watch what happens.
I have enough time to evade do w/e to be safe if he tries to throw out a tilt. At this point it is not about trying to can control, snake is in my blind spot. As long as I make my self safe in this situation, thats all that matters. I avoided damage.Well sticking out a fast, good jab like Peach's could work at mid range to stop him, but after the clash animation ends he is no longer in jab range, while you are in tilt range.
The distance covered is why I think Sonic punishes it better. In addition to OoSing it, you can just shield drop and chase him down. Only reaction you need is your frame 1 shield.
Just by being blunt and stuff... I dunno...Why would you make everyone hate you? @_@
D'aww~ I like how AJ's the only pony emote I could find.I don't hate Nick Riddle. In fact, I find his personality to be quite charming.
ALL ACCORDING TO PLAN!I hate him.
It's so far away, you don't even understand.i think it's because he's from florida.
He pretends its all me me me .
But it's just Florida when you don't come from Tampa.
LOL NO! i'm tired of trying to be the only one seeing pikachu as a good character....You're right, let's keep talking about Pikachu.
Peach has a really nice fair, not disgustingly slow considering the benefits of auto cancelling it. However, you act like jabbing Snake is the end of the story. Jab isn't safe on shield, so if he holds shield he can still punish you. Getting out is alot better than getting in just to play a dangerous game. This is Brawl, how much are you going to get from that jab game compared to how much you could lose from it? Sonic can similarly ASC shield cancel and play the same game with his grab.Ok, I would usually never been in a range where I can not react to it with jab. if anything I usually ground float Nair/Bair if I see it. or sense snake will do it at a certain time. Cause I usually stand at a distance where snake will think I will go in for an attack. But I just don't do anything. If he DACUS/dash attack I react to it with a jab grounded nair/bair or grab. When I do this, Snake will not be thinking he can just do this for free. Which then gives me a better time to get close to him and not have to worry about that move so much at this distance. I also have the option to dair him out of it if I float at the right height.
My best bet if I am to close is to space jab cancels if I feel he will tilt/dash attack to cancel them. Then get some breathing room. I have to respect snake here. At this range of his tilts I can't do much. If I try to dish out an attack, I am gonna get punished. I have pretty good reaction time when I am awake. or if not reflexes if that is a better term in this case. Since I am in a situation or position against snake where he think or I make him think he can just do things. They he does the most common things to try and get a hit.
Here is the difference between me and you. You say you can set of the nade and then get away from him before the blast. You also say you can get in and out of his uptilt range faster. I don't have to "GET OUT" I can set of nade and be right near him for pressure and eating his shield. Forcing snake to evade or push buttons out of shield just hoping for the best to get me off him. My range of jab does not allow him to tilt. Its too slow. His tilt is 7 frames I believe. Shield drop 7 so it would be a total of 14 frames that move will come out. That move is not gonna touch me before I Jab him. So once I get in on his shield, I don't have to worry about tilts. Nor do I have to "GET OUT"
Sonic rolls past snake getting close to him just to dip again setting off a nade and avoid hit tilts Snake has breathing room now. I set off a nade, stay near him and don't have to worry about tilts or grabs. He has no room to breath and my pressure will likely open him up for damage. Peach does it better.
Also how is sonic killing snake in DACUS range?
I have enough time to evade do w/e to be safe if he tries to throw out a tilt. At this point it is not about trying to can control, snake is in my blind spot. As long as I make my self safe in this situation, thats all that matters. I avoided damage.
I actually thought you and Illmatic had never beaten Trela/Gnes/Razer.For the record Cass, Razer and I have only played in tournament three times ever (I think). I've got one win on him, he has two on me.
well didn't i just say that.....No see, you're arguing that he's a great character.
He's not.
He's just good.
OBJECTION!everyone is gonna defend their favorite character no matter what
Alright. You need a change of pace. Join me and we shall try to get pikachu viewed as an awful **** tier character that Zelda would be proud of.LOL NO! i'm tired of trying to be the only one seeing pikachu as a good character....
You think match up is all it takes? You think Player skill does not play a role at all. If so, that one of the most garbage things I have ever heard from this community in my 7 years of being here. No Peach is on the same player level as these snakes. DLA and Verm have mopped the floor with some good players as freaking ganon. Why don't I hear how ganon has good match ups and etc vs them? Because The player holding the controller is what matters. The character solo is not what matters. Those players are hella smart, and they use their heads with a character as bad as ganon to get at people. MK is a bad match up for me, yet I am here beating average level MK as Peach. By this stupid logic, I should have lost. yet I won. That's because as a Player I am the smarter one. And can pull off a win at a heavy disadvantage. Characters don't mean everything. First comes the character. Learn your match up. Then You have to worry about the player behind the character. You really think just knowing a match up and being a half ass player is gonna get you to the top?Peach has a really nice fair, not disgustingly slow considering the benefits of auto cancelling it. However, you act like jabbing Snake is the end of the story. Jab isn't safe on shield, so if he holds shield he can still punish you. Getting out is alot better than getting in just to play a dangerous game. This is Brawl, how much are you going to get from that jab game compared to how much you could lose from it? Sonic can similarly ASC shield cancel and play the same game with his grab.
You can not punish space jab cancel on block when out of reach of your grab. I can also delay jabs to throw off your timing. You expect this double jab stuff? That is not safe pressure. You hear thinking of double jab. Double jab is not counted for solid pressure. The only time I would double jab someone if I know they are gonna push buttons and going for dumb lock and just wanna get some space (for whatever reason that might be. Like just to get them off stage if near the ledge.) This is why there is jab mix ups. Let me paint a picture for you.
Jab>grab:
I did this cause I see or assume the player knows I would double Jab, then try something out of shield. So I jab them once, they will stay on block, I go for a grab.
Jab cancel>Jab
I did this to see if my opponent will try to grab me or attack out of shield. This is the safest type of pressure Peach should always start a match with to see just how your opponent trys to deal with you on shield. From here the peach player can then go for pressure mix ups to punish your attempts to break this pressure game. You can not punished this. This helps you condition an opponent to stop pushing buttons and just block/evade. if one keeps trying to grab me I can jab once, then jump to fair or dair, punishing wiff grabs/attacks out of shield. if you are not Marth or MK, you are not punishing jab cancels.
Jab>Dair/Fair
This mixup is used when one just wants to roll behind me and try to get a free punish after a jab/fair. They will roll right into my dair This is best with side steppers. You can not sidestep vs Peach. That is not even an option. But some people just feel ether brave or just plan stupid and do it anyway as the answer to everything I do. I can also eat up more shield if they stay on block and reset the pressure when I jab to a fair or dair. Leading to easier shield pokes. Shield is small. Now the opponent has to evade. Your option to evade are worst in the corner. And my educated guess become nearly guaranteed.
Now when I got the enemy on block, I mix and match all that I said above to give my opponent a hard time and crack their defense.
* fun fact, if I do this kind of pressure with a floating bair, I can eat your shield more than usual do to me activating the second hit box of her bair. And you can not punish this. You try and I can turn around and jab you for your grab attempts. I'm safe. Peach double nair hit box does the same on shield. it is not safe on block. But if i space it well enough, I can frame trap them and push grabs/attacks.
I didn't say he could set of the grenade without being harmed. Most characters can't do that. You rarely see even MK spaced well enough for that to happen. I'd like to see a video of Peach doing that because I doubt she has the range.
I said Sonic can hit his shield without hitting the grenade
Then I win on this subject. I stated this on the peach boards years ago. All I need is a snake to give me 5 mins of his time and I will do it. It's a height Peach has to float at where she hits the nade, but the explosion does not reach her hurtbox. Think of it as spacing for a marth tipper. I have done this before. I fail at doing this alot when I try cause I am not use to the height you have to be at. I think I am gonna practice this now hardcore.
Anywhere Peach has space to shield drop, turn around and grab Snake, Sonic has space to shield drop and Fsmash him. This would be severely bad DACUSing, but all of your theorycraft assumes your opponent is a moron so...
Really, snakes going into sonics Fsmash like this......really? Idk why this made me laugh.
Also thanks for calling people like Ally a moron. Who I ran into more than once in tournament, played and had close games with each time. He never destroyed me. he is just a better player who plays a better character and has the advantage in the match up. I did the best I could at my current skill level at the time.
You actually think I pull **** out of my ass and post it to seem cool? I'm not like the rest of the lazy people in the community. If I say something its cause I have done it at high levels of play many times. I'm not gonna say something I have not done nor use too. And I ALWAYS question myself. And not when I do things wrong or things fail. When I do correctly as well.Topic of Peach vs wolf comes up? I will not say anything on that cause I am not use to fighting wolf. Even if people troll in the debate. I can't say anything. Same goes for a few others. So do me a favor and quit putting me in this garbage category.
I actually thought you and Illmatic had never beaten Trela/Gnes/Razer.
Welp I'm pretty sure no Peach has ever beaten a Snake on Razer's level so GG Dark Peach. Since I brought up Lucario, I'd also like to note that Sonic beat one of the top 3 Lucarios in the country and Peach never really comes close.
Don't forget the discussion of the character results. Even with the increase, there still aren't that many as many Ice Climbers players.G&W is worse than Wolf/Fox vs most of top-tier. Also, afaik, the character hasn't had any metagame development for well over a year since, well, nobody plays him any more lol. Wolf > Fox is probably because of the MU chart supporting the notion that Fox gets hard-countered by ICs and the recent increase in ICs, but after talking with Nakat I think it's a very close call between the two. If Fox is better it's solely due to his MK MU imo.
TL is bad, idk. Then again, so are D3 and Lucario, kinda, maybe. TL should be below Wolf/Fox though, because lolMK.
ROB doesn't really show up anywhere outside of the House of 3000, so people still think he's meh. That's probably it.
This is where there is educated guesses. 50/50's etc of fighting game fundemantals. I had a snake do dacus out of shield a few times when I went from jab to dair. So after I noticed this and caught on, I decided to switch up the pressure. I would jab or jab cancel the moment he would think i would dair, and hit him before he could dacus. What people need to understand is that you can't play everyone the same way. The character may be the same and you go by the laws of said match up. But the player behind the character is also very important. I don't pressure every snake player the same way. I pressure based on how they play and think. Adapting to how a player works said character is an important thing. I learned this years ago the hard way.Jab -> shield is safe relatively speaking with spacing. But, if peach tries anything other than 2nd jab or shield, the move is too slow. Shield drop -> dash attack or ftilt will catch peach (from snake). Its possible. And if someone plays the match-up enough and practices it will accomplish it. There is like 1/3 of a second in ending lag and hitlag to notice that "oh, my shield just got jab1 by peach".
However, typically unlikely to happen due to people like being shield happy.
I somehow feel Umbreon and Shaya are connected in some way.
I somehow feel Umbreon and Shaya are connected in some way.
I don't get it?
Have you done anything that should make me dislike you? 0_oYou don't dislike me?
Bluntness doesn't bother me.Just by being blunt and stuff... I dunno...
Love the avatar btw.Don't forget the discussion of the character results. Even with the increase, there still aren't that many as many Ice Climbers players.