Honestly, I don't know, sorry.
Allrighty, that's too bad though, I was really wandering if any of our reasons were taken into consideration. That said, they probably know way better what to do then us anyway.
Heh, well the last time Yoshi's Island Melee was brought up in the SBRoom, it was being looked at being counterpick since Fox can't shine people off the right side, or up-smash kill at 40% anymore. And Green Hill zone doesn't seem banworthy (as yet anyway)
Ah I see, well the Fox thing on Yoshi's Island does make sense, although, I'm not sure how it works out with some of the new characters, I haven't really played it yet, as it's always been banned so.
And Green Hill zone really does suprise me, it could be good for me, because I play Ike and if for some reason people have to jump over a little spin-thing (whatever it is) I basically get free Usmash or Uair changes and when all your moves can KO that helps. Now I can see why they won't too quickly ban a stage because of Ike, as he's mid-tier at best and played by n00bs that claimed Roy was better than Marth, but still. A well, we will have to wait and see I guess.
@Eten, I think you are misunderstanding what I'm trying to say, the 5 pages (might not be exact) and stuff was referring to the fact we weren't talking about a certain stage anymore, just argueing over some new system that should be universal for all stages. Now what I ment with my bolded part, was simply that such thing is not what will happen and therefor is not what we should be doing either.
Like you can tell from some of the examples from the BRoom, they are indeed going over each stage one at a time, they don't look at it like: "Yoshi's Island/Melee (walk off ledges)". Instead, they say it could be unbanned because Fox his Usmash doesn't kill at 40% and you can't shine people off. Now when I said they needed a good reason to unban it, I must admitt that I forgot about the 40% thing, I just remembered how the ramps were abused all the time. Now I haven't played it yet so maybe it should be counterpick.
Anyway, I think we are better of looking for an agreement here, how about I try to make a start? Let's start with Corner-Trap his last list, I think your last one was rather similar and I didn't see you complain on this one, so yeah.
n e u t r a l s t a g e s :
Final Destination
Battlefield
Smashville
Yoshi's Island/Brawl
Lylate Cruise
c o u n t e r p i c k l e g a l :
Delfino Plaza (movement, walk off ledges, walls, water, passable bottom platform)
Bridge of Eldin (hazards, walk off ledges)
Rumble Falls (movement, hazards)
Skyworld (destructible environment)
Castle Seige (transformations, walk off ledges)
Pokemon Stadium 2 (transformations, various effects)
Halberd (movement, hazards, passable bottom platform)
Shadow Moses (walls, walk off ledges)
PictoChat (transformations, hazards)
Summit (hazards, water, various effects)
Norfair (hazards)
Mario Circuit (hazards)
Frigate Orpheon (transformations)
Yoshi's Island/Melee (walk off ledges)
Corneria (hazards, walls)
Onett (hazards, walls)
Brinstar (hazards, destructible environment)
Rainbow Cruise (movement)
Distant Planet (hazards, various effects)
Mushroomy Kingdom (movement, walls, walk off ledges)
Port Town Aero Dive (movement, hazards, passable bottom platform)
Green Hill Zone (hazards, walk off ledges)
Luigi's Mansion (destructible environment)
Jungle Japes (hazards, water)
Green Greens (hazards, various effects)
Pokemon Stadium (transformations, walls)
Hanenbow (various effects)
Pirate Ship (water, movement, hazards, walls)
b a n n e d s t a g e s :
WarioWare Inc. (adverse effects, walk off ledges)
New Pork City (infinite stalling, hazards)
Hyrule Temple (infinite stalling, walls)
Mario Bros. (adverse effects, infinite stalling, walk off ledges)
Spear Pillar (adverse effects, infinite stalling)
75m (infinite stalling, walk off ledges)
Flat Zone 2 (adverse effects, walk off ledges)
Big Blue (adverse effects)
First of all,
Shadow Moses should be banned, like Mic said above me, free kill for DDD, so. Second, the
Summit can have the entire bottom of the stage go underwater and the fish come without warning, and are an instant KO, so should really be banned.
Mushroomy Kingdom; well 1-2 is one huge life, so should be banned for the same reason as Temple. 1-1 is bad as well, it get's people trapped against pipes like they are walls and a grab can hold someone until the stage comes close, then backthrow to KO.
Rumble Falls; the spikes there are a 1 hit KO and you can easily throw someone into them, the speed might be determined and predictable, but that also means fast characters with good jumps, can go high and use dairs. They don't even have to hit to KO, just keeping the opponent away is enough. Also, there is a small part rather quickly, that really only has room for 1 person and the one that can get there the easiest will have a free KO as well.
Now let's leave it at this for now and we can continue when we've discussed these stages in a reasonable way.