Akaku94
Smash Journeyman
^and then go through the stages and don't ban until PROVEN broken!
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I had a vague feeling this was going to happen <_<Hate to tell you this chief, but InCom came up with the same thing ageeeeees ago.
Well the point of FLSSing is that players strike all the stages that give a massive advantage to the opponent so they end up on the most even stage in the end.Because there is nothing to gain competitively from Skyworld being legal on the offchance that a non broken MU will occur on it. And even if there was, the only possible way you COULD gain something from that scenario is if you know beforehand that specific MU would be played. If Sonic vs Peach is fine on Skyworld but sucks for everyone else, the only way having skyworld legal is beneficial is if it's only legal when the MU is Sonic vs Peach.
If you want to make a MU chart for every stage and have it's legality based off that, be my guest. Looooooo
I'm not the one arguing for FLSSing, but technically if neither of you felt the need to strike Skyworld over any other stages it's even.But that's not even close to guaranteed.
If the most even stage in the game is YI, and my opponent strikes that but now skyworld is open, I'm not happy lol. Adding banned stages to the list would shift FURTHER away from "even" or "fair".
A better system would be striking from starters and CP's. Not banned. Ever. Like really that system would certainly be plausible if you'd be willing to drop the whole banned stage thing. Banned stages are not good for competitive play. End of discussion, drop it, there's no/not enough merit to them for allowing them, even under specific circumstances.
This is the whole point behind flossing. If you can't care enough to ban 75m when you main D3, you suffer for it. If you don't care enough to ban Green Hill Zone when you main Donkey Kong, you suffer for it. If you're smart enough to ban as many walkoff stages as possible against a D3, and avoid banning stuff like Rumble Falls and 75m, you're taking advantage of your knowledge of the stages.What Ghost said.
If Skyworld wasn't striked at all by either player, it means that neither of you believed that you needed to strike it.
Basically this is what would happen:I'm not the one arguing for FLSSing, but technically if neither of you felt the need to strike Skyworld over any other stages it's even.
Or I had to waste my bans on other stuff. If I have to ban nearly every additional banned stage, and have little room left for starters and CP's, who REALLY gets influence over where the match goes? Me or my opponent? I don't think making 1 person strike Skyworld and Temple while the other one gets to sit on his *** and worry about whether "BF or SV" is more concerning is what you want.What Ghost said.
If Skyworld wasn't striked at all by either player, it means that neither of you believed that you needed to strike it.
Exactly. I would not mind seeing this system in place IF the stage list is starters and CP's. I do not want to see banned stages legal on any kind of list or system ever. Period. I don't know how much stronger I can put it besides "IT'S A REALLY BAD IDEA GUYS". If you're striking from RC Brinstar Frigate Delfino SV BF etc instead of 75M Temple Moses Bridge of Elden etc that's 500% better.I'm strongly in favor of Legal Flossing with at least 19 legal stages, only banning the outright broken/over-centralizing stages (so Hyrule is gone; distant planet, not so much). This is because if I'm a character that abuses several broken stages (like Sonic) then my opponent has to ban them, and then I get much more influence on which stage we play on. Within legal stages, flossing is perfect, but when you throw in broken stages, the system will over-centralize toward characters that can abuse the most banned stages (Stages that aren't fit for competitive play in the first place).
I could see FD and RC being struck to in certain match-ups.There are some stages I wouldn't expect anyone to ever strike to in any matchup tho. FD and RC I think.