Whoa! My logic is used by Trolls?
Yeah, used to be pretty common to have people posing as new players (that clearly weren't) saying stuff like this to get tourney players riled up.
I didn't here any arguments but that there are random ELEMENTS in a stage and one argument that speed is a problem.
Remember that "
playing to win" runs strongly in the Smash community. We're competitive. Competitive is when the best player wins. If one player's trying to recover, and a Home-run Bat spawns next to the onstage player (HRB is excellent for gimping recovering players), that stock was just decided not by player skill but by a totally random item spawn. Also, back in Melee, there was a huge stink when Ken (the undisputed best at the time) lost to a random because an explosive capsule dropped in front of his smash attack, so don't say it will never happen. (Although we can turn off exploding capsules in Brawl, so while it's technically possible to create a competitive game with items, it's not very popular to do so because smashers are so used to not having them and whatnot. There's an alternative ruleset called "Item Standard Play", but I can't be bothered to go dig it up now. And I personally advocate turning food on--and a couple other things--but that's a whole 'nother can of worms.)
I thought random elements in stages were what made SSBB special?
Not quite, DI, percent, and the variety of stages separate Smash from normal fighters even more than randomness. (Most fighting games have basically ONE stage, so even something like FD/SV/BF only is better.)
It IS true to a certain point that one's ability to adapt to random events can be said to be a testable skill, but this is only applicable to a few stages such as Norfair (which isn't legal under Unity as it stands, but I think it will be eventually). Other stages (WarioWare, arguably Pictochat) and many items are "too random"--I can elaborate on what this entails if you like.
Also the lack of items are why speed is an issue.
Not true. For proof, see Snake, who can generate quite powerful items at will but can't deal with efficient circle camping if the camper pays attention at all.
Where are the counter-picks?
Over there /point
There should be a serious discussion about the game that is there. The current boards have plenty of debate as it is. I don't see how playing the original game could possibly add more.
We ARE playing the original game. Remember that it gives you tons of options so that you can play how you want. We just figured out (roughly) the combination of settings that makes for the best competition as defined above.
Where are the low item, anything goes 1v1 matches?
Actually, a few tournaments do run "allbrawl" as a side event. It's popular to do for fun at larger events, but it's mainly considered just that--fun. Whereas the main event is both fun and competitive.
Take it or leave it Smashboards. If you want more talk like this, then the administrators can stand up for me when the thread heats up. If you want more people talking like inferior then I'm fine and I'm gone.
On that note, I'd like to apologize if I'm coming off a little snarky or condescending. I'm just in that kind of mood right now. Welcome to the boards, btw. We cool?