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Official Stage Discussion- New Minor Update 19/4

secretweapon

Smash Apprentice
Joined
Oct 21, 2006
Messages
79
Location
Roswell, GA
Hyrule was WAY 2 big for me. I'm all for space and stuff, but the massive stage where they put in so many platforms and backgrounds made it annoying. Plus, it was luck to kill some1 at the bottom of the stage and characters bounced around there until they had 300 damage
 

Konuk

Smash Journeyman
Joined
Nov 8, 2006
Messages
341
Location
Washington DC
oh they gotta do a metal gear solid 2 stage when ur inside the Tema Gru and the ninjas attack big space small plat forms Metal gears Oening in the back groud while raiden fights them XD the ninjas whould be like Arwwings on starfoxs lvl where they attk anyone and leave
 

Ac35Full701

Smash Apprentice
Joined
Mar 30, 2006
Messages
107
Location
Manchester, CT
Nice stages. This makes me wonder what the pokemon stage will be. Realgam tower perhaps?
Someone's probably addressed this already but they have a beautiful looking Pokemon Stadium in there. If they retain Zelda/Sheik I wonder if they'll have their own level as well..

The Fox level looks sick. As does the Metaknight ship level. Seems like it'll be a stationary platform area to play on where the background doesn't affect you, not like the F-Zero stage in Melee.

Samus/Zamus' level is gonna look amazing..
 

MetalLuigi1209

Smash Ace
Joined
Nov 30, 2006
Messages
863
Location
The Negative Zone
Wow, I am really looking forward to these stages! I mean, Yoshi Story used to be an easy going stage with just 3 platforms, now it looks so much better! Also, Pit's arena looks really cool, since the platforms fall during the match! Can't wait until Brawl!!!
 

cultofrubik

Smash Journeyman
Joined
Jul 19, 2006
Messages
452
Location
Orlando, Florida
"Oh, baby. Looks to me like they've taken a much more balanced, simplistic approach to the levels (at least the ones we've seen so far); there's not many hazards or obstacles visible except the karts driving on mario circuit. Also looks like the stages are more spacious, which would make the pace of the game a little slower and less chaotic, because the extra distance between characters forces players to calculate their attacks more carefully. I like this approach because it works well for balanced tournament play. The only bad thing--and I can't say how bad--is that big stages favor fast moving characters that have a lot of mobility (only in matchups against slow moving characters), since they can utilize the extra area for evasive tactics, mindgames, variations of approach/attack, etc... they can basically "circle" the slow opponent without fear of getting hit. It's not an unbeatable advantage, but it's still magnified the bigger the stage gets. "

great post btw

well there is that one Greek stage thats kinda chaotic - perhaps this would lead into glitches? (i'm all up for those, lol) The Great Fox Stage looks like the old battlefield in a way because of the nothing under the platform idea. The two Pit levels are rather interesting as they are extremely well detailed.

all of these stages in general are extremely pretty. =) I am really impressed with the depth of the Nintendo Wii operating system....
 

FlipTroopa

Smash Lord
Joined
May 20, 2006
Messages
1,308
Location
Flip's Pad
Did anyone else notice the Halberd has the Dual Cannon on top? I was just replaying Kirby Superstar this afternoon, and that was the first thing I noticed glancing at the Halberd stage screen ;p
 

badmon45

Smash Rookie
Joined
Jun 6, 2006
Messages
5
I'm kind of dissapointed that the new Pokemon stage is really just a stadium. Saffron City was really unique and cool because it was actually based on the scenery in the RPG games. Hopefully, the second Pokemon stage will be based on the new games.
 

wiivolution

Smash Rookie
Joined
Jan 2, 2007
Messages
4
All the new stages confirmed or not at the very least look great, but if Sonic makes the cut I wanna see some kinda Sonic Zones. BTW this has been my first post thank you.
 

Blackshadow

Smash Ace
Joined
May 24, 2006
Messages
900
Location
Adelaide, Australia. Along with my Mad Duck.
I would like to see a stage based off one of the levels from Super Mario World or something like that. Players would fight in normal 3D while the background would be scrolling along. Players could jump on the various enemies to gain Koopa KO's and the like and when everyone reaches the flag whoever could jump the highest could get the Super Smash Item and unleash a world of pain! The background would stop scrolling at the flag area and would restart the level (or go to a completely new one...imagine the underground!) and with that the process would start all over again.

That could also be something for an Adventure mode stage but w/e
 

EnFerris

Smash Journeyman
Joined
Jul 31, 2006
Messages
274
I would like to see a stage based off one of the levels from Super Mario World or something like that. Players would fight in normal 3D while the background would be scrolling along. Players could jump on the various enemies to gain Koopa KO's and the like and when everyone reaches the flag whoever could jump the highest could get the Super Smash Item and unleash a world of pain! The background would stop scrolling at the flag area and would restart the level (or go to a completely new one...imagine the underground!) and with that the process would start all over again.

That could also be something for an Adventure mode stage but w/e
The concept of interacting with the stage to get the smash emblem is actually pretty freaking awesome and surprisingly original. Good job.
 

Dubaaay

Smash Rookie
Joined
Jan 5, 2007
Messages
2
the idea of a super mario world stage is awsome but i doubt it.

is the game allready made/planed out? or can our ideas contribute too? =)
 

Peaches

Smash Lord
Joined
Mar 22, 2004
Messages
1,269
I just want lots of tourney legal stages.

An option to turn off hazards would be godly.
 

Inferno_blaze

Smash Lord
Joined
May 22, 2006
Messages
1,346
Location
Woking, UK
Hazards off is a must, those blasted arwings can really ruin a good fight! They should still be there though as they can be hilarious.
 

boricuaboy

Smash Apprentice
Joined
Nov 23, 2006
Messages
180
yea i like that level where the floors were breaking i want a lot of levels like that
 

Keige

Smash Journeyman
Joined
Sep 25, 2006
Messages
462
Location
Texas
Hazards off is a must, those blasted arwings can really ruin a good fight! They should still be there though as they can be hilarious.
I hate it when someone knocks you into an Arwing and as you're touching it it releases a laser and you fly up only to get hit again by the next one. I have the worst luck when I'm not controlling an Arwing.
 

Endless Nightmares

Smash Master
Joined
Sep 23, 2006
Messages
4,090
Location
MN
It would be nice to see some more SSB64 stages. I loved the old Hyrule and Corneria. And Dreamland of course.

For Sonic they could use the old Genesis stages. Green Hill, Scrap Brain, Chemical Plant, Emerald Hill, Casino Night, or Carnival Night...and use the same music, or reorchestrated music.

Hyrule was WAY 2 big for me. I'm all for space and stuff, but the massive stage where they put in so many platforms and backgrounds made it annoying. Plus, it was luck to kill some1 at the bottom of the stage and characters bounced around there until they had 300 damage
Hyrule was just plain fun. Sure it wasn't really accepted in the competitive Smash community, but when you just want to have fun you could go to Hyrule and have a blast bouncing off those walls. :laugh: Every Smash has to have at least one really big "fun" stage, like Corneria in SSB64.
 

Keige

Smash Journeyman
Joined
Sep 25, 2006
Messages
462
Location
Texas
I just wish people wouldn't pick it all the time. It seems that everyone only picks that level!
 

Wrath`

Smash Master
Joined
Jan 13, 2007
Messages
4,824
Location
Binghamton, NY
Good stages:
Fichina(starfox assalt)
Zoness sea base(starfox assalt)
Marble garden(sonic the h 3)
Bowsers castle(numuris marios)
The fire race track(f-zero gx)
Final battle place in hyrule(windwaker)
 

Starmanclock

Smash Apprentice
Joined
Jan 5, 2007
Messages
181
Location
Michigan
NNID
Fangzthewolf
Good Stages:

* Retro Bowser's Castle course
* Animal Crossing Course
* Retro SMB 3 course
* Green Hill Zone Course
* Star Wolf's hideout from Starfox Assult
* Luigi Manison course
* King Dedede castle
* Delfino Plaza
*Windfall Island from Wind Waker
* A Metroid Prime Course
* A Metroid Fusion Course
* An Animal Island Course from AC
* A Castlevania Course
*A Wario Land Course
* An Pokemon Collisuem course
 

Tsukuyomi

Smash Journeyman
Joined
Dec 16, 2006
Messages
279
Stages with ceilings and moving platform... We don't really get much of those, especially the ceilings...
 

petre

Smash Lord
Joined
Jan 17, 2007
Messages
1,920
Location
closest to Sterling Heights, MI on your wii foreca
that smells like FD to me...
anyway, just for fun purposes, they should have a level like luigis BtT, only with the hole at the top...or a few holes in the box...that would be funny...
i dont like thought how like half the levels shown are a standard one big bottom platform and a couple smaller platforms above...they need more variety than just the angles of the platforms and the heights...
 

Luigimitsu

Smash Apprentice
Joined
Nov 6, 2005
Messages
199
Location
London
I think they should divide the sprite levels separately from the new levels and N64 and Gamecube levels, if they keep some of those for nostalgia. They could also add more 2D sprite levels, like Brinstar and Tourian from Super Metroid, they would bring back a lot of memories and would look great. Or they could create those levels in 3D, maybe they have, who knows.

My point is... instead of having a few Mario sprite levels in the selection, they could have a whole line up of sprite levels separated from the rest, then have Wii levels, Gamecube levels plus n64 levels which are unlocked.
 

Razed

Smash Ace
Joined
Nov 14, 2006
Messages
548
Location
Quebec
**WARNING- THIS IS A KICK A$$ IDEA AND I DON'T KNOW IF IT HAS BEEN MENTIONED YET**

You should have the option of playing on Target Test stages. Know how kickass that'd be? Sure, some chars might be at an advantage, but that's why you have the option of choosing it! It's be SO fun!

EDIT: Also, a Zora's Domain one would kick *** too
 
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