I think we need to make a list of likely characters and have their pros and cons, because I'm sick of seeing that Ridley-size argument repeated so much.
I can cover almost every point people have used against Ridley. Let me post them.
Anti-Ridley arguments Debunked.
Argument 1:
“Ridley is to large and would not fit in the game” also known as “Ridley is to big”
Despite what is claimed in this argument, Ridley is not to big. Common examples are Ridley from the original metroid games as well as the official canon comic. Even if we limit him to his 3D appearances, many other characters have had their sizes changed within the Smash Series. Olimar, Pikachu, Kirby, Dedede, Meta-knight have all been enlarged to fit into the game. Bowser, who generally is known for his size in the main mario line, was chosen to have one of his smaller forms from the spin-off games. Smash is not afraid to mess with peoples sizes.
Ridley from Metroid.
http://www.emulationgalaxy.co.yu/images/ed...d/metroid_1.gif
Comic images Posted by Nyc48
http://i264.photobucket.com/albums/ii183/n.../ridleysize.jpg
http://i264.photobucket.com/albums/ii183/n...ridleysize2.jpg
http://i264.photobucket.com/albums/ii183/nyc48/zzsmkup.jpg
http://mdb.classicgaming.gamespy.com/mzm/m...idManga2-07.jpg
Argument 2:
“Relative size is what matters. Samus is in and because of this, Ridley's size is already established as being huge.”
This argument is trying to say that all characters relative sizes are kept intact in the smash series. An example of this is the Mario characters. Bowser is the largest, followed by Peach, Luigi and Mario being the shortest. This is always kept constant. Since Samus is already six feet and Ridley is huge compared to her, he cannot be shrunk down. This is the argument that is usually proposed. Not only is this argument disprove by the fact that they are fake characters, it can also be disproved with Pikachu and Mewtwo from Melee. Pikachu's Canon height is 1'04'' while Mewtwo's Canon height is 6'07''. If you look at the 3D games, you can see that this is their heights. Now look at melee. This is clearly not the case. Mewtwo is smaller and Pikachu is definitely taller. Thus the Relative size argument is disproven.
Combat vid comparing Mewtwo and Pikachu's height in Melee
http://www.youtube.com/watch?v=si4hUNySZV8
Argument 3:
“Ridley would look stupid small.”
This, no matter how anyone looks at it, is an opinion at its core. Many people believe he looks fine smaller, while some believe he looks silly. This is up to personal preference and is not a good enough reason to exclude him from being playable in future games.
Argument 4:
“His proportions are to irregular and would not work shrunken down.”
This argument mainly consists of using Ridley's skinniness and length as means of excluding him from being playable. Most people point to his neck and Many fans have also tried to make him smaller in an effort to have a visual reference for people to see that he would work and that his proportions are not skewed. Examples of this are listed below.
LinkIII_IsBack posted the following.
http://img339.imageshack.us/img339/4043/ri...ndsamus1cg4.jpg
http://img237.imageshack.us/img237/8972/ri...ndsamus2xt1.jpg
http://img217.imageshack.us/img217/4956/ri...ndsamus3fe1.jpg
http://img504.imageshack.us/img504/8645/playaberidleyls8.png
http://img214.imageshack.us/img214/7395/pl...eridley2qb1.png
http://img357.imageshack.us/img357/263/pla...eridley3xv8.jpg
http://img214.imageshack.us/img214/6995/pl...eridley4ps2.jpg
Argument 5:
“Smaller ridley in metroid does not count because of system limitations.”
This argument also includes the “Metroid was overridden by Zero mission” Argument. What this argument is trying to do is say that because Metroid was released on the nintendo, Ridley was only small because of system limitations. Because of the release of Zero mission, this fact is drilled even more. The thing to remember is that the system limitations also apply to other games, mainly pokemon. One cannot count the Handheld pokemon games and act like those sizes matter and then discredit the original Metroid. Both have smaller sprites and characters from their original heights because of system limitations. It is best to just use Canon sizes, or at least the 3D canon game models. Pokemon and Metroid have been put into 3D. As it can be seen, the pokemon models have incorrect sizes in melee. Because of this, it is shown that Smash messes with the sizes and ridley cannot be excluded because some consider his smaller form negligent because of system limitations.
Argument 6:
“They have to use the newest version of characters. (IE Legend of Zelda example.) Because of this, Meta-ridley would be the one to make it playable, and because of his wingspan and out of proportion limbs, be would not be able to be resized.
There are two problems with this claim. One is that Ridley's limbs and wings are very skinny. While Meta-Ridley does have huge wings, it is safe to note that Mewtwo's Dimensions were also skewed in Melee. He appears fatter than he should be. The other point is using the most current character model. This is false by looking at Samus. Samus is based on her Super Metroid look, not the prime series. Other examples is updating the looks for Retro characters, Sheiks new design that was submitted, and even toon link (who is not cell shaded) Since this is true, they can use normal Ridley if they wanted to.
Here is a list of characters, with pictures that show they did not use the newest models from the games.
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Wolf from Command
http://wiimedia.ign.com/wii/image/article/..._1186378498.jpg
Wolf from Assault
http://img176.imageshack.us/img176/4417/wolfev8.jpg
Wolf from brawl
http://www.smashbros.com/en_us/characters/...12/hidden12.jpg
Looks like they used more influence from the Assault version than the command version.
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Last SF game was command.
Falco looked like this
http://images2.wikia.nocookie.net/ssb/imag...alcoCommand.jpg
In brawl, he looks like this
http://www.wikicheats.com/images/0/09/Smas...Brawl_Falco.jpg
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MGS's last game (keeping that the designs were finalized before 2006) was Metal Gear Acid 2
http://upload.wikimedia.org/wikipedia/en/t...x-SnakeMGA2.PNG
If you want to argue Nintendo Only
http://www.gameguru.in/images/metal-gear-s...in-snakes-1.jpg
His look in brawl
http://ssbb.teamhijack.com/images/characte...nakeprofile.jpg
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Here are three examples of where Sakurai did not use the newest models and took creative liberties with the characters designs. If it can happen with them, it can happen with ridley.
Argument 7:
“He is an unimportant character and does not deserve a place in smash”
This argument mainly shows peoples little knowledge about the Metroid Series. It is stated in the official Canon Manga that Ridley Killed Samus' Parents when she was a child. He practically started the Metroid Series. It has also been said that He is the leader of the space pirates. The last thing to note is that he is the most reoccurring boss in the series. I recommend reading this wiki page on the subject. Don't like Wiki? Your loss.
http://metroid.wikia.com/wiki/Ridley
Argument 8:
“Diamond/Peral have many official canon sizes for Barboach. This means Pikachu can grow from 1ft 4in. To over 3ft. Thus showing that using pokemon to discredit relative size is invalid.”
This argument is attacking one of the pro-ridley groups points than Ridley himself. Try and disprove one of your claims, and then he is an invalid character again. The reason why this does not work is because one of the main points is that mewtwo is also shrunk down in size. There is only one mewtwo canonically and his height is supposed to be constant. Since he was shrunk down in size, the argument still has a leg to stand on. One could try and argue biology and on how reproduction and size is generated in real animals, but Pokemon is a game and thus fake. The way they mate, the fact that they only take physical traits from only one parent as well as other things makes it silly to argue logical biology. It appears to be silly to some that to justify the absence of ridley having a chance, an anti-ridley person has to say that the Pikachu in SSE is a special Pikachu that was bread so his size was good enough to fight in brawl. Feels silly. Best to say that the programmers need a larger pikachu to use and just grew his size. People need to remember that this is a game.
Argument 9:
“Ridley's Size stays constant.”
Here is his sizes in Canon order.
Comic images Posted by Nyc48
http://i264.photobucket.com/albums/ii183/n.../ridleysize.jpg
Ridley from Metroid.
http://www.emulationgalaxy.co.yu/images/ed...d/metroid_1.gif
Ridley from Zero Mission
http://metroid.com/zeromission/launch/_img...ies_char6_2.jpg
Ridley from Melee
http://ssbm.detstar.com/screengallery/samus_ridley.jpg
Ridley from Metroid Prime
http://img150.imageshack.us/my.php?image=m...alwebsitsh7.jpg
Ridley from Metroid Prime 2 (He was supposed to appear)
http://images3.wikia.nocookie.net/metroid/...ssed_Ridley.jpg
Ridley from Metroid Prime 3
http://image.com.com/gamespot/images/2007/...30_embed050.jpg
Ridley from Super Metroid
http://www.nintendomaniacs.com/images/ul3/...roid/ridley.png
Ridley from Fusion
http://www.ingamedex.com/images/thumb/2/2e...usionRidley.png
http://images.wikia.com/metroid/images/5/5...zen_Ridley1.png
To say the least, his size changes a lot.
Argument 10:
"Ridley is a boss in brawl. Making him playable means other known large bosses like Andross should also be playable (Otherwise known as the Andross defense.)"
We have already proven, in this article, that ridley is not oversized and that he can be shrunk down. That is a key factor you have to get around. Now, first we will act on the notion of bosses. In N64, it was master hand. In melee it was Master hand, crazy hand, and a LARGER bowser (Yes, they made him bigger for his boss fight in melee.) So what have we had before brawl, two hands and a larger bowser.
Brawl is really the first game in the series to incorporate bosses like it did. We really have no clue how they will be treated from here. So stop trying to justify his exclusion because he is a boss. I could use the same argument with AT's. Issac and Lil mac are AT's, not playable material.
As for justifying Andross or Ho-Oh. We do not need to. But if you honestly want them playable, then I could see them working. Just find a large enough fanbase to support for cause for them being playable, and run with it.
Argument 11:
"He flies indefinitely and is bulky. Plus he isn't popular to the general public. Thus he will be broken"
Right, where to begin. Well first, he is not what many would consider bulky. If you visually remove his wings, you can see (look at any of the posted screen shots and think away his wings) that he is not bulky. His wings just make him look bulky. Bulky is also not much of a problem. Charizard and Bowser are both considered bulky.
With flying indefinitely, Charizard is supposed to be a flying creature, but he falls like a rock in Brawl. He has wings, and can fly from town to town in the pokemon games. (Even the 3D games show him being able to stay off the ground more than three flaps.) This point is not valid for this reason. If we have to take it a bit farther, Kirby is supposed to be able to fly forever (even though some games limit it), but he still has a limit on him in brawl.
As for being popular with the general public, the same thing was said about meta-knight (For all those who say I use Pokemon and Zelda to much.) Many and I mean many, reviews complained about him because he was an unknown bad guy from Kirby. (Which is how some put it.) Meta-knight was only known by the small kirby crowd, not by the Nintendo masses. Same can be said for Ridley.
Argument 12:
"Programming Ridley would cost more than programming any other character"
The reason why this argument has been brought up is because many believe that coming up with Ridley's Moveset, design for the game, Hit boxes, FS and even animations will be harder than any other character and will cost the company more money to make him playable. This is bull because this has to happen with every character in smash.
Take ROB for example, who has no established moves. They had to make everything, his moveset, movements and even make his look work with the other characters from scratch. Ridley has established moves, and since his body is not as awkward as people want many to believe, he actually might be easier to make playable.
I do know that Sakurai mentioned him and how it would be challenging. I wish I knew all the details of the situation; Did Sakurai spend alot of time on him? Did Sakurai decided on ZSS and then say "That is all the new Metroid characters we need." Did he even try to formulate a plan with Ridley? I would like to know that. His comment could mean that he spent alot of time and found no way to do it, or he said it as an off-comment to change the subject quickly.
Argument 13:
"Samus can carry metroid on her own. Ridley is unneeded. OR Metroid is about being alone, so Ridley is un-needed."
For one, both of these sound really silly and sound almost like a last resort. They just do. No to Ridley because of Metroid's Atmosphere. Just sounds silly to me. The reason why this is false is because of Link. The legend of Zelda series has always been about Link, the one man army, defeating the evil of Ganondorf (who only ever shows up as the Final boss.) by himself. Zelda is usually a minor character, and almost feels like she is there for name sake.(She is always captured, or sleeping, etc.) Why are those two playable then when The legend of Zelda is mainly about Link being alone (granted the newer games have given him partners to help push along the story, but none of them are playable.)
Note 1:
One thing many need to remember is that the smash bros series in not canon to the original series. Proof of this is the many moveset errors (Ganondorf, Ness) and Final smash liberties (Luigi's Negative zone, Game and Watch Octopus). So keeping strict to canon is not really happening. Some say that because this is a fighting game, and for most, this series is their first fighting appearance, they have no canon movesets. This is silly because the characters movesets were pulled from their respective games. Here is a bunch of links to prove it.
http://www.youtube.com/watch?v=TTfk3-I4UJg
http://www.youtube.com/watch?v=WP7DqAC7Ne0
http://www.youtube.com/watch?v=rOMXw8MmO9o
http://www.youtube.com/watch?v=DIyjilTlSv4
http://www.youtube.com/watch?v=Be1W2n0vW1I
http://www.youtube.com/watch?v=bva1g00xdcg
http://www.youtube.com/watch?v=_to3eKGJISg
http://www.youtube.com/watch?v=JNfGTx-q5Os
http://www.youtube.com/watch?v=VQwIY8AISZc
http://www.youtube.com/watch?v=noNXp44bmOs
http://www.youtube.com/watch?v=hJe6IoiD9Ys
Note 2:
Sakurai did shrink Ridley in the SSE boss fight. Look at the Meta-ridley fight in SSE and than compare it to the normal meta-ridley fight from Metroid prime. They have different sizes.
Meta-ridley from MP.
http://img150.imageshack.us/my.php?image=m...alwebsitsh7.jpg
Meta-Ridley from Brawl
http://www.wikicheats.com/images/0/0d/Smas...ta_Ridley_2.jpg
Enjoy. If you find a way to strengthen or destroy any one of these (or you would like to add to the list). Please feel free to do so.
Note 3:
Many people usually try to compare Ridley to the other characters, height, size, etc. So here is a Height chart with a Ridley on it.
http://drag0nscythe.deviantart.com/art/Bra...-Chart-97138072
You might have to click the download button to see a better version of it.
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Well, I hope this still covers everything and is sound. Been a while since I read it and posted it.