Ralph Cecil
Smash Champion
- Joined
- Mar 9, 2010
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- 2,416
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- Somewhere in KY QQQQQQQQQQ
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- RalphCecil
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- 4098-4850-8033
What's Snake's best option when you are on the ledge? o-o
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He has enough options to get back on stage generally...to list some...What's Snake's best option when you are on the ledge? o-o
sorry kid, no you're not.... Can someone tell me how to DACUS with Nun chuck and controller? I can't do it, so for now I am just substituting that with BDACUS.
FAE that is called Grenade Stripping. When a Snake shield drops a second Grenade while you are holding the first one, it will drop...whether it being held or in the air. Its a trick we use against people who like to throw our uncooked grenades back at us.Well like sometimes I pick them up then I try to jump and throw them back with A but I realize the grande fell for no reason and I do the throwing animation but I don't throw anything then the grenade explodes
I guess it depends upon reward/risk sort of thing.I thought D3 could tech chase the people he didn't have a cg on. o-o
Aye, always chaingrab to the edge and then grab release upsmash for % and for the kill Utilt insteadI guess it depends upon reward/risk sort of thing.
-His dthrow does about 6% after about 1-2 Dthrows.
-His Fthrow does 12% fresh or 10% partially used.
-His Bthrow does 16% damage 14% partially used.
DDD has to get the tech chase read right twice in order to break even with a single one of his F/Bthrows. Also, DDD cannot cover multiple options very well and has to stay rather committed to a single in order to punish without incident. If he messes up, his opponent has all ground options available to him.
His fthrow/bthrow on the other hand deals a good chunk and puts them into the air where DDD can follow relatively safely to add on further damage.
Two different methods that can be mixed and matched fairly well too. But, I honestly would take the bthrow route. Pummel damage and bthrow can easily be 16%-18% every throw on a non-CG character and it always seemed easier to cover characters options in the air than during a tech chase.
I have a similar issue with Wario. Do I abuse the tech chase option or the air release (taken it's not KO percents for wario).
Yes thats true. And then there's the Buuman Trap...I thought D3 could tech chase the people he didn't have a cg on. o-o
Yep and on top of that we have Up Smash out of Down Throw on CGable characters.Doesn't he have the 'buuman trap' on those characters? Free dsmash is still pretty broken...
Thanks a lot