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But how to log them?
Of course this does not answer your question, so I need to be more detailed.Each month we make a log on results from tourneys that have a 24 man count or more. By doing this, we can take note on how all of these variables change over time, and can determine if it was a benefit or not.
Our local tourneys will just continue to have the best players in the country attending for 100 dollar pots.Just ban MK from everything around them and... what choice do they have?
I said nothing about the matchup, all I said is that homeboys logic was terrible.I personally think the repeated strategy of "laser to 200% and f-tilt" was the first clue it was a bad matchup
None of this doesn't change the fact if we were wrong, we just forced MK mains to change to change for six months when their character was innocent. If he was proven banworthy then people wouldn't complain, because he was proven guilty, but if he was innocent multiple MK mains would get pissed. Some may even leave the community as a result of doing this.That leads to skewed results though. Dominate MK area's would lean to not bother to test it, and because of that the results would drastically vary. Also if people were given the option to do either/or, the people who want Mk playable would just wait out the tourney that does not have him allowed, since they know another one with him allowed would appear eventually. This issue comes down to attendance, and because of this the results will also be skewed.
I think you might have missed the past couple pages my friend. Might wanna look back a few and read up. =]None of this doesn't change the fact if we were wrong, we just forced MK mains to change to change for six months when their character was innocent. If he was proven banworthy then people wouldn't complain, because he was proven guilty, but if he was innocent multiple MK mains would get pissed. Some may even leave the community as a result of doing this.
Now granted if he was banworthy then some of those hard cores would have left anyways, but if hew wasn't then we just made multiple people leave in a situation that could have been avoided.
This also leads to problem #1 I talked about earlier.
Not everyone wants to follow this idea of forcing MK banned tournaments. The only way you can is if you tell all TO's to go along with it, which many won't unless the SBR says otherwise and even then some will still resist.
There is no large majority of people willing to go along with this. I think people are better off first defining what broken is before trying to test something like this, especially when many people don't want to do this.
Sorry but I'm not a supporter of a temp ban at all.
I didn't.I think you might have missed the past couple pages my friend. Might wanna look back a few and read up. =]
That's because Playing theory isn't going to solve anything. All we are doing is coming up with alt. solutions and methods of how to get this done. people asked for a proposal from me, and i provided one. This isn't a set -in-stone idea, but this seems to be a very, very good one. From there, people are asking how I would go about doing this, and I only provided them with an answer. Honestly providing a definition of what broken is isn't going to solve anything of the sort. Their are too many variables, not enough concrete information. You know me better then a lot of people who read my posts because you are a custom to seeing it all day because of the lucario boards. You know better then probably anyone here that I don't play the theory craft game. If you want to know the truth for a situation, put yourself in the situation. It is the only way of actually getting data that isn't just based off of "What I think" This proposal is about getting information so that turns into a "What I know"I didn't.
I'm aware of the discussion from before but I'm picking up where I left off.
People are talking about getting it set-up when we still don't have a definition of broken yet, and that's hard enough as is when one side is going to make it fit MK exactly and the other is going to make it nothing like him.
The Falco v Kirby matchup is no worse than 40:60 Kirby. Don't understand why staying away from Kirby is so difficult.I said nothing about the matchup, all I said is that homeboys logic was terrible.
Because Kirby will eventually get near, and your options to get away from him are limited and eventually used against you (sideB away the first few times, but what if the Kirby catches on and now bairs your sideB and you're left with the ledge to retreat to?). And if Kirby gets your lasers (I never do this cuz I'm special! :F) he can cut off some of your favorite options, since now he has a projectile and you'll be put into a couple of tighter situations than before.The Falco v Kirby matchup is no worse than 40:60 Kirby. Don't understand why staying away from Kirby is so difficult.
I don't think anyone should keep any secrets from the public. If it's going to be a temp ban, that's already a reason as to why MK mainers shouldn't drop their character instantly, and instead continue to keep their skills from unrusting until the temp ban ends... If the ban is lifted, then they're back where they started and nothing was lost in the process, if anything they gained some more experience with their secondaries and pro-ban got what they have been asking from the very beginning: a country-wide/universal MK-less Smash scene.I guess what i am saying is if there is a temp ban the temp part should be secret and most should think its full time ban so we get a better idea of what a MK banned meta game would look like.
Read the last couple of pages. I explained how the length of the ban time would provide people to actually go, and not skip out on tourneys.i am pro temp ban, but the major problem i see with a temp ban is that Mks who don't want MK banned might stop going to tourneys for however long the ban is to show tourney attendance is going down with MK gone.
I guess what i am saying is if there is a temp ban the temp part should be secret and most should think its full time ban so we get a better idea of what a MK banned meta game would look like.
(sorry if its hard to read headaches are *****es)
Like i explained earlier, it is too early to provide a definition of it just yet in regards of brawl. One reason because we lack proper concrete information. The other one, which I will say now, is the bigger reason. Brawl is not comparable to any other fighting game, and because of that it needs to be brought to square 1 on terms of definition. On normal traditional fighters, You have characters, and stages. Stages, although have unique colors and themes to it, all function the same. Because of this, stages on most occasions don't play a factor. In brawl, you have too many variables to compare it too as of right now. Character weight, launch distances, mobility, stages that actually take a roll on hindering a character or not, Etc, etc.Here's my own coined definition of broken: A primary element that makes a game overall unplayable when pitted against every other secondary element in said game, when the choice to use the primary element is accessible. Akuma might be broken, but if no one is using him in tourneys because he's universally (soft) banned (essentially removing him from tourney play everywhere), he stops being broken and detrimental to the game. There's a number of ways to make a broken element less broken, but apart from a complete removal, we are left with the option of surgically removing (a) component(s) until the element is no longer broken, and more limited when used. Enforcing such minor surgical changes is tougher than a radical change such as an outright ban to the element, which in itself stops all problems that might be caused before the competition begins.
That's MY definition! Make your own, people!
I must bump this. I don't agree with your reasoning and ways of approaching the topic. I think you input as of right now is not valid nor suited for this topic. If you are pro ban, please do us a favor and try not to post too much on this topic. You as of right now are hurting more then helping."With a temporary ban MK players may leave"
Who the **** cares? Good 4 them.
@Kewky, tbh I recall Falco having good close combat moves. Kirby's grab range isn't like D3 so that alone makes jab and d-tilt (...) GTFO'ers. Why retreat when you can fight? Falco doesn't have something like Jiggs ground game. Kirby can't force a swallow unless he ends his combo early which isn't worth it so a good Falco doesn't worry about swallow if he/she knows this awesome strategy called spacing.
So, you're telling me that spacing is this awesome strategy that prevents punishment, and that good Falcos will space properly always, therefore never be punished. Hmm, never thought about it that way.,..@Kewky, tbh I recall Falco having good close combat moves. Kirby's grab range isn't like D3 so that alone makes jab and d-tilt (...) GTFO'ers. Why retreat when you can fight? Falco doesn't have something like Jiggs ground game. Kirby can't force a swallow unless he ends his combo early which isn't worth it so a good Falco doesn't worry about swallow if he/she knows this awesome strategy called spacing.
How can you type this in and expect me to accept your opinion for what it is? Avoiding an issue isn't the way to resolve it, if MK doesn't get banned we still won't know what "broken" is according to your statement! If anything, since we're forcing a non-competitive game into being a competitive fighter, we should base some things off of other fighter's communities' definitions and rules. I personally think my definition is broad enough to cover all games in general, but specific enough to pinpoint what is broken and what is not (of course, I don't expect people to agree with my definition, I said it's my own coined term to back this up)... I agree that we should first finish with the MK issue before forming a ban criteria, but defining what is broken? That's something each player has individually done since the Smash64 days, what the SBR-M has done during the lifespan of their game without banning any characters, and what the SBR-B probably has done by now without using MK as a basis for their definition.Like i explained earlier, it is too early to provide a definition of it just yet in regards of brawl. One reason because we lack proper concrete information. The other one, which I will say now, is the bigger reason. Brawl is not comparable to any other fighting game, and because of that it needs to be brought to square 1 on terms of definition. On normal traditional fighters, You have characters, and stages. Stages, although have unique colors and themes to it, all function the same. Because of this, stages on most occasions don't play a factor. In brawl, you have too many variables to compare it too as of right now. Character weight, launch distances, mobility, stages that actually take a roll on hindering a character or not, Etc, etc.
Please people, save the definitions for a later date. What you might say for a definition can be very useful at a later date, after we get solid information.
Yay, another guy who is afraid to go on his main account and post lol. Just stop while your ahead, you people doing this are really not getting anywhere other then showing your idiocy to the world. lol.MK doesn't pose a threat to this community if we just ban all his stuff.
I say we take away his air fireball and teleporta...
Oh wait...
The power of persuasion, and actually having smart discussion before it happens. Before polls 1-4 (which count as 1, since there's only been a single official SBR Stance), we were all just talking here and there about MK being a problem, never really going into detail and having nothing to back up claims/fuel our arguments but theories and personal experiences. Now we have much more to look back at, much more to use to aid arguments, and people are much more experienced than before. It's also been 2 years after the game has been released and not less than 1, like the first time the MK issue was presented in an universal scale (all levels of play).Why is this discussion even happening? What will make the 5th vote any different from the last 4? Hes not going anywhere.
With mk people will quit the game"With a temporary ban MK players may leave"
Who the **** cares? Good 4 them.
This. All of this.The power of persuasion, and actually having smart discussion before it happens. Before polls 1-4 (which count as 1, since there's only been a single official SBR Stance), we were all just talking here and there about MK being a problem, never really going into detail and having nothing to back up claims/fuel our arguments but theories and personal experiences. Now we have much more to look back at, much more to use to aid arguments, and people are much more experienced than before. It's also been 2 years after the game has been released and not less than 1, like the first time the MK issue was presented in an universal scale (all levels of play).
These arguments have more persuasive power to aid the 5th vote (if it ever needs to happen).
He's making a valid comparison to the only other mainstream ban, Akuma, in SF2, who was so mind bogglingly good that he simply shut down the rest of the cast. Like, made completely unviable.Yay, another guy who is afraid to go on his main account and post lol. Just stop while your ahead, you people doing this are really not getting anywhere other then showing your idiocy to the world. lol.
Anyway guys and gals, I am writing the proposal in full detail. It should be up by tomorrow. xP
Well, it would really depend on your TO, and all the players around you. If the majority want MK gone, then the TO will be forced to ban him because it'll affect his turnout and he won't be able to pay venue fees and whatnot. If the majority DON'T want him banned and the TO wants him banned, then it's up to the players to persuade the TO into unbanning MK in his tourneys (like not attending... I would find it very unfair if anti-ban would stop attending tourneys just so pro-ban never gets anything done, that would be incredibly childish and selfish of them).Can this ban (if it is to happen) affect me at a regional level?
You quoted the wrong post from me, man xD. Cool cool I understood xPHe's making a valid comparison to the only other mainstream ban, Akuma, in SF2, who was so mind bogglingly good that he simply shut down the rest of the cast. Like, made completely unviable.
He was not ****** Chu lmao. He was up a stock and Chu was just waiting and abiding his time to get that one grab in.People like you shouldn't be allowed in these kinds of threads.
DEHF airdodged and fell off the stage, and got staged spiked. He didn't get *****, he was ahead a whole stock.
So how does that prove ANYTHING about the matchup? All it proves is that if Falco gets offstage he potentially loses a stock (DEHF could've teched even then), but he was ****** Chu otherwise.
Try harder, huh...Point is, he isn't getting banned. Try harder.
superior planking is MK specific.MK can plank pretty much any character, the characters that can supposedly stop him don't do so nearly as well as reported...and as you said, some methods of "anti-planking" are just an invitation for MK to increase his lead for free
that's just an example of planking being broken though, it doesn't mean MK has to be banned, it's not an MK specific issue to begin with.