Tornado only pokes when their shield is low. Retreating it still gets you punished.
Try again.
EDIT:
Iblis: I never supported that.
Budget: Which obviously makes OS a top MK, duh.
Who's Iblis? I don't get this argument... I'll drop the tornado issue.
um just because your arguments cant respond properly to mine doesnt mean you have to call me a troll.
and FYI
WHEN YOURE GRABBED BY ICS YOU HAVE ZERO. and let me repeat this...
ZERO
ZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZEROZERO
OPTIONS. you can do ANYTHING. EVEN IF THEY MESS UP YOU ARE THROWN AWAY. BIG PUNISH TIME BRO LOOL
Now compare the following:
-A character with a mediocre grab range and no real grab setups (plus a relatively good amount of shield pushback) gets a grab, while having his ******** partner next to him.
-The best offensive character (who is also incredibly fast on land) in the game gets a lead on you and keeps this lead until he makes it to the ledge.
In neither case do you really have any functional options once it starts. But one is likely.
Also, seriously, your posts are TERRIBLE. EVERY SINGLE ONE.
@Thio: Let's see what "subjective" data we've gathered:
-MK is literally unbeatable without ledge grab limits.
-An MK at any given competitive ranking level is between 3 and 27 times better than a player of another top char at the same level.
-Ally, M2K, and ADHD are so far ahead of the rest of the game that including them in results is something that would make statisticians cry.
-MK gets about twice the number of points in tournaments than the second-best character. About 4 times as much as the third-best.
-MK is LITERALLY UNBEATABLE without ledge grab limits.
So yeah, it's all subjective what you pull out of this. Especially that first and last one.