CowlScatman
Smash Apprentice
I have one of the oddest questions ever. Does anyone know of a code that would force specular lighting (per pixel lighting) onto everything instead of only the characters themselves? The reason i ask is because if so im going to take my textures to another level with bumpmapping.
Examples
Now imagine that but with 3k FD textures
Examples
Before
After
After
Now imagine that but with 3k FD textures
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