Cooper736
Smash Journeyman
He's implying that my point about losing your aerials is moot because it only takes a single frame to drop the shell and free up his attacks. The problem is that many characters have a bit of start-up lag on their aerials, and the only way to hit someone coming at you is to be a few frames into your hurtbox by the time they reach you. If you drop your shell when you would normally start your attack, you'll get hit. If you drop your shell early enough to start an attack, a smart opponent will notice and adapt, and you will have dropped your shell. It's a lose-lose situation.