Jack Kieser
Smash Champion
So, sorry for the double post, but something has come to my attention that I thought everyone should know about. I talked to Keits recently, and he swears that, by correctly buffering spot dodges (which is different for each character), one can reduce the hit rate of the Dragoon to under 10%. I'm trying to get him to compile some video footage of this in actual matches (he says the vids he has up aren't 'representative' of this data because he was off that day), but if this is true it is a big + to the Dragoon's viability. I'm going to try to learn how to buffer spot dodges that well and see if I can replicate his results.
And before anyone says anything, in the words of Yuna, "If something is possible to do, people will master it." If I (who is terrible at stuff like buffering) can pull it off, than a skilled, seasoned, talented high-level player will be able to as well.
And before anyone says anything, in the words of Yuna, "If something is possible to do, people will master it." If I (who is terrible at stuff like buffering) can pull it off, than a skilled, seasoned, talented high-level player will be able to as well.