Cia
das kwl
I could do jigglypuff after I've learned a bit more about how this program works. I can start in the middle of this week. Got a lot goin on atm.
=D
=D
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I'm not really sure what is going on with that dtilt, but if it has a hitlag multiplier besides 1.0, that might be the cause.My one beef is when I have to record growth or shield advantage. Should I just take the lowest cap based on lowest aura then later on max aura by virtue of percent alone? Or should I take the extra step in accounting for the stock modifier as well? I would normally just give a basic formula to "plug in" to put in the correct data, but I worked with a couple of other frame testers in the past for advantage/shield for one move, and the result was... surprising. For example, our first move we tested, dtilt, started with a lower advantage, then became better in frame advantage with more aura. However, it actually retrogressed according to the tester for dtilt at a certain point in the aura modifier.
Okay. I've had people over all day everyday for the past 4 days, but tomorrow I should be relatively free after 3ish.Kaylo we should talk about the pikachu tricks, I want to see if its humanly feasible and need someone willing to practice it and give me feedback.
Anyone? I've been using it as the FAF. Oh, and Veril, are you ever gonna be less cryptic and mysterious about the whole Pika/Peach/Pit power planking possibilities?Is "animation duration" (in the simple frame data sheets) the FAF in the absence of IASA or is it IASA-1? This is literally the only thing that is useful to me out of what I've seen posted (out of the stuff that isn't mine in google docs) so far so I'd really like to know.
Well animation duration should be 1 under the first actionable frame IF there isn't an iasa present. The fact that people might be use FAF and duration interchangeably is one of the many reasons I don't use other people's frame data. Seriously though FAF for moves without IASA is one of the only things that we can't get extremely easily from PSA so its pretty important that animation duration is consistently FAF-1.Anyone? I've been using it as the FAF.
Why?Oh, and Veril, are you ever gonna be less cryptic and mysterious about the whole Pika/Peach/Pit power planking possibilities?