It's not my job to make video games, but that doesn't make my opinion any more valid than it makes yours valid. I'm just pointing out through the Project M example that it can be done, not that it's easy to do or that I even expect it to be done right the first time.
The ridiculous bit is the assertion that slight variety in stages would give "HUGE" advantages and disadvantages to certain characters which would outweigh the benefits of relatively balanced unintrusive stage variety.
You're expecting the game to be extremely balanced for FD in a 1v1 setting, and you're saying the only/best way to keep it fair (in Glory mode as well as Local/Online play with friends) is to make 20 versions of the same stage and force everyone to play on them. Pardon me if I can't think of this as anything but a huge waste of potential.
Let's put it this way. Let's say the 1v1 Glory mode is locked on a 2min time limit. Would it still be your most played mode? Would you play local or online with friends more often? If you played local or online, would you only play on the flat stages? Would it kill you if 10 of those 20 flat stages were given some platforms? Would it not make things more interesting for everyone while still giving you a nice handful of stages to choose from if you really only want flat stages? Dont bring up the "normal" stages for this, because it's already a given. I'm speaking hypotheticals here.
If it turns out more effort was put into balancing the cast for free-for-alls than 1v1, and 1v1 is only semi balanced in the end for "simple" balanced stages (like it's been in other smash games), will you still only play on FD stages every round?
All I'm saying that we're all speaking hypotheticals. The Glory mode has about as much chance of being stock matches as it does having more varied stages. I don't see myself playing Glory mode more oftan than local matches, but I can't help but see 20 versions of the exact same stage (barring the underside) as a massive waste of potential. Varying up the "balanced" versions of the stages may kick the balance a bit (not a "HUGE" amount like you insinuate), but the game as a whole for ALL kinds of players, casual AND hardcore, would be better for it.
You just said the samething twice (replies in bold+underlined) after you I told you why. That's why I told u to go make that game of yours FIRST.
Project M and the new SSb is different games, lol don't mention past games of Ssb because they are different and not the same. Ex: Char roster size/ Gamespeed/ Hit stun, etc..... (I mentioned this already too)
Im not expecting to be extremely balanced, I'm telling you directly that IT will not be quite balanced if u were to focus multiple stages (comparing), it will become a huge mess. WE MIGHT AS WELL SAY LETS BALANCE IT AROUND WITH MULTIPLE STAGES AND ITEMS TO KEEP IT INTERESTING.....lol GOOD LUCK!!!
By the way u can customize your own online matches amongst friends, play on different stages with items on or off, etc..... But I'm talking about Glory mode amongst others online and to "keep it simple" in online.
If im playing with friends (which is usually when were playing for fun), I will play many other stages besides FD to keep things enjoyable and not tedious. But as a Serious and competitive playerI
YES I will go play FD only amongst many other players/friends to test my skills. KEEP IT SIMPLE.
See, the way the game is built is you can still play the way you want (agreed), different stages, items, and its all up to you "amongst friends" ( its impossible to do it with strangers obviously cuz the "waiting time" will be so long in online) to keep things interesting and still winnable even in online, but for the people that are craving for online serious competitive play "For Glory" is at its best to test your skills with the char we play a lot and LUV against others.
IF the game were to balanced on Free-for-all instead of 1v1? your point?. lol You don't see yourself playing Glory mode, that's cool out of the hundreds of players will be playing Glory mode daily with the 25+ varied FD stages and bg music.
Also, how is it a waste of potential (I think your just speaking out of your own opinion (what u hate or what not) )? lol For them to make 20 varied FD didn't take much time, because they didn't start off from scratch. That's not even the point. The point is it was worth it to not make us feel tedious on the bg music and pic. I'm pretty sure you've played other fighting games haven't you? So you're telling me that All the 2d background stages that was made in that fighting game was pointless? LOL........BTW you starting to get out of topic with that statement.........
I'm starting to wonder
- do u even play competitive fighting games?
- Are u good at them?
- Do you understand how they work? (Which I highly doubt based off of your comments)
- Do you enjoy playing them?
Those question are for you only based on your statements so far,
If
NO, you seem like more of a casual player that belong in "For Fun" section which now I know why u say u want stages with platforms.
You want to be interested in playing those stages, then being interested in playing a fair match against the other player.
If
YES, good then stop arguing/whining about the "For Glory" mode and I bet you will play this mode a lot. Deal with it please.
For the players want to play other stages, go play other stages who's stopping you. lol
I'm sure another guy is gona pop up going to complain/whine just like you did. lol hopefully they read first. which I doubt they would. DEAL WITH IT PLEASE & accept whats given to you.
HAVE FAITH IN SAKURAI. HIS CHANGED!
I THINK ITS BEST WE CONTINUE THIS DISCUSSION AFTER THE GAME HAS COME OUT. :D ok?